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Better Seasonal Changes [1.3.9]

by no12 Posted 7th Apr 2019 at 1:29 PM - Updated 3rd Nov 2024 at 1:24 AM by no12 : New update!
 
49 Comments / Replies (Who?) - 34 Feedback Posts, 14 Thanks Posts
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Criminal Mastermind
retired moderator
#26 Old 21st May 2022 at 6:28 PM
The mod shouldn't be behind a paywall. I remembered seeing it without subbing as a Patreon. I opened both mods to compare. Good news. They did completely different stuff. Yours edited region tunings while Carl's did not. His mod is different with custom interactions with edits to a zone lot trait (Great Soil).

I did not notice anything conflicting between both mods. They are not in the Overrides folder because neither gave me the impression they will override each other.
Lab Assistant
Original Poster
#27 Old 21st May 2022 at 8:23 PM
Quote: Originally posted by Chaavik
The mod shouldn't be behind a paywall. I remembered seeing it without subbing as a Patreon. I opened both mods to compare. Good news. They did completely different stuff. Yours edited region tunings while Carl's did not. His mod is different with custom interactions with edits to a zone lot trait (Great Soil).

I did not notice anything conflicting between both mods. They are not in the Overrides folder because neither gave me the impression they will override each other.


That's great! I thought that since it had features like making weather always sunny, it would edit region tunings.
Instructor
THANKS POST
#28 Old 18th Jun 2022 at 2:26 PM
Hi!
Thank you for the updates!!
It’s not conflicting and work great. I love that.

I wonder if it’s possible to make the seasons longer, what do you think?
Lab Assistant
#29 Old 18th Jun 2022 at 3:19 PM
The file is dated March 6, shouldn't it be dated June?
Lab Assistant
#30 Old 18th Jun 2022 at 3:42 PM
Quote: Originally posted by AlexWolf
The file is dated March 6, shouldn't it be dated June?


Okay, the correct date has already arrived
Lab Assistant
#31 Old 20th Jun 2022 at 12:35 AM
Do you think there's any chance this mod could be updated for the moon phases?

I'd love it if the moon phase lighting was more severe. Much darker on new moon, much brighter on full moon? The difference right now isn't very severe.
Lab Assistant
Original Poster
#32 Old 20th Jun 2022 at 2:57 AM
Quote: Originally posted by tipoual
Hi!
Thank you for the updates!!
It’s not conflicting and work great. I love that.

I wonder if it’s possible to make the seasons longer, what do you think?


I think it's possible, but haven't tried yet.
Lab Assistant
Original Poster
#33 Old 20th Jun 2022 at 3:07 AM
Quote: Originally posted by InternWaffle
Do you think there's any chance this mod could be updated for the moon phases?

I'd love it if the moon phase lighting was more severe. Much darker on new moon, much brighter on full moon? The difference right now isn't very severe.


Interesting suggestion, but that would be outside the scope of this mod, and would not be realistic. The moon isn't very good at reflecting light at Earth even in its full moon phase, so real-life differences would be very slight anyway.
Lab Assistant
THANKS POST
#34 Old 16th Jul 2022 at 10:58 PM
I love both your mods for weather enhancement... makes it more immersive!
Test Subject
THANKS POST
#35 Old 17th Mar 2023 at 9:21 PM
I did not expect an update so fast. Thank you for your fantastic weather mods!
Forum Resident
THANKS POST
#36 Old 15th Apr 2023 at 1:09 AM
Love your weather mods!!! Thank you so much for the updates!
Test Subject
#37 Old 22nd May 2023 at 6:43 PM
Hi, really great mod! I use it pretty religiously. Just wanted to confirm if this is compatible with Northern Siberia winds better in-game lighting mod, I want to use it but want to know if its compatible first. Looking forward to your reply, thank you!
Lab Assistant
Original Poster
#38 Old 22nd May 2023 at 11:14 PM
Quote: Originally posted by Suckerforthesims
Hi, really great mod! I use it pretty religiously. Just wanted to confirm if this is compatible with Northern Siberia winds better in-game lighting mod, I want to use it but want to know if its compatible first. Looking forward to your reply, thank you!

It should be compatible.
Test Subject
#39 Old 25th Jul 2023 at 12:40 PM
Snow not working in San Sequoia. Does not accumulate. Other worlds are fine. Latest everything etc.
Lab Assistant
Original Poster
#40 Old 25th Jul 2023 at 5:24 PM
Quote: Originally posted by laughingdead
Snow not working in San Sequoia. Does not accumulate. Other worlds are fine. Latest everything etc.

This might be because San Sequoia does not have snow textures; it's strange that it is the only world to not have them. I'll change the description to clarify that.
Snow should not happen in San Sequoia naturally though, whether you use vanilla weather or my other mod, WRO.
Test Subject
THANKS POST
#41 Old 5th Aug 2023 at 8:01 PM
One of my favorite mods ever, thank you!
Test Subject
#42 Old 17th Oct 2023 at 1:08 AM
Quote: Originally posted by no12
This might be because San Sequoia does not have snow textures; it's strange that it is the only world to not have them. I'll change the description to clarify that.
Snow should not happen in San Sequoia naturally though, whether you use vanilla weather or my other mod, WRO.


I was actually having it happen in all worlds that don't have snow set up in vanilla. To get it to work I found out thru trial and error, either reload the game or visit a lot OUTSIDE the current world and then go back. If you loaded the game with snow already running it would be fine. Its something to do with the loading code. It needs to reset that to load snow properly in worlds that don't usually have snow. So if you are in a world that doesn't usually have snow and suddenly weather changes to snow, only the lot accumulates, until you reload the world file not the zone itself.
Test Subject
THANKS POST
#43 Old 21st Oct 2023 at 11:48 AM
I have a problem going on. My seasons are 28 days long, and I noticed that autumn does not change in any way over time (the leaves do not turn yellow or droop at all). Is there any solution to this problem?
Lab Assistant
Original Poster
#44 Old 23rd Oct 2023 at 12:32 AM
Quote: Originally posted by laughingdead
I was actually having it happen in all worlds that don't have snow set up in vanilla. To get it to work I found out thru trial and error, either reload the game or visit a lot OUTSIDE the current world and then go back. If you loaded the game with snow already running it would be fine. Its something to do with the loading code. It needs to reset that to load snow properly in worlds that don't usually have snow. So if you are in a world that doesn't usually have snow and suddenly weather changes to snow, only the lot accumulates, until you reload the world file not the zone itself.

I see, will fix this in the next update; small question though, do you have snow in San Sequoia or any of those other worlds without the weather machine or a console command? If you have snow in these worlds naturally that's a problem.
Lab Assistant
Original Poster
#45 Old 23rd Oct 2023 at 12:33 AM
Quote: Originally posted by suiclow
I have a problem going on. My seasons are 28 days long, and I noticed that autumn does not change in any way over time (the leaves do not turn yellow or droop at all). Is there any solution to this problem?

Well this would have been a widespread issue if it was on my end. Are you sure you're far enough along the season?
Test Subject
THANKS POST
#46 Old 17th Dec 2023 at 5:14 AM
I simply cannot fully enjoy my game without the weather overhaul and seasonal changes mod. I've been using your mods for close to 3 years now I believe. thank you for all that you do
Test Subject
#47 Old 23rd Aug 2024 at 3:41 AM
Hello, this sounds like an amazing mod! I would really like to try it but I'm using the blowtorch mod, it gets rid of things out of the worlds and adds a lighting mod, would this conflict with this mod and your weather realism mod?
Lab Assistant
Original Poster
#48 Old 23rd Aug 2024 at 7:14 PM
Quote: Originally posted by Milf41986
Hello, this sounds like an amazing mod! I would really like to try it but I'm using the blowtorch mod, it gets rid of things out of the worlds and adds a lighting mod, would this conflict with this mod and your weather realism mod?

Thank you! and no I don't think any of that would conflict.
Test Subject
#49 Old 25th Aug 2024 at 1:41 AM
Default Yay! :d
Quote: Originally posted by no12
Thank you! and no I don't think any of that would conflict.


Thank you for responding, I'm going to download them and try them right now! Thank you again!
Test Subject
#50 Old 8th Sep 2024 at 3:41 AM
Hi there, I love your weather overhaul mod and I was running the better exception report, it said this seasonal mod had a conflict with Zerbu "All World are Residential". Do you know if there is actually a real conflict or is it a false positive? Thanks a bunch!
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