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Good Omens Traits-Wayward Principality and Earth-Native Demon

by GallifreyBakerSt Posted 31st Mar 2021 at 8:52 PM
 
4 Comments / Replies (Who?) - 1 Feedback Posts, 2 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 10th Apr 2021 at 8:23 PM
woah cool i never thought to have a trait be a whole personality... this is fun. and so well made.
Lab Assistant
Original Poster
#3 Old 12th Apr 2021 at 4:34 PM
Thank you! I just thought the concept was interesting and I was running so MANY traits in order to get a rounded Aziraphale and Crowley, and so I just thought "yeah, I can make my own." lol
Test Subject
THANKS POST
#4 Old 21st Aug 2021 at 9:32 PM
I dont think I've ever really commented on anything here before but I HAD to now! This is absolutely amazing! I made Aziraphale and Crowley sims for my game and this is exactly what I needed! <3 Thank you for making this!
Test Subject
#5 Old 31st Jul 2023 at 7:02 AM
Hello! These traits seem to be broken, my dumb self updated my game with several packs at once, so I can't tell you exactly what broke them, but, I have a suspicion that it was the compatibility system, but it does now seem to be these traits causing errors since everything else that was breaking my game has been fixed. It's unfortunate, because they really are the missing pieces to my Crowley and Aziraphale.

A question that may or may not be related: Is Crowley supposed to be unable to warm up in the winter? Mine ALWAYS has the moodlet regarding cold, even if they are in a well heated room.

They also trigger the Horse Ranch glitch of not being able to get on a horse, but I think that part is the game and not the traits.