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Pigtails Glitch Fix

by phantom99 Posted 4th Apr 2023 at 12:12 PM - Updated 6th Nov 2024 at 4:03 PM by phantom99
 
40 Comments / Replies (Who?) - 33 Feedback Posts, 6 Thanks Posts
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Test Subject
Original Poster
#26 Old 13th Jul 2023 at 7:40 PM
Quote: Originally posted by DerpBox
thanks for this! question, and sorry if it's a silly one, but is this compatible with nraas mods?

Yes, the two files from the download section are compatible with NRaas mods
Forum Resident
#27 Old 14th Jul 2023 at 4:27 AM
Quote: Originally posted by phantom99
Here you go

Thank you again! :D
Test Subject
#28 Old 20th Jul 2023 at 11:12 AM Last edited by Extricated : 22nd Jul 2023 at 12:27 PM.
Hi, sorry for reaching out to you here - I also sent a message on NexusMods but I'm not able to use Reddit!

Would you be able to confirm which content, if any, is missing from your TS3 Store Archive? I'm trying to compare it to the Magic of Marlene pack which seems to be missing a LOT of stuff!

Would you also be able to confirm what I need to download to have all of the store content? There seems to be some duplication (e.g. "Premium Content" includes the PvZ promo stuff, but so does "Sets --> Limited Edition Sets").

Thank you!

Edit: It seems like some of the content isn't categorised correctly - the Peashooter shows up in "entertainment" rather than "Decor --> Plants"? Same issue with the PvZ Sunflower, shows in "entertainment" and not "plants"

Edit 2: It's also missing a bunch of content, sadly.
Lab Assistant
#29 Old 10th Aug 2023 at 10:30 PM
Thank you so much for the update! Your mod is a must have.
Test Subject
THANKS POST
#30 Old 6th Oct 2023 at 10:30 AM
Thank you for this, and for adding the menu lag fix to it (since I'm an idiot I missed that part where you mentioned doing it, and I followed a tutorial up until I saw it was already done).

I didn't want Simler's core mod because I think it's overcorrecting a bit and makes it hard to check potential mod compatibility, so your fix is perfect for me.
Test Subject
THANKS POST
#31 Old 11th Oct 2023 at 10:28 PM
Hello. I tried doing it a few times but it didn't work for me. I don't know where I'm making a mistake
Test Subject
Original Poster
#32 Old 12th Oct 2023 at 5:33 AM
Quote: Originally posted by aexorii04
Hello. I tried doing it a few times but it didn't work for me. I don't know where I'm making a mistake

Hey! This may not work for one of the following reasons.
1. The desired CC hairstyle is not enabled for the Naked category.
Solution: Install NRaas MC with the Integration module, then reapply the hairstyle.
2. The sim was assigned a glitchy genetic hairstyle in a save where the mod was not present.
Solution: Use NRaas Overwatch to purge genetic hairstyles, then reapply your desired hairstyle.
3. The pigtails have been assigned as a random genetic hairstyle for a female sim (not a glitch, since the pigtails are valid for random by default).
Solution: Same as above.
Test Subject
#33 Old 1st Nov 2023 at 5:21 PM
I noticed this mod disables direct interactions with objects like If I try to select pay chess it cancels out with this mod it makes you haft to select in the chair before you can select play chess for example also it prevents babysitter from interacting with baby or Toddler when they are in crib because it forces you to select "Hold" for example and Npcs don't use that interaction.
Test Subject
Original Poster
#34 Old 2nd Nov 2023 at 5:56 PM
Quote: Originally posted by AnthonyByers2020
I noticed this mod disables direct interactions with objects like If I try to select pay chess it cancels out with this mod it makes you haft to select in the chair before you can select play chess for example also it prevents babysitter from interacting with baby or Toddler when they are in crib because it forces you to select "Hold" for example and Npcs don't use that interaction.
That's strange, I don't have this issue on my end. This mod only slightly alters the code responsible for hairstyle picking, so I have no idea what could be causing this.
Test Subject
#35 Old 4th Nov 2023 at 10:15 PM
Quote: Originally posted by phantom99
That's strange, I don't have this issue on my end. This mod only slightly alters the code responsible for hairstyle picking, so I have no idea what could be causing this.
It Turns out it was not your mod after all it was the Test Version 45 of the Gohere mod
Lab Assistant
#36 Old 31st Dec 2023 at 1:31 AM
Love this mod. So unfortunate that it's currently incompatible with TinyUI. A bunch of sims have popped up with pigtail replacement hairstyles since installing TinyUI three days ago.

Sims is a game I have cherished ever since I was young. Enjoy it, it's just a game!
Test Subject
Original Poster
#37 Old 31st Dec 2023 at 2:04 PM Last edited by phantom99 : 31st Dec 2023 at 2:16 PM.
Quote: Originally posted by HanoM29
Love this mod. So unfortunate that it's currently incompatible with TinyUI. A bunch of sims have popped up with pigtail replacement hairstyles since installing TinyUI three days ago.

It seems the Tiny UI fix doesn't support core mods in the current version. Hopefully the creator will fix this issue in future updates. For now, if you want to make the two compatible, here's a workaround:
1. Go to the base game installation directory > Game > Bin.
2. Back up the gameplay.package file by copying it somewhere, such as your desktop.
2. Open the gameplay.package file in the Bin folder with S3PE, then import my mod into it (make sure the "Replace duplicates" option is checked) and save the file.
3. Apply the Tiny UI fix according to the creator's instructions.
4. Restore the original gameplay.package file.

You will need to fix all affected sims yourself and also use the "Purge Genetic Hair" option in NRaas Overwatch under the "Immediate" section to make sure no sims managed to inherit pigtails while my mod was not working.
Lab Assistant
#38 Old 31st Dec 2023 at 4:32 PM
Quote: Originally posted by phantom99
It seems the Tiny UI fix doesn't support core mods in the current version. Hopefully the creator will fix this issue in future updates. For now, if you want to make the two compatible, here's a workaround:
1. Go to the base game installation directory > Game > Bin.
2. Back up the gameplay.package file by copying it somewhere, such as your desktop.
2. Open the gameplay.package file in the Bin folder with S3PE, then import my mod into it (make sure the "Replace duplicates" option is checked) and save the file.
3. Apply the Tiny UI fix according to the creator's instructions.
4. Restore the original gameplay.package file.

You will need to fix all affected sims yourself and also use the "Purge Genetic Hair" option in NRaas Overwatch under the "Immediate" section to make sure no sims managed to inherit pigtails while my mod was not working.



Hey, which one of these instances does the TinyUI fix go into? Or does it go into separate instances? The instructions are not clear on TinyUI's page. Does Class = Instance? I have little to no knowledge of C# so apologise.

Sims is a game I have cherished ever since I was young. Enjoy it, it's just a game!
Test Subject
Original Poster
#39 Old 31st Dec 2023 at 5:07 PM
Quote: Originally posted by HanoM29
Hey, which one of these instances does the TinyUI fix go into? Or does it go into separate instances? The instructions are not clear on TinyUI's page. Does Class = Instance? I have little to no knowledge of C# so apologise.

You don't need to have any coding skills, just apply the Tiny UI fix according to the installation instructions (attached below) after importing my mod into the gameplay.package file in the Bin folder, and then put the unmodded gameplay.package back.
Screenshots
Test Subject
Original Poster
#40 Old 26th Mar 2024 at 11:12 PM
Updated the description with an important note about existing saves.
Lab Assistant
THANKS POST
#41 Old 13th Aug 2024 at 12:52 PM
Stopping by here after finding out that Simler90 updated their mod, and seeing that you're still at it too!!!
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