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Math teacher wall clock

by By me Posted 11th Jun 2024 at 4:04 AM - Updated 13th Jun 2024 at 5:28 AM by By me
 
17 Comments / Replies (Who?) - 13 Feedback Posts, 3 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 11th Jun 2024 at 8:07 AM
This makes my geeky brain very happy. I give it x = (-3 x 4) + 17 stars.
Field Researcher
#3 Old 12th Jun 2024 at 2:22 AM
I love this idea and want to use it but 189/66=2.863. 198/66=3.
Inventor
#4 Old 12th Jun 2024 at 3:43 AM
52-x÷x=10? How
Well... I suppose you never said it was a good math teacher's wall clock...


-gE

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Alchemist
#5 Old 12th Jun 2024 at 6:11 AM
3 o'clock should be 198, not 189.
Test Subject
Original Poster
#6 Old 12th Jun 2024 at 7:04 AM
Yee it supposed to be 198 not 189 i think i missplaced the numbers sorry :p
Test Subject
Original Poster
#7 Old 12th Jun 2024 at 7:08 AM
Quote: Originally posted by grinevilly
52-x÷x=10? How
Well... I suppose you never said it was a good math teacher's wall clock...


-gE


I mean: + not ÷ i Make a mistake with it without realize it Lol Im gonna change it later if i want
Test Subject
Original Poster
#8 Old 12th Jun 2024 at 7:19 AM Last edited by By me : 12th Jun 2024 at 7:45 AM.
Quote: Originally posted by croiduire
I love this idea and want to use it but 189/66=2.863. 198/66=3.


Yeah but 2.8 its close enough to 3 joking.. maybe Im gonna change the clock texture later
Field Researcher
#9 Old 12th Jun 2024 at 8:13 AM Last edited by croiduire : 12th Jun 2024 at 8:52 AM.
Quote: Originally posted by By me
I mean: + not ÷ i Make a mistake with it without realize it Lol Im gonna change it later if i want


One equation that would work for that is (77-x)÷x=10. (77-7)÷7=10. PEMDAS says, "Make sure to enclose your first step in parentheses."

I'm not a mathematician. I have no idea how you could manipulate x (7) to go from 52 to 10.

Edit: I just got it (ok, yeah, I'm slow). 52-x squared +x=10. But how big is your texture? Will a superscript show up readably?
Test Subject
Original Poster
#10 Old 12th Jun 2024 at 9:43 AM
Quote: Originally posted by croiduire
One equation that would work for that is (77-x)÷x=10. (77-7)÷7=10. PEMDAS says, "Make sure to enclose your first step in parentheses."

I'm not a mathematician. I have no idea how you could manipulate x (7) to go from 52 to 10.

Edit: I just got it (ok, yeah, I'm slow). 52-x squared +x=10. But how big is your texture? Will a superscript show up readably?



I follow the default 256x256.. sure It's readable even if it's a little blurry..
Im not sure if its gonna work if the resolution is more than the default
Field Researcher
#11 Old 12th Jun 2024 at 3:41 PM
Quote: Originally posted by By me
I follow the default 256x256.. sure It's readable even if it's a little blurry..
Im not sure if its gonna work if the resolution is more than the default


It should but that's not to say it will (as I know to my frustration). Maybe one of the brilliant colourists on this site can tell you if a 512x512 will work. Alternatively, maybe come up with a simpler equation?
Field Researcher
THANKS POST
#12 Old 12th Jun 2024 at 8:45 PM
Love this recolor, but I can assure you a 512x512 is well worth the Mathematical processing of this particular graphical adoreable-ness.

Perhaps add an additional upload? and then leave the original for those that want the 256x256. I know I am just one of two voices, but I would download the 512x512 in a heartbeat.
Test Subject
Original Poster
#13 Old 13th Jun 2024 at 5:32 AM
Quote: Originally posted by LadySilverwolf
Love this recolor, but I can assure you a 512x512 is well worth the Mathematical processing of this particular graphical adoreable-ness.

Perhaps add an additional upload? and then leave the original for those that want the 256x256. I know I am just one of two voices, but I would download the 512x512 in a heartbeat.



The clock now come with 512x512..
The 256x256 one kinda unreadable.
Test Subject
Original Poster
#14 Old 13th Jun 2024 at 5:51 AM
Quote: Originally posted by croiduire
It should but that's not to say it will (as I know to my frustration). Maybe one of the brilliant colourists on this site can tell you if a 512x512 will work. Alternatively, maybe come up with a simpler equation?



Nah i can't, Im really suck at math..
I just simply remade the clock from a random meme i found for the game..
Cuz think it would be interesting addition..
Field Researcher
THANKS POST
#15 Old 13th Jun 2024 at 8:40 PM
<3<3<3 Oh... Thank you, so very Much! <3 <3 <3

*redownloaded!*
Inventor
#16 Old 13th Jun 2024 at 9:39 PM
Quote: Originally posted by croiduire
Edit: I just got it (ok, yeah, I'm slow). 52-x squared +x=10. But how big is your texture? Will a superscript show up readably?

That works out... Just use the superscript 2 ( alt+0178 )...
52 - x² + x = 10

52-x²+x=10
You can copy and paste that if you like... take the spaces out, if it fits better. Increase the font, make it bold... Plenty of ways to get it to show up! =)


-gE
>=)

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Theorist
#17 Old 14th Jun 2024 at 7:42 AM Last edited by Victor_tor : 14th Jun 2024 at 7:52 AM.
You could make another update with no mistakes and extra background colours to imitate a chalkboard background.
F. e. Blackboard green (rgb 38, 73, 65), dark blue-grey (49, 52, 58), black coffee (60, 48, 47)
Ghostlands coal (rgb 16.60.66). When I was a kid we had a chalkboard in Fence green( 6,42,30)

Here you can see more of my creations and conversions for sims 3. ;) I`ll glad to see your comments in.
Field Researcher
#18 Old 14th Jun 2024 at 12:38 PM
Quote: Originally posted by Victor_tor
You could make another update with no mistakes and extra background colours to imitate a chalkboard background.


Again, I really love your idea and you did a good job recolouring; I don't want to sound critical or nit-picky, I just want this to work. That said, if you do make another update, please fix the kerning on 9. It should be 3(π-0.14). Adding the zero should keep the decimal on the same line as the integers.