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Necromania Reward Trait

by MissBee Posted 20th Jan 2021 at 1:07 AM - Updated 19th Mar 2023 at 9:50 PM by MissBee : Updated reward trait for Patch 1.90
 
32 Comments / Replies (Who?) - 25 Feedback Posts, 6 Thanks Posts
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Test Subject
THANKS POST
#2 Old 20th Jan 2021 at 9:01 AM
Maybe off topic but, where can I get those dresses???
Lab Assistant
#3 Old 21st Jan 2021 at 6:14 AM
Will this conflict with Flerb-BalancedDeathMoodlets
Lab Assistant
Original Poster
#4 Old 21st Jan 2021 at 6:50 AM
Quote: Originally posted by JungleSim
Will this conflict with Flerb-BalancedDeathMoodlets

I'm not entirely sure. The mod simply replaces the original buffs when they trigger, so as long as they are still functioning it will likely not have a problem. I'm not familiar with Balanced Death Moodlets though, so I can't say for certain.
Lab Assistant
Original Poster
#5 Old 21st Jan 2021 at 6:55 AM
Quote: Originally posted by Jesshydra
Maybe off topic but, where can I get those dresses???


They're from this absolutely incredible cc creator Strange Storyteller. You can find his downloads here:
https://strangestorytellersims.tumblr.com/downloads
Test Subject
#6 Old 28th Jan 2021 at 10:55 PM
With the new Paranormal stuff pack, it doesn’t allow you to find the “sacred candles” in the rewards shop, but if I remove the mod everything works fine! Please, can you fix it?
Lab Assistant
Original Poster
#7 Old 30th Jan 2021 at 10:55 PM
Quote: Originally posted by MichelaCorleone
With the new Paranormal stuff pack, it doesn’t allow you to find the “sacred candles” in the rewards shop, but if I remove the mod everything works fine! Please, can you fix it?


Thanks for letting me know! I'm pretty sure that has to do with the process for adding this trait to the reward store, so I should be able to get it fixed up as Sims4Studio has been updated for the paranormal pack. Check back soon!
Lab Assistant
Original Poster
#8 Old 2nd Feb 2021 at 3:20 AM
Quote: Originally posted by MichelaCorleone
With the new Paranormal stuff pack, it doesn’t allow you to find the “sacred candles” in the rewards shop, but if I remove the mod everything works fine! Please, can you fix it?


It should be working properly now! Thanks for warning me about the new stuff pack issues!
Lab Assistant
THANKS POST
#9 Old 2nd Feb 2021 at 8:45 AM
Thanks for this trait and the update ????
May i make a French translation ?
Lab Assistant
Original Poster
#10 Old 2nd Feb 2021 at 4:53 PM
Quote: Originally posted by Seyjin
Thanks for this trait and the update ????
May i make a French translation ?

Absolutely! I would love that!
Test Subject
THANKS POST
#11 Old 2nd Feb 2021 at 9:33 PM
Thank you so much ! <3
Lab Assistant
#12 Old 4th Feb 2021 at 5:51 PM Last edited by Seyjin : 4th Feb 2021 at 6:18 PM.
While doing the translation I noticed the string "From Necomania". Should I translate by cat lover ?

And my sim has 2 "In presence of Death" buffs, one give + 2 Happy and other +2 Energised.
Lab Assistant
Original Poster
#13 Old 4th Feb 2021 at 10:21 PM
Quote: Originally posted by Seyjin
While doing the translation I noticed the string "From Necomania". Should I translate by cat lover ?

And my sim has 2 "In presence of Death" buffs, one give + 2 Happy and other +2 Energised.


The "From Necromania" should just be the line that indicates where the buff is coming from. It isn't particularly important for the mod. As for the 2 In the presence of death buffs I did actually create 2, but the energized buff wasn't appearing properly when I was testing. I've left it in to ensure that no one gets the witnessed death buff. Did it appear during gameplay? If so I'll change the text for that one.

Thanks for letting me know about this!
Lab Assistant
#14 Old 4th Feb 2021 at 11:26 PM
This is a great trait to have yet it has one flaw. It makes the Paranormal Investigator trait not appear in the listing.
Lab Assistant
#15 Old 5th Feb 2021 at 6:12 AM
Quote: Originally posted by vampireman479
This is a great trait to have yet it has one flaw. It makes the Paranormal Investigator trait not appear in the listing.


That may also due that another mod is interfering with it. It shows up for me but this trait does not. I have to go through my mods to find out which one is causing the problem. So that is gonna be a fun day for me with the amount of mods I have. If that is not the case for you, sorry, I thought you may be having the same issue as me.
Lab Assistant
#16 Old 5th Feb 2021 at 8:31 AM
Quote: Originally posted by MissBee
The "From Necromania" should just be the line that indicates where the buff is coming from. It isn't particularly important for the mod. As for the 2 In the presence of death buffs I did actually create 2, but the energized buff wasn't appearing properly when I was testing. I've left it in to ensure that no one gets the witnessed death buff. Did it appear during gameplay? If so I'll change the text for that one.

Thanks for letting me know about this!


Sorry, i just was joking. You miss the R in Necromania.

Yes, both "in presence of death" appear at the same time when a sim dies. Maybe it's because another mod adds a permanent white buff.

And, the French translation :
Attached files:
File Type: zip  MissBee - NecromaniaRewardTrait fr_by_Seyjin.zip (1.0 KB, 3 downloads)
Lab Assistant
Original Poster
#17 Old 5th Feb 2021 at 9:32 PM
Quote: Originally posted by vampireman479
This is a great trait to have yet it has one flaw. It makes the Paranormal Investigator trait not appear in the listing.


Hi there, could you tell me which listing? Is it the reward store, because that is showing up in my game. I'll do some testing around with it.
Lab Assistant
Original Poster
#18 Old 5th Feb 2021 at 9:33 PM
:
Quote: Originally posted by Seyjin
Sorry, i just was joking. You miss the R in Necromania.

Yes, both "in presence of death" appear at the same time when a sim dies. Maybe it's because another mod adds a permanent white buff.

And, the French translation :


Got it! I definitely was not reading closely enough
Lab Assistant
#19 Old 6th Feb 2021 at 9:58 AM
Quote: Originally posted by MissBee
Hi there, could you tell me which listing? Is it the reward store, because that is showing up in my game. I'll do some testing around with it.


I know for me, the Necromania reward trait does not show up in my reward store.
Lab Assistant
Original Poster
#20 Old 6th Feb 2021 at 4:02 PM
Quote: Originally posted by AuroraRayne
I know for me, the Necromania reward trait does not show up in my reward store.


Hmm, do you have any other mods that edit the reward store? Adding reward traits requires adding the other reward store codes to the file, so there might be a conflict.
Lab Assistant
Original Poster
#21 Old 7th Feb 2021 at 1:08 AM
Quote: Originally posted by AuroraRayne
That may also due that another mod is interfering with it. It shows up for me but this trait does not. I have to go through my mods to find out which one is causing the problem. So that is gonna be a fun day for me with the amount of mods I have. If that is not the case for you, sorry, I thought you may be having the same issue as me.


Hi there, I'm sorry to hear that the reward store isn't showing the trait! It probably has to do with another mod that edits the reward store. I've added a CAS version of the Necromania trait, so if you have a conflict you could try that version instead! Hope that helps!
Lab Assistant
#22 Old 7th Feb 2021 at 9:16 AM
I make the French translation for the new versions
And now, i have 3 buffs : Energized appear when the Grim Reaper pop in the house, Happy appear when my sim see the Grim Reaper, and flirty appear when Grim Reaper reap the dead sim (she was her girlfriend).
Screenshots
Attached files:
File Type: zip  MissBee - NecromaniaRewardTrait 02-06 fr_by_Seyjin.zip (1.1 KB, 3 downloads)
Description: For the reward trait version
File Type: zip  MissBee - NecromaniacTrait 02-06 fr_by_Seyjin.zip (1.0 KB, 4 downloads)
Description: For the CAS trait version
Lab Assistant
Original Poster
#23 Old 7th Feb 2021 at 6:51 PM
Quote: Originally posted by Seyjin
I make the French translation for the new versions
And now, i have 3 buffs : Energized appear when the Grim Reaper pop in the house, Happy appear when my sim see the Grim Reaper, and flirty appear when Grim Reaper reap the dead sim (she was her girlfriend).


Thanks for translating these! The Grim Reaper buff should go away once the reaper leaves because it is a proximity buff. The other two are replacement buffs, so that means that your game is generating both sad buffs: witnessed death and mourning for loved one. The mod just replaces those buffs, so I can't change it to ensure that only one of them appears. I may alter the trait in the future to make the emotion buffs deteriorate faster, but I'll have to do some digging on how to do that with a replacement.
Lab Assistant
#24 Old 10th Feb 2021 at 3:26 AM
Quote: Originally posted by MissBee
Hi there, I'm sorry to hear that the reward store isn't showing the trait! It probably has to do with another mod that edits the reward store. I've added a CAS version of the Necromania trait, so if you have a conflict you could try that version instead! Hope that helps!


The CAS one shows up. Thank you. Now I can enjoy this trait for my vampire and goth sims.
Lab Assistant
#25 Old 12th Feb 2021 at 10:14 PM
Default Paranormal Stuff
Quote: Originally posted by MissBee
Hi there, could you tell me which listing? Is it the reward store, because that is showing up in my game. I'll do some testing around with it.


I have found that this reward version makes getting the Paranormal Investigator licence from the rewards not possible. Once I removed this item the Investigator licence showed up.
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