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Scientist Career - Graveyard Shift and Gardening Fix

by gettp Posted 22nd Mar 2019 at 4:27 PM - Updated 3rd Nov 2021 at 1:11 AM by gettp
29 Comments / replies (Who?) - 2 Feedback Posts, 3 Thanks Posts
This mod changes the Scientist Career work hours from 10am-7pm to 12am-9am. This allows your sim to work the graveyard shift at the lab!

Since the plants on lots only spawn fruit/flowers at 5am, this has the added benefit of allowing your sim to accomplish most tasks at the Science Lab. Plants at the Lab will now dry out, get weeds, spawn fruit and flowers, etc!

Plant new plants and watch them grow and spawn fruits, flowers, and vegetables again!

Tasks such as "Order CoWorkers to garden" will function again.

Version 1.10 is fully compatible with The Sims 4 version 1.81.72

Compatibility:

This mod is incompatible with any mod that changes any of the following Tuning files:



DO NOT use this mod with my Gardening For All Seasons 11am edition. It kinda defeats the purpose.
If you want to use GFAS with this mod, use the GFAS 5am edition!


Install Instructions:

Simply place mod into your Sims4 mods folder.

Updating from previous versions:

* Delete the old package
* Copy in the new package

Bugs:

Due to a design flaw in The Sims 4 with how holidays work, graveyard shift around holidays will grant your sim two days off for the holiday instead of just one. Your sim WILL be paid for both days. If you wish, you may send your sim to work using the job panel but it will be the rabbit-hole version. This flaw may only be bypassed if I change the work hours to 3am-12pm, which I'm not willing to do.

Changelog:
1.10 - Updated mod for Sims 4 patch 1.77.131.1030
1.9 - Updated mod for Sims 4 patch 1.68.154.1020
1.8 - Updated mod for Sims 4 patch 1.63.133.1020

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Get to Work
Built with Game Version: 1.54.120
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TPSScientist1.10.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.10 - Current!

Size: 33.1 KB · Downloads: 730 · 20th Jul 2021
33.1 KB 730 20th Jul 2021
TPSScientist1.9.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.9 - Outdated

Size: 33.1 KB · Downloads: 1,157 · 10th Nov 2020
33.1 KB 1,157 10th Nov 2020
TPSScientist-1.8.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.8 - Outdated

Size: 31.1 KB · Downloads: 990 · 3rd Jun 2020
31.1 KB 990 3rd Jun 2020
TPSScientist-1.7.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.7 - Outdated

Size: 30.5 KB · Downloads: 1,399 · 13th Nov 2019
30.5 KB 1,399 13th Nov 2019
TPSScientist-1.6.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.6 - Outdated

Size: 28.8 KB · Downloads: 641 · 5th Sep 2019
28.8 KB 641 5th Sep 2019
TPSScientist-1.5.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.5 - Outdated

Size: 28.8 KB · Downloads: 662 · 22nd Jul 2019
28.8 KB 662 22nd Jul 2019
TPSScientist-1.4.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.4 - Outdated

Size: 28.3 KB · Downloads: 1,000 · 19th Jun 2019
28.3 KB 1,000 19th Jun 2019
TPSScientist-1.3.zip | Scientist Career - Graveyard Shift - Gardening Fix version 1.3 - Outdated

Size: 28.3 KB · Downloads: 3,162 · 22nd Mar 2019
28.3 KB 3,162 22nd Mar 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
29 Comments / Replies (Who?) - 15 Feedback Posts, 13 Thanks Posts
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Lab Assistant
THANKS POST
#26 Old 6th Jan 2021 at 2:47 PM
I love this, thank you so much! I'm just a little confused though, doesn' that make longer working hours? 'Cause you start 2h later but leave work at 9am instead of 7pm! That's like way longer... I've read that you couldn't keep the working hours in the daytime because of coworkers schedule, but could we change that to like 7pm to 9am maybe? 'Cause i agree that nightime is hard to fit in a "normal" schedule, but it's even harder if she's at work for almost 24h...
Lab Assistant
Original Poster
#27 Old 9th Jan 2021 at 5:47 PM
Quote:
Originally Posted by cinthila
I love this, thank you so much! I'm just a little confused though, doesn' that make longer working hours? 'Cause you start 2h later but leave work at 9am instead of 7pm! That's like way longer... I've read that you couldn't keep the working hours in the daytime because of coworkers schedule, but could we change that to like 7pm to 9am maybe? 'Cause i agree that nightime is hard to fit in a "normal" schedule, but it's even harder if she's at work for almost 24h...


The start time is 12am (midnight), not 12pm (noon). 12am to 9am is 9 hours. Original work schedule was 10am to 7pm, which is also 9 hours.

The schedule you recommended, 7pm to 9am is actually 14 hours. That's a bit too long for my tastes.
Test Subject
THANKS POST
#28 Old 13th Jul 2021 at 1:21 PM
This has helped my game so much, now that I can order co-workers to water plants, or water them myself. Only problem is, I got my sim into the science career to get him a higher chance of getting abducted, which happens something like from 10pm till 4am AFAIK, so can he get abducted at work? Thanks so much! . Maybe I'll have to get his partner abducted instead! at least there's a high chance with someone in the career!
Lab Assistant
Original Poster
#29 Old 19th Jul 2021 at 4:01 AM
Quote:
Originally Posted by Lostie2
This has helped my game so much, now that I can order co-workers to water plants, or water them myself. Only problem is, I got my sim into the science career to get him a higher chance of getting abducted, which happens something like from 10pm till 4am AFAIK, so can he get abducted at work? Thanks so much! . Maybe I'll have to get his partner abducted instead! at least there's a high chance with someone in the career!


Well, I know they can still be abducted, My sims get abducted almost all the time after using the satellite dish. Never paid attention to when it happened. Maybe it was on a weekend.
Test Subject
THANKS POST
#30 Old 9th Aug 2021 at 2:33 AM
Quote:
Originally Posted by gettp
Well, I know they can still be abducted, My sims get abducted almost all the time after using the satellite dish. Never paid attention to when it happened. Maybe it was on a weekend.


Thank so much. My scientist did get abducted, I saved the abduction and on the 3rd try of the save he was pregnant! Now there's an alien and hybrid in my world. Also, the thing I did was cheat a plant to arrid then water the plant on the daytime shift. That won't work without MCCC, of course, but it's a workaround for anyone stuck on the dayshift if they don't have that mod. I'm actually thinking that I could also use this mod, as my sim fell in love with a co-worker and maybe he can do the graveyard shift and she can work in the day??? Yet to try, but always trying to find out the boundaries! Thank so much for this! Love, Gednaaahhh xxx
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