Date Posted: 22nd Jan 2020 at 9:04 PM
Investigating possibility of adding "assign" option.
Located code in "object_Computer_High":
In up-to-date EA code it is located above super affordance list. Will I need to move things? or can I just slot it in? To test
Super affordances are also higher up the list than they originally were
Also located
Added <E>STORAGE_CHEST_DORM</E>
Seems as though there is quite a bit to change. Will redo my Orb object tuning with the new coding format and copy paste my edits into it. New super affordances will need to be extracted and looked into for OTG and anims
To make a copy of the file for testing
Updated to new xml format
Extracted all new interactions I can find to be edited later (OTG/anims)
Computer security settings functional (locking/unlocking PC)
To update from <T>31661<!--Computer_Use_Read--></T> to <T>31397<!--Computer_Use_Read_Screen--></T> (I prefer this)
To update computer_SocialNetwork_CheckSocialMediaTimeline to social anims - I didn't do this first time round for some reason
Updated <T>13228<!--computer_Picker_Chat--></T> to work OTG - don't know why I hadn't already