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Scholar
#26 Old 18th May 2024 at 3:27 AM
The game sounds like it's focused on romance stories, and it also sounds like it wants to serve you stories that you just kind of play through like a visual novel. All I want is Sims 3 only moreso (easier CAW, less lag, easier rotational/community play, but still household oriented: tweak the rabbitholes so shopping & some different careers are live but rabbitholes are still there). That's it. Probably I won't ever get it, but I probably won't ever get any of the new life sims either.
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Mad Poster
#27 Old 20th May 2024 at 1:58 AM
Quote: Originally posted by matrix54
Players want ceiling paint for the same reasons EAxis painted the temple ceilings in Jungle Adventure. Normal houses also have painted ceilings. This is why painted ceilings came so early in TS3 - design matters.

Also, dog houses are not inhumane unless used inhumanely. It’s inhumane the way a tent is inhumane. Fun to sleep in for a night, but why would you force your child to sleep in a tent outside in a blizzard? A dog can still have a home outside of home, just like humans do.

Grant has a habit of gaslighting Simmers, like staying we never got 3 expansion packs in a year. Maybe not 3 in a fiscal years, but we definitely got Showtime, Seasons, and Supernatural the same calendar year.

Not to mention, he got mad that Lindsay dared to challenge the minds of the team to implemented in-depth babies (>:OOO) IS SHE INSANE???? Who in their right minds would think family gameplay matters!


Yeah, I don’t like the folowing attidute person be in a lead and promise a better game. He should have fix that or at least been silent when players gave valid points why TS4 sucks without backtalking like we are some r…… (mentally handicapped). We smart, not deaf or stupid.

P.S. Sorry for my bad english.
Field Researcher
#28 Old 11th Jun 2024 at 8:09 AM
I am not sure if this particular article has been linked to before, forgive me if so;
https://www.gamespot.com/articles/h...-block-33619961

One thing I was grateful for in this particular piece was a reference to English style murder mysteries set in small towns / villages where everyone knows each other, as I can relate to this and understand what they mean.

The frequent references to the Gilmore Girls was actually off-putting because I had never heard of that show before this game was announced, and simply looking at images gives the vibe of one of those american high school dramas where the creative studio employs a professional tooth polisher for the cast (I am sure that is a very unfair assessment!).
Be like the 22nd elephant with heated value in space, bark!
retired moderator
#29 Old 11th Jun 2024 at 10:24 AM
I like the sound of this:
"Another key component of Midsummer Studios' game design is the game's town. Solomon explained that he wants players to think of it as its own character..."
That's how I always felt about my towns in Sims 2 and 3, and this is what makes me come back to those games over and over. So this sounds like it could be good!

I will choose a path that's clear- I will choose free will
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