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Strangetown, only bigger. (Terrain File)

by Ezlla Posted 22nd Oct 2021 at 10:39 PM - Updated 14th Apr 2022 at 11:49 AM by Ezlla
 
8 Comments / Replies (Who?) - 4 Feedback Posts, 3 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 23rd Oct 2021 at 1:01 AM
What a very good idea! Thank you!
Instructor
THANKS POST
#3 Old 23rd Oct 2021 at 5:34 PM
Many thanks! I rarely play Strangetown because of the limited space to add new homes. Now we can have urban re-newal in the desert!
Test Subject
#4 Old 25th Oct 2021 at 7:59 PM
How does it work with my current families in Strangetown?
Test Subject
#5 Old 28th Oct 2021 at 9:11 PM
Quote: Originally posted by krzyska
Is this created on clean version of neighborhood?


I'm pretty sure it's a terrain file and not a neighbourhood.
Lab Assistant
#6 Old 4th Mar 2022 at 11:47 AM
Is it possible to combine this terrain with a clean hood?
Mad Poster
#7 Old 18th Jun 2022 at 12:00 AM
I can't wait to get this installed and start using it either for a new town or a shopping district for my BACC in Dodge.
Forum Resident
#8 Old 5th Jul 2023 at 7:40 AM
It works, but there's a trick to it that isn't clearly explained. You have to make a new neighborhood (call it something like AddRoadsToStrangetown), and then (AND ONLY THEN) you can use the Hood Replace program to transfer the roads. Make sure to select only roads, not anything else, to be transferred (no need to worry about bridges, Strangetown doesn't have any).

You will probably have to fiddle around with the lots to get everything displaying properly again (the Smith house gave me some major headaches, as it blanked out not one but two sections of road, and I had to move it somewhere else and then back again before it would cooperate).
Forum Resident
THANKS POST
#9 Old 15th Aug 2023 at 2:51 AM
Installed this right away (once I figured out how).