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Stand Still in CAS (& No Occult Animations Version) (Shimrod101 & Shooksims)

by MizoreYukii Posted 15th Jul 2019 at 5:49 PM - Updated 30th Oct 2024 at 9:35 PM by MizoreYukii : Updated (Patch 1.110.265.1030)
 
182 Comments / Replies (Who?) - 97 Feedback Posts, 84 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
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Test Subject
THANKS POST
#2 Old 15th Jul 2019 at 8:34 PM
Finally! This mod will come in handy! Thank you
Lab Assistant
THANKS POST
#3 Old 15th Jul 2019 at 9:18 PM
I was just wondering yesterday if such a mod existed. Thanks!
Lab Assistant
THANKS POST
#4 Old 15th Jul 2019 at 10:09 PM
I'm so glad to have this back. Thank you so much.
Lab Assistant
THANKS POST
#5 Old 15th Jul 2019 at 11:29 PM
Omg I love you! Thank you so much!!
Lab Assistant
#6 Old 16th Jul 2019 at 3:25 AM
Finally!!! :d
Test Subject
THANKS POST
#7 Old 16th Jul 2019 at 11:22 AM
Thank you <3 Are you planning to include cats and dogs in this mod? Or does anyone know about a currently functioning mod that stops pets the animations for pets in CAS, please? :)
Test Subject
THANKS POST
#8 Old 16th Jul 2019 at 11:31 AM
Great Mod Thank You ;)
Lab Assistant
THANKS POST
#9 Old 16th Jul 2019 at 3:47 PM
Awesome! Thanks For Sharing
Field Researcher
Original Poster
#10 Old 16th Jul 2019 at 6:42 PM
Updating the mod now as it is broken from the latest patch.
Field Researcher
Original Poster
#11 Old 16th Jul 2019 at 6:45 PM
Quote: Originally posted by bohemian_love
Thank you <3 Are you planning to include cats and dogs in this mod? Or does anyone know about a currently functioning mod that stops pets the animations for pets in CAS, please?

I had noticed that cats/dogs weren't moving much when I made them so I assumed it wasn't needed, but I can look into it. I didn't see them in the file this uses so they are probably located in a different file.
Field Researcher
Original Poster
#12 Old 16th Jul 2019 at 8:22 PM
All files are updated to Patch 1.53.115.1220 and now work with the new Story/Quiz mode. Enjoy!
Top Secret Researcher
THANKS POST
#13 Old 17th Jul 2019 at 1:09 AM
Great! I'm so glad someone updated this mod, it's so mandatory; they move so much that they drive me nut, really missed it ^^ Thank you
Test Subject
THANKS POST
#14 Old 18th Jul 2019 at 11:48 PM
Thanks! Mermaids were annoying to create, but I love them. :D
Test Subject
THANKS POST
#15 Old 20th Jul 2019 at 11:50 PM
Thank you so much!
Lab Assistant
#16 Old 21st Jul 2019 at 7:42 AM
finally i has been waiting for this to be updated thank u moder
Forum Resident
THANKS POST
#17 Old 21st Jul 2019 at 9:11 AM
This is such a stress relifing idea. Thanks for sharing.
Test Subject
THANKS POST
#18 Old 25th Jul 2019 at 10:28 PM
Thank you, this makes it so much easier to make a sim
Inventor
#19 Old 12th Sep 2019 at 8:12 AM Last edited by Anhaeyn : 13th Sep 2019 at 9:10 AM.
I downloaded your mod, version which blocks all cas animations and I have ROM. So far I can say it is working and witch animations are locked, but I have two bugs, not sure if caused by your mod. First one, I couldn't change pets eye color. When I clicked on their eyes, no window with eye shapes and colors was opening. Same thing was happening with witch children's eyebrows.
Test Subject
#20 Old 13th Sep 2019 at 1:59 AM Last edited by Cathrelia : 13th Sep 2019 at 2:00 AM. Reason: Spelling mistake
I can help testing with spellcasters if you still need tester
Test Subject
THANKS POST
#21 Old 13th Sep 2019 at 6:10 PM
Man, I can't wait for this to be updated for RoM, the CAS animations are slowly deteriorating my sanity...
Lab Assistant
#22 Old 13th Sep 2019 at 10:41 PM
Quote: Originally posted by oddivia
Man, I can't wait for this to be updated for RoM, the CAS animations are slowly deteriorating my sanity...

same....
Lab Assistant
#23 Old 14th Sep 2019 at 7:48 PM
Quote: Originally posted by oddivia
Man, I can't wait for this to be updated for RoM, the CAS animations are slowly deteriorating my sanity...

ok so i found out that the No More Vampire Growling mod can fix the spellcaster issues. my game isnt crashing anymore when in cas yayyy
Forum Resident
THANKS POST
#24 Old 14th Sep 2019 at 10:19 PM
I don't like that the sim crashes the game when leaving cas if they do cast animation
Field Researcher
#25 Old 15th Sep 2019 at 5:59 AM
This mod has been working fine for me with ROM.
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