Contrary to reports, MTS is NOT compromised, and it IS safe to download from here. For more information, see this thread.
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Test Subject
#26 Old 27th Jun 2024 at 6:35 PM Last edited by Stephanie : 27th Jun 2024 at 7:09 PM.
Quote: Originally posted by kenoi
Great to know! 🙌 I always wondered what that BabbagesHDT downloadable was for, since I never saw those NPCs in-game. This explains why.

It's not even a game bug, technically, but a human mistake when they distributed it. Skins simply don't go in the Downloads folder.


This "bug" caused by human mistake, but they choose to exclude instead of fixing them, I don't blame them, seem like most players don't care about skins, if player report this mistake, maybe got chance to be fixed by official patches or later expensions.

My Sims 1 site, contains skins, meshes and some hacks, https://sims.stephanietoo.com, last updated 17-06-2024
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Field Researcher
#27 Old 27th Jun 2024 at 6:46 PM Last edited by kenoi : 27th Jun 2024 at 7:05 PM.
Quote: Originally posted by Stephanie
This "bug" caused by human mistake, but they choose to exclude instead of fixing them, I don't blame them, seem like most players don't care about skins, if player report this mistake, maybe got chance to be fixed by official patches or later expensions.

I'm pretty sure they excluded it because they officially shipped Hot Date with this mistake, without these NPCs, and later it didn't make sense to add them in, because people could complain about it changing their experience of Downtown.

But they still could have released it as fixed downloadable content. So that's really not an excuse. 🤷

Tip: instead of putting these skins in the GameData/Skins folder, it may make more sense to add the CMX files to them, and to put them as a FAR into the ExpansionPack3 (Hot Date) folder. I think that's where they were really meant to go. There you can put both skins and NPCs into a FAR file, and the game will load them (the same as it does for the expansion pack FARs).

Edit: But they need to be converted to BCFs! You can't have a CMX file in a FAR. That will crash the game! So maybe your approach is more practical. 🤔
Test Subject
#28 Old 27th Jun 2024 at 7:27 PM Last edited by Stephanie : 27th Jun 2024 at 7:46 PM.
Quote: Originally posted by kenoi
Tip: instead of putting these skins in the GameData/Skins folder, it may make more sense to add the CMX files to them, and to put them as a FAR into the ExpansionPack3 (Hot Date) folder. I think that's where they were really meant to go. There you can put both skins and NPCs into a FAR file, and the game will load them (the same as it does for the expansion pack FARs).

Edit: But they need to be converted to BCFs! You can't have a CMX file in a FAR. That will crash the game! So maybe your approach is more practical. 🤔


I always tried to use minimal actions for those fixes, the NPC files and BMPs still can be readed even it located in FAR file in download folder, so I leave them totally untouched instead of moving them into ExpansionPack3 folder, only additional files are extracted skn and cmx files, I place them into Skins folder just easy for my manage, actually got many other ways, user can choose which ways more suitable for them.

I don't think ExpansionPack3 folder can read the NPC files since they are used for townies, all townie NPC files being placed in TemplateNPCs instead of their own ExpansionPack folders.

I also tried BabbagesHDTPatcher from SimEnhancer (it can be downloaded via Internet Archive Wayback Machine), the extracted skins go into ExpansionPack3/Skins, and the NPC files go into TemplateNPCs, end up you still need to seperate them into 2 folders if put them into ExpansionPack3 folder

My Sims 1 site, contains skins, meshes and some hacks, https://sims.stephanietoo.com, last updated 17-06-2024
Be like the 22nd elephant with heated value in space, bark!
retired moderator
#29 Old 27th Jun 2024 at 11:03 PM
Quote: Originally posted by Stephanie
I also tried BabbagesHDTPatcher from SimEnhancer (it can be downloaded via Internet Archive Wayback Machine),

Just dropping a link in for people who want to take a look:
https://web.archive.org/web/2012042...ad/Default.aspx
Original site still partially works too:
http://www.simenhancer.com/Download/Default.aspx

I will choose a path that's clear- I will choose free will
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Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Adele Archive- Sims 1 Archive
Please send me a message if you would like a SimsFileShare account, I can send you an invite!
Field Researcher
#30 Old 28th Jun 2024 at 2:21 PM Last edited by kenoi : 28th Jun 2024 at 2:37 PM.
Upon installing and having a look at Livin' Large from the CD, I can confirm that @Stephanie is indeed right. Not only are the skins I posted featured in the retail Livin' Large installation, they are actually the final thing -- exactly the same as in the retail release. So this version of Edith already included all the player skins for the then up-coming Sims expansion-pack, Livin' Large.

And yes, most of these skins are definitely missing from the "Complete Edition" (which is not so complete after all).
Lab Assistant
#31 Old 29th Jun 2024 at 10:11 AM Last edited by EphemeralToast : 30th Jun 2024 at 1:14 AM.
Don't forget the most important skin of all absent from the supposedly Complete Collection: the lime green top and leopard pants outfit. The omission of which is a cultural travesty on the level of the burning of the Great Library of Alexandria
Lab Assistant
#32 Old 20th Aug 2024 at 3:17 PM
I am tickled with these corners and gables that turn a hipped roof into a pagoda roof. They are under miscellaneous




http://www.atelierquebec.ca/
Screenshots
Forum Resident
#33 Old 24th Oct 2024 at 1:40 PM
A Google Doc Spreadsheet I happened to find: https://docs.google.com/spreadsheet...#gid=1482776926
List of Sites and archives(you'll see URLs already posted here).
Forum Resident
#34 Old 26th Oct 2024 at 2:04 AM Last edited by LFact : 26th Oct 2024 at 8:57 AM. Reason: Adds more URL
https://white.leadpipecollection.ne...luginBuffet&g=1
https://white.leadpipecollection.ne...luginFridge&g=1
https://white.leadpipecollection.ne...pluginfoods&g=1
I think they're neat.

https://yawon.tistory.com/316 (Korean, translator may be needed)
A tutorial about 'How to make an object can be allowed intersection/overlapped'. It uses an invisible bed for example.
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