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Field Researcher
#14951 Old 6th Sep 2024 at 1:52 PM
Quote: Originally posted by Bulbizarre
https://modthesims.info/d/606587/cl...tic-social.html

:D


This one is good mod, I just wish that something similar exist for friends, job collegues and Music&Dance hobby enthusiasts.
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Lab Assistant
#14952 Old 10th Sep 2024 at 11:59 PM
I would love to see varied "Pay For Bill" options at restaurants: you can either split the bill 50/50 and pay for your own meals, offer to pay your dates meal for a positive relationship boost (or negative, depending on their personality, maybe if they're serious they'd be offended), or convince your date to pay for your meal for a negative relationship score (or positive, if a sim is nice).

Another thing that would be fun would be a "Pass the Phone to..." interaction from sims who are at the same household, kind of like a threeway call but more traditional and realistic. Like, imagine if Dustin Broke could call "The Pleasant Family," and a random member would pick up the phone, and a little dialogue box along the lines of "Oh, Dustin, I didn't think you'd be calling, is there someone here you'd like to talk to?" and if you say yes, it'll bring up a sims panel of available members of the household, so if Angela, for instance, is at school, she wouldn't be available. If you say no, you'll keep talking with that member of the household. If no one else is available or it's a single sim you're just prompted with a dialogue that says "How nice to finally have someone to talk to!" or something along those lines. Yes, it's more tedious and pointless, but it would be funny having to experience that second-hand embarrassment as an option. Maybe if a sim who doesn't like the caller answers they just reject them outright and hang up.
Test Subject
#14953 Old Today at 7:04 PM
I'd love to see a mod that lets you 😈 😈 😈 steal 😈 😈 😈 objects, muahaha

I imagine it could go like this:
  • If a Sim has a certain 'thief trait' in its inventory, you can click on any* object and have a 'Steal' option;
    *[maybe a list of "un-stealable" objects could be excluded, such as the mailbox]
  • The Sim would sneak towards the object;
  • The Sim would play the existing evil animation that happens while stealing newspapers/gnome: suspiciously looking around and tapping fingertips against each other mischievously (I just learned it's called 'finger-tenting') 😈
  • Then, the proper stealing animation would play: either a generic 'grab', or the 'bag absorption' animation typical of burglars;
  • The stolen objects would go into the inventory;
  • If the thief is seen by someone, a reaction could ensue, such as a fight ðŸĪš
  • If the fight is lost, the object goes to the winner's inventory.

What do you think? Is it a doable mod?
To a complete noob like me () it looks like all the ingredients are already there. But I'm no baker, I'm sure mixing them up can be complicated
Top Secret Researcher
#14954 Old Today at 7:21 PM
Quote: Originally posted by Pollino
I'd love to see a mod that lets you 😈 😈 😈 steal 😈 😈 😈 objects, muahaha

I imagine it could go like this:
  • If a Sim has a certain 'thief trait' in its inventory, you can click on any* object and have a 'Steal' option;
    *[maybe a list of "un-stealable" objects could be excluded, such as the mailbox]
  • The Sim would sneak towards the object;
  • The Sim would play the existing evil animation that happens while stealing newspapers/gnome: suspiciously looking around and tapping fingertips against each other mischievously (I just learned it's called 'finger-tenting') 😈
  • Then, the proper stealing animation would play: either a generic 'grab', or the 'bag absorption' animation typical of burglars;
  • The stolen objects would go into the inventory;
  • If the thief is seen by someone, a reaction could ensue, such as a fight ðŸĪš
  • If the fight is lost, the object goes to the winner's inventory.

What do you think? Is it a doable mod?
To a complete noob like me () it looks like all the ingredients are already there. But I'm no baker, I'm sure mixing them up can be complicated



Story progression has the option to visit other sims. I have not tested it, but maybe then the visitor can put things in their inventory. Also i think Monique made stealable items. It's a workaround with available mods, but worth a shot.

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