#2
![Old](/static/images/buttons/buttons-rro/images/statusicon/post_old.gif)
22nd Apr 2024 at 1:30 PM
Last edited by coolspear1 : 22nd Apr 2024 at
1:51 PM.
Posts: 1,695
Thanks: 10223 in 72 Posts
15 Achievements
If you extract the Object Definition binary file, Model Lod file and Model file from the main EP package file regarding that particular object, you can destroy (delete) all imagery and footprint of the object, such that it is utterly invisible, not even cast a shadow, and does not block any sim walking over it. In essence, gone form the world as far as human player's eyes and sim routing are concerned. But still there as far as the game is concerned, so no attempt to replace it.
I did exactly this with the horrid tyre track decal object that is found in the Secret Labs in StrangerVille. What an eyesore, who created that monstosity? Can't delete it as it just gets replaced, but I can make it look, for all intents a purposes, as if it doesn't exist at all. Works a charm.
Edit - Although , as it is a fence object you want to remove, making it invisible and have no footprint might not be for the best if that object is used elsewhere in the world where you do want to keep its form and function intact.
Alternatively, could TOOL mod be used to shrink object down to very small size and hide it under a bush nearby. Game certainly would not need to replace it. Though the footprint would also need to be removed as that could still block sims routing.
"Become a government informer. Betray your family and friends. Fabulous prizes to be won!" Red Dwarf - Back to Reality.