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#1 Old 29th Oct 2024 at 11:52 AM
Default CC Object only showing as shadow in game.
I am trying to create a popup card clock and everything appeared complete until I loaded it in game. No matter how I tweak the file, the entire mesh will not show in the game. The most I was able to do was remove the "card" and shadow of the mesh to give me the clock overlay(pics uploaded), but obviously that's not the result I'm looking for. I'm a complete amateur at cc creation, so I try to keep it as simple as possible. The most extreme change I made was changing the resolution to 512x512 from 256x256. I'm completely stumped because the issue doesn't show on TSRW preview. I did not make any changes to the original shadow either. The "card" is also one sided, but I've never had issues with that before. The file I uploaded is the last tweaked test I did before posting. Any help would be appreciated. Thanks.
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Attached files:
File Type: rar  Paper Fairy Dragon Again.rar (91.0 KB, 2 downloads)
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#2 Old 29th Oct 2024 at 12:49 PM
Most of the time objects that appear invisible in game are caused by not assigning bones/joints to the mesh. Here's a guide on how to assign bones using MilkShape: https://blog.thesimsresource.com/ho...ide-to-meshing/ (ctrl + f "bones" to skip to that part)

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#3 Old 30th Oct 2024 at 4:09 AM
TSRW also has it's own built in auto-bones, that bone icon next to the import and export mesh buttons. For basic objects that just have the one assignment, you can copy from an existing object .wso if that's a little faster than going back into whichever 3D software you're working with

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