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- Sims Stories >
- Pet Stories - Pets Stories Hood at before the Stories Start.
Replies: 8 (Who?), Viewed: 8976 times.
#1
2nd Jan 2015 at 11:58 PM


Put them in C:\Users\(Your Computer Name)\Documents\Electronic Arts\The Sims™ Pet Stories\Neighborhoods and they will go into rotation and you can now play them without the story stuff getting in the way.
I have renumbered them to N051 and N052.
Best in Show in numbered N051.
Midnight Masquerade is numbered N052.
These will, I repeat will work in Sims 2 as long as you have Pets EP installed.
ADD: To get the special reward objects you must play the 2 Stories first.
Attached files:
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N051.7z (11.06 MB, 234 downloads) - View custom content | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date Time Attr Size Compressed Name ------------------- ----- ------------ ------------ ------------------------ 2007-05-01 12:40:40 ....A 182774 11594443 N051/Storytelling/N051_Neighborhood.jpg 2007-03-28 02:00:56 ....A 131907 N051/N051_Neighborhood.png 2007-02-28 22:40:44 ....A 1100 N051/Storytelling/webentry_00000001.xml 2007-04-23 20:00:38 ....A 174316 N051/Thumbnails/N051_FamilyThumbnails.package 2014-12-31 10:01:37 ....A 690806 N051/Lots/N051_Lot26.package 2014-12-31 10:01:38 ....A 578514 N051/Lots/N051_Lot35.package 2014-12-31 10:01:38 ....A 698221 N051/Lots/N051_Lot36.package 2014-12-31 10:01:36 ....A 701203 N051/Lots/N051_Lot39.package 2014-12-31 10:01:36 ....A 535463 N051/Lots/N051_Lot40.package 2014-12-31 10:01:37 ....A 633984 N051/Lots/N051_Lot42.package 2014-12-31 10:01:36 ....A 514028 N051/Lots/N051_Lot47.package 2014-12-31 10:01:36 ....A 643139 N051/Lots/N051_Lot48.package 2014-12-31 10:01:35 ....A 580748 N051/Lots/N051_Lot49.package 2014-12-31 10:01:37 ....A 610127 N051/Lots/N051_Lot51.package 2014-12-31 10:01:36 ....A 640409 N051/Lots/N051_Lot52.package 2014-12-31 10:01:35 ....A 526433 N051/Lots/N051_Lot54.package 2014-12-31 10:01:38 ....A 579134 N051/Lots/N051_Lot58.package 2014-12-31 10:01:35 ....A 765290 N051/Lots/N051_Lot61.package 2014-12-31 10:01:37 ....A 609293 N051/Lots/N051_Lot62.package 2014-12-31 10:01:35 ....A 663945 N051/Lots/N051_Lot63.package 2014-12-31 10:01:37 ....A 498311 N051/Lots/N051_Lot66.package 2014-12-31 10:01:35 ....A 518384 N051/Lots/N051_Lot67.package 2014-12-31 10:01:37 ....A 390958 N051/Lots/N051_Lot68.package 2014-12-31 10:01:38 ....A 319494 N051/Lots/N051_Lot69.package 2014-12-31 10:01:38 ....A 287297 N051/Lots/N051_Lot74.package 2014-12-31 10:01:36 ....A 582397 N051/Lots/N051_Lot77.package 2007-05-18 17:51:30 ....A 1374220 N051/N051_Neighborhood.package 2007-05-27 21:53:40 ....A 272624 N051/Characters/N051_User00000.package 2007-05-27 21:53:40 ....A 195964 N051/Characters/N051_User00001.package 2007-05-27 21:53:40 ....A 603987 N051/Characters/N051_User00002.package 2007-05-27 21:53:40 ....A 937881 N051/Characters/N051_User00003.package 2007-05-27 21:53:40 ....A 914437 N051/Characters/N051_User00004.package 2007-05-27 21:53:40 ....A 587216 N051/Characters/N051_User00005.package 2007-05-27 21:53:42 ....A 589903 N051/Characters/N051_User00006.package 2007-05-27 21:53:42 ....A 683979 N051/Characters/N051_User00007.package 2007-05-27 21:53:42 ....A 586945 N051/Characters/N051_User00008.package 2007-05-27 21:53:42 ....A 586919 N051/Characters/N051_User00009.package 2007-05-27 21:53:42 ....A 575240 N051/Characters/N051_User00010.package 2007-05-27 21:53:42 ....A 896435 N051/Characters/N051_User00011.package 2007-05-27 21:53:42 ....A 566479 N051/Characters/N051_User00012.package 2007-05-27 21:53:42 ....A 530093 N051/Characters/N051_User00013.package 2007-05-27 21:53:42 ....A 525154 N051/Characters/N051_User00014.package 2007-05-27 21:53:44 ....A 526006 N051/Characters/N051_User00015.package 2007-05-27 21:53:44 ....A 527507 N051/Characters/N051_User00016.package 2007-05-27 21:53:44 ....A 529955 N051/Characters/N051_User00017.package 2007-05-27 21:53:44 ....A 386693 N051/Characters/N051_User00018.package 2007-05-27 21:53:44 ....A 356080 N051/Characters/N051_User00019.package 2007-05-27 21:53:44 ....A 345353 N051/Characters/N051_User00020.package 2007-05-27 21:53:44 ....A 199169 N051/Characters/N051_User00021.package 2007-05-27 21:53:44 ....A 193772 N051/Characters/N051_User00022.package 2007-05-27 21:53:44 ....A 186255 N051/Characters/N051_User00023.package 2007-05-27 21:53:44 ....A 803441 N051/Characters/N051_User00024.package 2007-05-27 21:53:44 ....A 34350 N051/Characters/N051_User00025.package 2007-05-27 21:53:46 ....A 194649 N051/Characters/N051_User00026.package 2007-05-27 21:53:46 ....A 215563 N051/Characters/N051_User00027.package 2007-05-27 21:53:46 ....A 820229 N051/Characters/N051_User00028.package 2007-05-27 21:53:46 ....A 305379 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595516 N051/Characters/N051_User00045.package 2007-05-27 21:53:48 ....A 1111631 N051/Characters/N051_User00046.package 2007-05-27 21:53:48 ....A 624935 N051/Characters/N051_User00047.package 2007-05-27 21:53:48 ....A 573725 N051/Characters/N051_User00048.package 2007-05-27 21:53:50 ....A 792147 N051/Characters/N051_User00049.package 2007-05-27 21:53:50 ....A 135047 N051/Characters/N051_User00050.package 2007-05-27 21:53:50 ....A 175169 N051/Characters/N051_User00051.package 2007-05-27 21:53:50 ....A 173591 N051/Characters/N051_User00052.package 2007-05-27 21:53:50 ....A 181554 N051/Characters/N051_User00053.package 2007-05-27 21:53:50 ....A 119033 N051/Characters/N051_User00054.package 2007-05-27 21:53:50 ....A 177334 N051/Characters/N051_User00055.package 2007-05-27 21:53:50 ....A 175211 N051/Characters/N051_User00056.package 2007-05-27 21:53:50 ....A 131178 N051/Characters/N051_User00057.package 2007-05-27 21:53:50 ....A 172472 N051/Characters/N051_User00058.package 2007-05-27 21:53:50 ....A 181958 N051/Characters/N051_User00059.package 2007-05-27 21:53:50 ....A 176001 N051/Characters/N051_User00060.package 2007-05-27 21:53:52 ....A 164476 N051/Characters/N051_User00061.package 2007-05-27 21:53:52 ....A 191032 N051/Characters/N051_User00062.package 2007-05-27 21:53:52 ....A 155018 N051/Characters/N051_User00063.package 2007-05-27 21:53:52 ....A 152930 N051/Characters/N051_User00064.package 2007-05-27 21:53:52 ....A 178482 N051/Characters/N051_User00065.package 2007-05-27 21:53:52 ....A 169753 N051/Characters/N051_User00066.package 2007-05-27 21:53:52 ....A 154691 N051/Characters/N051_User00067.package 2007-05-27 21:53:52 ....A 155277 N051/Characters/N051_User00068.package 2007-05-27 21:53:52 ....A 174417 N051/Characters/N051_User00069.package 2007-05-27 21:53:52 ....A 390927 N051/Characters/N051_User00070.package 2007-05-27 21:53:52 ....A 390084 N051/Characters/N051_User00071.package 2007-05-27 21:53:52 ....A 378731 N051/Characters/N051_User00072.package 2007-05-27 21:53:52 ....A 317852 N051/Characters/N051_User00073.package 2007-05-27 21:53:54 ....A 322766 N051/Characters/N051_User00074.package 2007-05-27 21:53:54 ....A 324625 N051/Characters/N051_User00075.package 2007-05-27 21:53:54 ....A 324160 N051/Characters/N051_User00076.package 2007-05-27 21:53:54 ....A 335403 N051/Characters/N051_User00077.package 2007-05-27 21:53:54 ....A 498585 N051/Characters/N051_User00078.package 2007-05-27 21:53:54 ....A 744350 N051/Characters/N051_User00079.package 2007-05-27 21:53:54 ....A 820236 N051/Characters/N051_User00080.package 2007-05-27 21:53:54 ....A 580542 N051/Characters/N051_User00081.package 2007-05-27 21:53:54 ....A 776142 N051/Characters/N051_User00082.package 2014-12-31 09:43:25 D.... 0 0 N051/Thumbnails 2014-12-31 09:43:18 D.... 0 0 N051/Storytelling 2014-12-31 09:43:10 D.... 0 0 N051/Lots 2014-12-31 09:42:56 D.... 0 0 N051/Characters 2014-12-31 09:43:40 D.... 0 0 N051 ------------------- ----- ------------ ------------ ------------------------ 47814554 11594443 108 files, 5 folders |
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N052.7z (14.03 MB, 203 downloads) - View custom content | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date Time Attr Size Compressed Name ------------------- ----- ------------ ------------ ------------------------ 2007-05-01 12:40:42 ....A 176804 14712438 N052/Storytelling/N052_Neighborhood.jpg 2007-04-11 02:02:26 ....A 1960 N052/Storytelling/thumbnail_328ef7f9_728ef7fa.jpg 2007-04-11 02:02:26 ....A 1964 N052/Storytelling/thumbnail_3296d0de_9296d0df.jpg 2007-04-11 02:02:26 ....A 2250 N052/Storytelling/thumbnail_3296f26d_5296f26e.jpg 2007-04-11 02:02:26 ....A 2011 N052/Storytelling/thumbnail_7296d473_d296d474.jpg 2007-04-11 02:02:26 ....A 1933 N052/Storytelling/thumbnail_9285c4c0_3285c4c1.jpg 2007-04-11 02:02:26 ....A 2070 N052/Storytelling/thumbnail_b28ef756_f28ef757.jpg 2007-04-11 02:02:26 ....A 2001 N052/Storytelling/thumbnail_f296d276_b296d277.jpg 2007-03-21 03:58:14 ....A 101521 N052/N052_Neighborhood.png 2007-04-11 02:02:26 ....A 1098 N052/Storytelling/webentry_00000002.xml 2007-04-18 03:01:32 ....A 181576 N052/Thumbnails/N052_FamilyThumbnails.package 2007-02-28 22:40:54 ....A 96 N052/Lots/N052_Lot11.package 2014-12-31 10:03:00 ....A 620051 N052/Lots/N052_Lot13.package 2014-12-31 10:03:01 ....A 470096 N052/Lots/N052_Lot14.package 2014-12-31 10:03:02 ....A 958967 N052/Lots/N052_Lot17.package 2014-12-31 10:03:03 ....A 582547 N052/Lots/N052_Lot19.package 2014-12-31 10:03:02 ....A 931167 N052/Lots/N052_Lot2.package 2007-02-28 22:40:54 ....A 96 N052/Lots/N052_Lot23.package 2007-02-28 22:40:54 ....A 96 N052/Lots/N052_Lot24.package 2014-12-31 10:03:03 ....A 792195 N052/Lots/N052_Lot26.package 2014-12-31 10:03:03 ....A 597138 N052/Lots/N052_Lot3.package 2007-02-28 22:40:54 ....A 96 N052/Lots/N052_Lot32.package 2014-12-31 10:03:02 ....A 769163 N052/Lots/N052_Lot35.package 2014-12-31 10:03:01 ....A 596279 N052/Lots/N052_Lot36.package 2014-12-31 10:03:00 ....A 620867 N052/Lots/N052_Lot37.package 2014-12-31 10:03:03 ....A 649459 N052/Lots/N052_Lot38.package 2007-02-28 22:40:56 ....A 96 N052/Lots/N052_Lot39.package 2007-03-19 20:36:16 ....A 2199641 N052/Lots/N052_Lot40.package 2014-12-31 10:03:00 ....A 910344 N052/Lots/N052_Lot51.package 2014-12-31 10:03:00 ....A 629185 N052/Lots/N052_Lot61.package 2014-12-31 10:03:00 ....A 693733 N052/Lots/N052_Lot64.package 2014-12-31 10:03:01 ....A 571343 N052/Lots/N052_Lot68.package 2007-02-28 22:40:56 ....A 96 N052/Lots/N052_Lot7.package 2014-12-31 10:03:01 ....A 663078 N052/Lots/N052_Lot71.package 2014-12-31 10:03:01 ....A 743294 N052/Lots/N052_Lot73.package 2014-12-31 10:03:02 ....A 715853 N052/Lots/N052_Lot74.package 2014-12-31 10:03:03 ....A 593035 N052/Lots/N052_Lot75.package 2014-12-31 10:03:01 ....A 448052 N052/Lots/N052_Lot8.package 2014-12-31 10:03:02 ....A 855804 N052/Lots/N052_Lot82.package 2007-02-28 22:40:58 ....A 96 N052/Lots/N052_Lot9.package 2007-05-18 17:51:30 ....A 882068 N052/N052_Neighborhood.package 2007-05-27 21:53:54 ....A 180042 N052/Characters/N052_User00000.package 2007-05-27 21:53:56 ....A 581881 N052/Characters/N052_User00001.package 2007-05-27 21:53:56 ....A 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2007-05-27 21:54:00 ....A 165282 N052/Characters/N052_User00030.package 2007-05-27 21:54:00 ....A 577185 N052/Characters/N052_User00031.package 2007-05-27 21:54:02 ....A 164078 N052/Characters/N052_User00032.package 2007-05-27 21:54:02 ....A 151058 N052/Characters/N052_User00033.package 2007-05-27 21:54:02 ....A 163426 N052/Characters/N052_User00034.package 2007-05-27 21:54:02 ....A 162299 N052/Characters/N052_User00035.package 2007-05-27 21:54:02 ....A 111454 N052/Characters/N052_User00036.package 2007-05-27 21:54:02 ....A 304328 N052/Characters/N052_User00037.package 2007-05-27 21:54:02 ....A 288786 N052/Characters/N052_User00038.package 2007-05-27 21:54:02 ....A 314293 N052/Characters/N052_User00039.package 2007-05-27 21:54:02 ....A 294188 N052/Characters/N052_User00040.package 2007-05-27 21:54:02 ....A 306148 N052/Characters/N052_User00041.package 2007-05-27 21:54:02 ....A 301776 N052/Characters/N052_User00042.package 2007-05-27 21:54:02 ....A 305787 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2007-05-27 21:54:20 ....A 163699 N052/Characters/N052_User00146.package 2007-05-27 21:54:20 ....A 155373 N052/Characters/N052_User00147.package 2007-05-27 21:54:20 ....A 169573 N052/Characters/N052_User00148.package 2007-05-27 21:54:20 ....A 304747 N052/Characters/N052_User00149.package 2007-05-27 21:54:20 ....A 305796 N052/Characters/N052_User00150.package 2007-05-27 21:54:22 ....A 305658 N052/Characters/N052_User00151.package 2007-05-27 21:54:22 ....A 302100 N052/Characters/N052_User00156.package 2007-05-27 21:54:22 ....A 361753 N052/Characters/N052_User00157.package 2007-05-27 21:54:22 ....A 370851 N052/Characters/N052_User00158.package 2007-05-27 21:54:22 ....A 387921 N052/Characters/N052_User00159.package 2007-05-27 21:54:22 ....A 378735 N052/Characters/N052_User00160.package 2007-05-27 21:54:22 ....A 367732 N052/Characters/N052_User00161.package 2014-12-31 09:44:33 D.... 0 0 N052/Thumbnails 2014-12-31 09:44:26 D.... 0 0 N052/Storytelling 2014-12-31 09:44:17 D.... 0 0 N052/Lots 2014-12-31 09:44:10 D.... 0 0 N052/Characters 2014-12-31 09:43:58 D.... 0 0 N052 ------------------- ----- ------------ ------------ ------------------------ 64914082 14712438 193 files, 5 folders |
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
#2
3rd Jan 2015 at 12:12 PM

Posts: 3,224
Thanks: 11298 in 50 Posts
Thank you for this! Can you do the same for the Castaway Stories too? Because there's a sim who's going to be deleted by default.
I don't know his name but he's starving. If you leave the lot, he'll be lost with his tombstone and will never come back.
EDIT: His name is Bart Pittman http://sims.wikia.com/wiki/Bart_Pittman
By default, the game deletes him when you leave the lot.
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
I don't know his name but he's starving. If you leave the lot, he'll be lost with his tombstone and will never come back.
EDIT: His name is Bart Pittman http://sims.wikia.com/wiki/Bart_Pittman
By default, the game deletes him when you leave the lot.
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
#3
3rd Jan 2015 at 3:51 PM
Last edited by marka93 : 3rd Jan 2015 at 8:00 PM.

I just teleport him to me before the story ends and save him that way.
I will try and see if i can get it to work.
ADD: @Jawusa For Castaway Stories it seems that there are blocks in place that block you from doing any thing in the main hood even if you renumber it to N002 or any other number it loads but it loads to 1 lot and the only travel you can do is to the lagoon. Build mode is blocked to and you can not go to hood view at all.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
I will try and see if i can get it to work.
ADD: @Jawusa For Castaway Stories it seems that there are blocks in place that block you from doing any thing in the main hood even if you renumber it to N002 or any other number it loads but it loads to 1 lot and the only travel you can do is to the lagoon. Build mode is blocked to and you can not go to hood view at all.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
#4
4th Jan 2015 at 10:24 AM

Posts: 3,224
Thanks: 11298 in 50 Posts
Oh, that's sad. So I have to complete the entire story. It takes quite long. I think it's the longest story ever. But anyway, thanks for trying it at least.
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
#5
5th Jan 2015 at 5:25 AM

Using AGS with only Seasons using a empty stealth hood of yours (@Jawusa) attaching it to Pleasantview and putting it in Castaway Neighborhood folder like the other ones are and it works.
It does have flashing blue roads but still it works.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
It does have flashing blue roads but still it works.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
#6
5th Jan 2015 at 12:24 PM

Posts: 3,224
Thanks: 11298 in 50 Posts
Flashing blue means, the game cannot find/read the texture and replace the texture with a flashing blue one.
Can you please download a default road texture mod and test it, if the road is still flashing blue?
Roads can be removed with Moo's HoodReplace tool. But I thought TSCS can only handle medium maps and not tiny maps and doesn't TSCS have an entirely different engine as TS2?
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
Can you please download a default road texture mod and test it, if the road is still flashing blue?
Roads can be removed with Moo's HoodReplace tool. But I thought TSCS can only handle medium maps and not tiny maps and doesn't TSCS have an entirely different engine as TS2?
The Sims 2 Legacy - Essential Mods Masterlist
Catalogue of Custom Neighborhoods for TS2
All Hood Building Group neighborhoods available here
Check out my Clean and Empty Steatlh Hoods and Clean and Empty Neighborhood Templates
My Simblr
#7
5th Jan 2015 at 12:47 PM

Its been awhile since i did it and will have to make it again, but i dont have time right now to work on it.
I thought so to but Pleasantview did go in and i was able to play it.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
I thought so to but Pleasantview did go in and i was able to play it.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
#8
21st Jun 2017 at 11:28 PM

Posts: 65
Thanks: 177 in 1 Posts
These are great thanks, ever since I rediscovered the Sims I've been wanting to play the Stories hoods and ultimately perhaps incorporate them into my megahood. A few queries though;
1. Can you also add the file for Arbor Falls.
2. Can these be transformed into subhoods in the same manner as normal using the wonderful Mootilda's method (which I have used before).
3. There are missing objects/ floor tiles/ wallpapers. I particularly noticed that there's loads of dog training equipment missing on all the community lots in Garden Heights, and blank walls in a few Mesa Falls homes. I presume these were objects unique to Pets Stories. Is there anyway I can download them such that the game recognises them and fills in the blanks as it were?
4. Is there any way to get the Life Stories hoods in the same way? I know the Hood Building Group has made some lovely recreations but they're missing all the townies, and although most people hate townies, I love them, use them in my story telling and like to have the "right" townies for each neighbourhood, ie the ones that ship with the hood. Is there any easy way to add them to the Hood Building Group versions, or else transfer the original hoods, with the townies in, from Life Stories? (This is also a problem for me with the otherwise great clean hoods by meetme2theriver.)
PS sorry for resurrecting a dead thread, but from what I can see on the forum you know all about this stuff.
1. Can you also add the file for Arbor Falls.
2. Can these be transformed into subhoods in the same manner as normal using the wonderful Mootilda's method (which I have used before).
3. There are missing objects/ floor tiles/ wallpapers. I particularly noticed that there's loads of dog training equipment missing on all the community lots in Garden Heights, and blank walls in a few Mesa Falls homes. I presume these were objects unique to Pets Stories. Is there anyway I can download them such that the game recognises them and fills in the blanks as it were?
4. Is there any way to get the Life Stories hoods in the same way? I know the Hood Building Group has made some lovely recreations but they're missing all the townies, and although most people hate townies, I love them, use them in my story telling and like to have the "right" townies for each neighbourhood, ie the ones that ship with the hood. Is there any easy way to add them to the Hood Building Group versions, or else transfer the original hoods, with the townies in, from Life Stories? (This is also a problem for me with the otherwise great clean hoods by meetme2theriver.)
PS sorry for resurrecting a dead thread, but from what I can see on the forum you know all about this stuff.
#9
22nd Jun 2017 at 2:39 AM
Last edited by marka93 : 22nd Jun 2017 at 2:52 AM.


They removed the elder life stage so in the Sims 2 when aging up to elder they can and will change there looks.
Just to let you know I am one of the members of the HBG.

Each story game has a lot of walls and floors that are not in the Sims 2 and will need to be replaced.
Now if the changes don't bother you then yes and can play them in the Sims 2 as for turning them into sub-hoods I don't know at this time.
All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
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