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#1 Old 25th Jul 2024 at 6:28 AM
Default Creating 3D CC
Some time ago I tried to make my own CC but the result was always just low quality and only a few worked ingame.
Currently I'm using Blender and can't bear the workaround any more to use 2 different versions to be able to use the Sims plugin.

Is there an easier way that's less complicated? Maybe a different Software?
Which 3D software do you work with and which one is the best?
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#2 Old 25th Jul 2024 at 11:31 AM
What about it was low quality?

There are a lot of steps to creating CC from scratch, so you may want to familiarise yourself with editing existing items first in order to learn the process.

Blender is an incredibly powerful tool and most certainly the industry standard as far as free software goes, and you'll find that most if not all creators make their CC with it. The exception would be professional 3D artists who already had a preference of paid software, depending on what they specialise in making.
Having multiple versions of Blender at once is also very normal, each version can be considered a distinct software. I currently have 5 separate installations myself

If you're new to it, making meshes is like any art form. Takes a lot of time to learn the tools and become comfortable and experienced with the creation process, and there isn't really any shortcut to that part. It's a craft to be learned and improved on over time.
The lucky part is that there are very good tutorials for just about everything related to Blender on YouTube and in Blender's own manual.

My main recommendations would be
1. Learn Blender with things unrelated to The Sims first. Follow some basic tutorials until you are confident with the interface and what generally goes into modelling. This is a better starting point than trying to learn from Sims tutorials straight away.
2. Read TS4 specific tutorials next and apply them to editing existing objects or clothing from the game. This will help narrow down where you may be making mistakes. You can move on to making things from scratch once you are familiar with both the software and what goes into making certain CC function.
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Original Poster
#3 Old 26th Jul 2024 at 11:05 AM
I don't really know how to describe the quality..
I have atypical autism with ADHD and dyscalculia so I have a very special way of learning things.
On one side I managed to create a version of Hondo where he can also wear normal clothes etc. This took me about 3 weeks and was rather easy for me to understand how it works. On the other hand I don't understand the parameters and settings I need for weights and positions and can't even texture if I'm using tutorials, to make the stuff show properly ingame without being distorted or buggy.
I would like to create CC like mostly convertions of hair, clothes for sims and pets, objects.
Since Blender is a free to use software and doesn't support the sims plugin anymore it's always hard to find tutorials for the right version if the layout and functions are so different each time a new version is published. I'm currently using 3.0.0 and 2.7
I thought maybe there is another software that's easier to learn and where it's easier to find tutorials.
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#4 Old 26th Jul 2024 at 3:06 PM
It's normal to have a bit of bumpy start to learning this kind of thing, especially as the resources age and the nature of learning from the community as a whole means that not everyone giving advice is necessarily a professional. It comes with the modding territory, and I'd say it's worth trying a few more times unless you find that you dislike the process as a whole. At the end of the day, the creating should be as fun as playing

I have Aspergers myself, so you're not alone in that regard. It's a great source of the motivation to make the things you want to begin with, though!
It's hard to tell without seeing examples, but I'd guess you've just been running into a few issues that are common when starting out. Keep in mind, meshing and texturing from scratch is advanced stuff. The vast majority of modders are not doing all of that, and those who do are often employed in that line of work already or making CC is paying their bills. It's not a small feat to pick up those skills. Remember that when aspiring to learn all these things, it will take time. They're awesome skills to have, but it's not entry level. It will be a lot of work regardless of the software you settle on.

Do you have the Open Beta version of Sims4Studio? Star for Windows, Aurora for Mac.
That version is the most up to date and can directly import to and from .blend files for 3.6 through to 4.2, plus backwards compatibility for 2.7
The related plugins should also still function as expected, but I'm more familiar with TS3 modding so there may be other plugins I don't know of!

Definitely include the version number when searching for tutorials, you can also try searching by year.
My personal favourite is this one, which covers a lot of universal basics that apply to 2.8 and later: https://www.youtube.com/watch?v=Be_9yovWwWA
Blender is intimidating at first, but I'd describe it as difficult to learn yet easy to master. It is popular for a reason, it's worth that bit of effort.

For TS4 specifically, the community is quite quiet on MTS. You'd likely have more luck finding guides and modding discussion on the Sims4Studio forum and on Tumblr.
There is a small array of helpful links on the wiki here, though they may be a little outdated: https://modthesims.info/wiki.php?title=Sims_4:Modding

Another thing to note is that if you find you end up with a preference of Blender version, you can often do the majority of the work in that version and simply export the mesh to use it in whichever version has the required features to finish it.


If you enjoy making things, keep coming back to it and chipping away at the projects you want to work on. If something is overly frustrating, consider working on something smaller and come back later.
You can also ask for help with specific issues and upload screenshots and files here, or other communities like S4S forums and certain Discord servers.
It's also okay if you decide it's not the hobby for you. I wish you the best of luck either way
Test Subject
Original Poster
#5 Old 31st Jul 2024 at 10:44 AM
Thanks for the links 😊
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