Here the traslation of the mod in Brazilian Portuguese pt-BR
i'm alwas have to put the observant buyed trait to my sims finally get to know the traits of others sims, finally a mod tha fix this also because i'm dont want aways they maximize the carisma skill do learn more of other sims. I loved the mod way more when i'm learned that i can know the hidden traits too! thanks for work!! :D
Hi again.
I've noticed an issue with this mod. If this mod is installed, when baby is born you can choose traits that shouldn't be available (Future Sim, Alpha Wolf, Magic Hands)
I tried changing "MORE DISCOVERABLE TRAITS" to false but it didn't work.
Im trying to narrow down an issue Im facing so hopefully someone can confirm or unconfirm if they experience the same thing. Well.. when my sims are newborns and I get to pick traits, rewards traits show up to be selected in the menu, like alpha wolf, future sim etc. This is well.. unintentional behaviour and this was the only mod I could think of that could possibly have anything to do with it. Hence, can anyone confirm or unconfirm if they've had the same issue?
My settings are so that everything is default settings except that I turn find out reward traits and find out hidden traits to false (my sims can only find out regular traits)
I just tried with and without the package file. Its definitely caused by this mod where reward traits appear when giving birth in hospital. Havent tried home birth etc.
Hi again.
I've noticed an issue with this mod. If this mod is installed, when baby is born you can choose traits that shouldn't be available (Future Sim, Alpha Wolf, Magic Hands)
I tried changing "MORE DISCOVERABLE TRAITS" to false but it didn't work.
Quote: Originally posted by Ubercuber123
Im trying to narrow down an issue Im facing so hopefully someone can confirm or unconfirm if they experience the same thing. Well.. when my sims are newborns and I get to pick traits, rewards traits show up to be selected in the menu, like alpha wolf, future sim etc. This is well.. unintentional behaviour and this was the only mod I could think of that could possibly have anything to do with it. Hence, can anyone confirm or unconfirm if they've had the same issue?
My settings are so that everything is default settings except that I turn find out reward traits and find out hidden traits to false (my sims can only find out regular traits)
Quote: Originally posted by Ubercuber123
I just tried with and without the package file. Its definitely caused by this mod where reward traits appear when giving birth in hospital. Havent tried home birth etc.
Hey! Sorry, I'm not very active lately with work and RL in the way, but I took a quick minute to look into this issue since it's been drawn to my attention these past couple days.
It seems like EAxis for some reason made that specific trait picker filter the available traits by whether they are randomly learnable, while my mod actually makes a number of hidden traits and lifetime rewards randomly learnable, essentially adding them to the picker as a side effect. I've yet to work out a way around it, but I'll try my best to get a fix out as soon as I have more free time to sit down and work on mods.
Hi!
I have downloaded your mods and along with others (thank you for making them!) to enhance my Sims 3 experience, but while I was checking the log file made by Nraas ErrorTrap, I noticed your mod was making unhandled calls. Is there something wrong with my mod installation? Here's the log file.
Would appreciate it if you reply (even after 2 months 💀)
Hi!
I have downloaded your mods and along with others (thank you for making them!) to enhance my Sims 3 experience, but while I was checking the log file made by Nraas ErrorTrap, I noticed your mod was making unhandled calls. Is there something wrong with my mod installation? Here's the log file.
Would appreciate it if you reply (even after 2 months 💀)
Hi!
From what I can see, this file is normal for Error Trap, as part of its routine cleanups to clear out unneeded data in the save file. It's not really an error as much as just a log of which references have been wiped due to them not being in use anymore. You should be safe to use the mod.
Yes, part of this mod is functionally the same as Trait Discovery Fix with some extra improvements (such as no empty notifications when learning certain traits,) so it'd be redundant to have both mods at the same time. You should just choose one or the other.
Had a crash to desktop yesterday and the crash log pointed out that it was caused by an unhandled reference of this mod.
Following is the aforementioned crash log.
I noticed that "get to know" didn't seem to react much but I just thought it was some what randomized and I just got unlucky. I never would've guesed that it simply wasn't working. Thank you so much for making this and for sharing it with us! :D
Hello and thank you very much for the mod and its current update!
The Russian strings seemed to be not updated, so here is my contribution with some corrections as well.
Not sure which mod would have to implement the fix for this, but there seems to be a minor incompatibility between the new Relationship Cap by Traits feature and NRaas RelationshipPanel. RelationshipPanel lets you ctrl-click on sim's portraits in the relationship panel to clear the active sim's relationship with them. If you do this while the relationship capping feature is enabled it'll sometimes display the error in the attached pic at the top-right corner of the screen.
After updating the mod, I started getting script errors from NRaas Traveler when traveling to any world. Could you please take a look?
Seems like the logs are complaining about the mod trying to register the same cheats that were already registered when the first world was loaded. Looks like an easy fix, I'll try to put out an update in the coming days.
Quote: Originally posted by Glimmer
Not sure which mod would have to implement the fix for this, but there seems to be a minor incompatibility between the new Relationship Cap by Traits feature and NRaas RelationshipPanel. RelationshipPanel lets you ctrl-click on sim's portraits in the relationship panel to clear the active sim's relationship with them. If you do this while the relationship capping feature is enabled it'll sometimes display the error in the attached pic at the top-right corner of the screen.
From what I've been able to test, this one looks more like a debug leftover of GtKFix itself complaining about no longer being able to find the Sim to apply the relationship cap to rather than a hard conflict with RelationshipPanel or a script error. I suspect it has to do with the relationship being deleted at the exact same time the mod is going through all the relationships and still assumes it's supposed to be there.
The capping still seemed to work fine for me even after removing relationships and getting the notification, so from what I've gathered it's all still safe to use. I'll make it less intrusive in the next update so that messages like this only show up in case something goes seriously wrong, or when debug mode is enabled.