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Original Poster
#1 Old 6th Feb 2025 at 3:54 AM
Default my cc is not showing in game, what should i do?
hi, i have a problem with my cc. so, today i made like 7 conversions from ts4 to ts2, and everything was okay with the first object, i was so happy so i decided to make more stuff. however, when i put more of my stuff on the downloads folder, the game stopped recognizing them and showing only one of the other 6 items i did, i thought it was because of the subfolders so i moved them, i also updated one of the objects on simpe. yes, it showed in game, but i couldnt see the rest, and apparently they still exist, since i left one of the objects on the floor. BUT still, the game doesnt recognize it and every time i tried to clonate it, it redirected me to the other object i did (the only one that actually showed up on the catalog). im sorry if i dont explain myself, english is not my first language.
Mad Poster
#2 Old 6th Feb 2025 at 4:55 AM
Did you make sure to give the objects a new GUID number in the OBJD? If you don't, they'll overwrite the item you cloned. If you used the same item as a base for all of them, they'll overwrite each other + the cloned item, and only the last read item will show.

Here's an explanation on how to do it now when the GUID database is no longer available: https://hugelunatic.com/creating-new-guids/
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Original Poster
#3 Old 6th Feb 2025 at 9:35 PM
Quote: Originally posted by simmer22
Did you make sure to give the objects a new GUID number in the OBJD? If you don't, they'll overwrite the item you cloned. If you used the same item as a base for all of them, they'll overwrite each other + the cloned item, and only the last read item will show.

Here's an explanation on how to do it now when the GUID database is no longer available: https://hugelunatic.com/creating-new-guids/

hii!! i dont think so, i probably skipped that step without noticing. i'll try to fix it and i'll let u know! thank you so much for the explanation
Mad Poster
#4 Old 6th Feb 2025 at 10:48 PM
Also, make sure to update the GUID in the MMAT. For items with just one OBJD, you can tick the "update MMAT" box. For objects with two or more OBJDs, make new GUIDs for all of them, but only update the main OBJD (usually the one with the shortest name. It's also the one that matches the GUID in the MMAT before you do any changes in the file).

If you need more pointers, here's another useful link:
https://hugelunatic.com/making-objects-recolorable/ under the "Wrong GUID in MMAT" heading.
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Original Poster
#5 Old 7th Feb 2025 at 12:56 AM
Quote: Originally posted by simmer22
Also, make sure to update the GUID in the MMAT. For items with just one OBJD, you can tick the "update MMAT" box. For objects with two or more OBJDs, make new GUIDs for all of them, but only update the main OBJD (usually the one with the shortest name. It's also the one that matches the GUID in the MMAT before you do any changes in the file).

If you need more pointers, here's another useful link:
https://hugelunatic.com/making-objects-recolorable/ under the "Wrong GUID in MMAT" heading.

hiiI!! i just wanted to say thank you so much!! it was deff that lol now it shows perfectly in my game!
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