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Field Researcher
Original Poster
#1 Old 11th Mar 2024 at 8:43 PM Last edited by NickM406 : 11th Mar 2024 at 10:36 PM.
Custom Vehicle Joint Issues
Greetings!

I'm taking a stab at making a vehicle. I'm currently stumped at having the joints matching with what I have in MilkShape.

Specifically, the wheel and the root_trans joints are the issue. I believe I've assigned them correctly in MilkShape, but when I replace the GMDC with the newly-exported MilkShape version, the joints don't move to where they're supposed to be in the preview.




When I load up the game, the joints are clearly using the original/cloned joints because the wheels flop around hilariously when it's being driven. I've exhausted my searching and testing... anyone have any suggestions?

(And yes, I know the texture isn't done )

Thank you in advance!
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Field Researcher
Original Poster
#2 Old 11th Mar 2024 at 10:36 PM
Found it! It seems it's pretty easy to manipulate in the CRES using the "translation" section. Hooray!

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