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Okay.... sounds like a fun project. I didn't really see a question in there, but since you're posting in our create forum I'm assuming you're asking how to do it...
Aircraft are going to be about the same as any decorative object - a combination of a mesh, properly mapped to use a good texture, at as low a poly count as you can manage. You'd want to start with the recolouring tutorials if you've never recoloured an object mesh (that gets you the plugin you need to do it right, and teaches you some about what uv mapping is, and texturing). Then move on to the object tutorials - make a table. Then work on learning uv mapping a little more, do some simple, well-mapped decorative objects, and then work up to creating your planes.
If you're using Milkshape, by the way, I know there's a tutorial -specifically- on creating an airplane in Milkshape's help file.
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Panquecas, panquecas e mais panquecas.