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#1 Old 25th May 2024 at 4:59 AM Last edited by Corylea : 25th May 2024 at 5:15 PM.
Default Faster Magical Growths


Magical growths include the beanstalk, the Crystal Clear Ability Rocks, and the magic flowers. In the unmodded game, you get a magical growth after every FIFTEEN spells or charms cast on your home lot in the regular neighborhood or after every TEN cast on your home lot if you live in Magic Town.

That's a lot! The crystals give abilities that aren't available in any other way, the beanstalk lets you up climb up and visit a sleeping giant Will Wright (if it grows all the way up, which takes 17 segments), and the magical flowers don't do anything that I know of, but they give your lot that "a spellcaster lives here" look.

So I've modded the game. This mod makes something grow after every 3 spells or charms cast on your home lot if you live in the regular neighborhood or after every 2 if you live in Magic Town. So you can actually experience all the cool stuff that came with Makin' Magic before you lose interest in the spells and charms.

The file that controls the magical growths in the game is also the file that disables Build and Buy when you take your sim to Magic Town. (Of course, you can always edit Magic Town when your sim is NOT there, but sometimes something comes up, and you want to be able to edit it while your sim is there.)

So there are two versions of the mod:

1. One changes just the rate of magical growths

2. The other changes the rate of magical growths AND enables Build and Buy when your sim visits Magic Town.

You can get them at my website, here: http://corylea.com/FasterMagicalGrowthsSims1.html.

If you want ONLY the Build/Buy enabler for Magic Town, you can get that at Simslice, here: http://www.simslice.com/freebies/Pr...AndPatches.html.

If you just want the crystals and the beanstalk without having to cast any spells at all, Gnohmon has a mod for that, which you can get at http://mistymage.com/gnohmongoodies/magic.html.

Installation: Take MagicMasterSpells.iff out of the folder it comes in and put it into your ExpansionPack7 folder. For most players, this is at C:\Program Files (x86)\Maxis\The Sims\ExpansionPack7.

Do NOT put this in your Downloads folder, because it will not work there!

And of course, you can only use one version at a time, since they both override the same game file.

Have fun!
Screenshots

I've made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at http://corylea.com/Sims1ModsByCorylea.html
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#2 Old 25th May 2024 at 8:43 AM
Another great idea. You never get enough of these items with normal gameplay, but just unlocking them with a cheat mod feels pretty anti-climactic. This is a good compromise!
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#3 Old 25th May 2024 at 12:44 PM
Brilliant, thanks for these @Corylea !

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Top Secret Researcher
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#4 Old 25th May 2024 at 5:09 PM
Quote: Originally posted by EphemeralToast
Another great idea. You never get enough of these items with normal gameplay, but just unlocking them with a cheat mod feels pretty anti-climactic. This is a good compromise!

Thanks, @EphemeralToast! Yeah, that was pretty much my feeling on the matter -- I could use Gnohmon's mod that just GIVES you the crystals and the beanstalk, but that felt like not playing the game. But normal gameplay takes forever. If it takes 17 segments of the beanstalk to make it climbable, and one has to cast spells ten times per segment, that's 170 spells! Then 70 more spells to get the crystals? Who DOES that?


Quote: Originally posted by simsample
Brilliant, thanks for these @Corylea !

Thank YOU, @simsample, for always being an encouraging force here in the Sims 1 section of ModTheSims!

I've made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at http://corylea.com/Sims1ModsByCorylea.html
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