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I'm not familiar with Mod Constructor, mostly because non-scripted modding is very accessible in TS4. You may find it's actually easier to learn how to achieve this manually.
I'm sure it's a good introduction to modding, but you don't end up with the knowledge base that helps you know how to achieve more ambitious things. The proverb of being given a fish vs learning to fish, and all.
But if you find that it's useful to you for now, you might have some luck looking for somewhere that supports that tool specifically. I'm not sure if Zerbu has a forum or a community somewhere, there is a Discord that I'm not sure if it's for modding questions or what, but that would be a good place to start. Pretty quiet on the TS4 forums here, and it's hard to offer support for a specific tool.
Another option is that all of this could be achieved with Sims 4 Studio and a bit of time familiarizing yourself with XML and existing EA tuning.
Here's a new tutorial series that covers the same tools I use, not sure how indepth it is but I learned a lot from this creator's older tutorials:
https://www.patreon.com/posts/new-tutorial-for-82731352
Even combine some of that knowledge to do what you can manually and import that into the framework set up by Mod Constructor.
Hope that points you in the right direction!