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This appears to be from the use of an incorrect texture for the face and scalp specular, which only Deep Clone will grab. It's a little transparent white square, when it should be a black square.
An important note is that resources that have to be Deep Cloned often mean they don't exclusively belong to the one item and may be reused throughout the game, so you typically don't want to replace the texture itself.
I would clone with
S3OC then use
CTU to modify the texture IDs directly- in the Designs tab under Textures. (The preview may look strange because the tool doesn't have expansion support, but this wont affect the result.)
Right click and replace one of the bad specular with a 32px black square. Then right click > Edit to copy the ID of the new texture and paste it onto the other bad one. Then click Commit.
Paste it for both on each additional preset, too.
Save, not Save As, when you're done- as the latter would create a non-default.
You can then delete everything out of the package except the new texture and the CASP resource, as those are the only parts that will change.
thecardinalsims -
Cardinal has been taken by a fey mood!