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Posts: 1,019
Thanks: 35 in 3 Posts
Posts: 1,807
My MTS writing group, The Story Board
Posts: 1,019
Thanks: 35 in 3 Posts
Sorry I took so long. I'm still here, I swear.
Ah. I did dislike it for the same reasons, but I didn't really identify with it. |
Well, as noted, I'm kind of a mess.
Pterosaur wings are not like birds'. They were quadrupeds. They used their wings as legs. |
Yes, I know. So? If you took off the fingers as I was suggesting, you'd be left with something basically resembling a bird wing in terms of bone structure (other than the pteroid, I mean).
The idea I had was that their planet didn't have an entirely stable rotation. The orbit is fine, but the planet tends to spin in random directions. One day, it could be doing a perfectly normal westward 24-hour rotation, and the next, the poles are pointing at the sun for a week straight. The planet is close to the galactic core (in the root of the Orion arm), so I was thinking that could make things wonky. |
I'm not sure if that would work, but New Horizons' findings in the Pluto system suggest that you could definitely get a similar effect with objects orbiting a binary system with a certain mass ratio. Could their star have a companion?
Could also put Aquavians as the Stout, because they're the techy ones, and Canids as Mundane as they're the least technologically-inclined. That would put Sevalfer as High Men, but Sevalfer suck at being High Men and I don't want to put them in the traditional elf roles. |
So what are the Aquavians like?
I'm not going to continue the discussion on The Host, because that book, its sisters, and its hack author all disgust me and I don't want to have to go back into it for this. I'll go into Twilight and rip that thing apart, but I'm staying away from The Host. |
Fine by me. I'm not sure why you brought it up to begin with. The Europans aren't really puppeteer parasites. They're more like… well, I was aiming for something mostly original, but as far as the mechanism of their control goes, it's more like the Thorian from Mass Effect. The actual creature stays in one place, but it controls its host(s) through biological implants.
Ah. I didn't really see the connection between that and the war, and I figured the beings that took the Makemake technology would have access to that, so that was why I asked. |
Well, like I said, the Makemakeans went through a bunch of different phases of technological development. I don't think they used this FTL method for very long, due to the problems it created. I believe it was one of the last things they did before their disappearance.
Tachyon condensation fields as a means of propulsion? |
My understanding is that it could work. If you could find a way to safely and temporarily turn the ship into a tachyon condensate, it would be a pretty effective FTL method. It's certainly less absurd than using actual tachyons in any way.
If I understand correctly, the Europans are essentially jellyfish colonies. Do they have a single mind to work with, is Parvati a single one, or are they hoping for a two-body orgy? |
More or less. Each individual is technically composed of several organisms, but only one of those has a brain. The rest are basically glorified organs with their own sets of genetic material. The Europans do think of themselves in plural, and refer to themselves as such, though. It's just that this is more of a linguistic quirk than anything actually biologically meaningful.
As long as you show the consequences of what happened, then it's not really the reset button. I mean, does she feel so guilty about what happened that it interferes with her ability to do her job or look at her friend? Is she now afraid of Parvati, with some PTSD from her alternate self's death? Though you did say that you don't like dark psychology, so maybe not. |
I certainly had planned to.
I mean, what would have happened if Alex had looked in and gotten away with that? |
That's an interesting question. I deliberately never decided conclusively. What I was leaning toward the most was that the secret on the other side was something along the lines of the Krikkiteers from Life, the Universe, and Everything, a culture that was deeply unstable in some way that could cause harm to themselves and others.
But as-is, the 'tragedy' is mostly two people dying. I mean, that's bad, but why would the Watchers prevent the SU from helping them keep the Perverters from tearing up paraspace just because of two people? I don't know what the Perverters are doing - messing with the fabric of space-time? Killing off species? - but that really doesn't sound good. And yes, I know that's one of the mild ones and maybe the one that would hit Saira the hardest, but if they know the factors that lead to a mild one, then why not influence those into happening? And maybe zap Alex's brain into staying away from the rift. |
I believe that the idea was just that that was only how it started, and things did indeed get much worse after the point where she stopped watching.
I had something interesting I wanted to talk about here, but I forget what it was and I want to get this response over with, anyway, so hopefully the discussion can start back up. Plus, my game just loaded. I apologise once more for my laziness.
Posts: 1,807
I'm not sure if that would work, but New Horizons' findings in the Pluto system suggest that you could definitely get a similar effect with objects orbiting a binary system with a certain mass ratio. Could their star have a companion? |
Possibly. I do have another binary system which is important to the plot, so I'm not sure about adding another one in.
So what are the Aquavians like? |
They would be the fish people/mermaids of the setting, though they're technically amphibians. They can breathe underwater and they have a secondary respiratory system to do that. They have gills on their chest, right above gaps in their collarbones, which go down to a second pair of lungs. The gills are actually closed at birth, in order to keep the embryonic fluids out of their chests, so they need to be held underwater for a while in order to pop them open.
They have webbed fingers and more splayed, flat feet. They don't have a lot of facial mobility, so they don't emote as much as humans do.
There's also an adaption that I added when I was younger, but am not sure about now. They're covered in sleek, large fins, from upper chest to ankles, in an overlapping pattern that resembles scales. They're able to puff them out in order to slow themselves down while swimming and to make themselves look bigger to predators, and on land they can flatten them out to resemble clothing. It's also possible for them to use that to hold something against their body when swimming. Sounds kind of stupid now.
They tend to lean towards biological technology, since they mainly live in underwater cities. There are a lot of stations on land that work in rougher technology, as they put it. That's where they developed the organic technology to begin with. Some areas have air and others have water, and it's entirely possible to live a lifetime only breathing one. Spaceships - especially their city-ships - are still covered in metal and/or ceramics, though.
The organic tech is mostly for underwater use - since it works better under the sea than metals do - or to modify the body, like healing nanobots.
The first ones shown in the series are actually a dystopian offshoot. The planet was originally a military listening station during the war, so there were people posted there in a hidden, underwater city while a human civilization was planted on top. They eventually lost contact with the main government and after a few decades, concluded that they were the only survivors. They took harsh measures to ensure that they kept the race going. A thousand years later, they became a tyrannical theocratic government that thrived on slavery and even deliberately disfigured infants in order to justify it. (It's not an analogue of any of the Abrahamic religions, either.)
Most of them, though, are pretty much the hippies of the galaxy. They're working on minimizing their impact on the worlds they live on, freeing people from annoying jobs by creating technological displacement, creating a culture of self-betterment, and even trying to be nice to everyone else. (That often fails, because everyone hates everyone else and there's only so much a person can take before snapping.)
Because they're more high-tech than the other races, they traded some technology that has become essential to most races in the galaxy, like universal translators, power plants, nanobots, spaceship power systems and propulsion (the latter of which was actually inherited from the precursors, who originally developed it) and lots of other things. They also built an off-switch into everything. They can pretty much turn off any of the tech they developed just by flying a spaceship within a few million miles and flicking a switch. That would be why they haven't been conquered yet, despite being the least aggressive race out there: their technology is too valuable and evolving much faster than anyone else's, so everyone else has to either live with the off-switch or have hopelessly outdated technology.
They're still not likely to conquer anyone else by force, since biological technology doesn't lend itself well to offensive action. I mean, you can make a virus that will wipe out all life on a planet, but you have to get close in order to use it. Everyone else is good enough with weapons for that to be highly unlikely - and some other experiments of that sort got loose, killed their creators, and terrorized the galaxy, which means that everyone, including the Aquavians, is scared of them - so the Aquavians are mostly defensive.
On the whole, they're pretty uninterested in galactic politics. Trading is great for luxuries and gaining materials, but the rest of it is of no use to them. They can physically neutralize most threats and bargaining for entire planets isn't necessary, since they can make deals with local governments to use the oceans - which nobody else really uses. That is a major disadvantage for them, since it means they don't have as much say in other matters.
They're allied with the main offshoot of the Sevalfer as well as most of the independent human groups.
Fine by me. I'm not sure why you brought it up to begin with. |
Because a client's book got rejected by several different publishing houses because the love interest wasn't enough like
I actually did try to reread The Host. I lasted 13 chapters. It was worse than I remembered, because the main characters are all COMPLETE AND UTTER MORONS WHO CAN ONLY SURVIVE BECAUSE EVERYONE ELSE IS EVEN DUMBER. I mean, seriously. They know that a human surviving inside a centiroach's head is a danger to all their people and they know that that complete moron is still kicking in there, but they won't do anything because the Queen of Centiroach says they can't take her out. The moron was willing to die to protect her abusive boyfriend (who sexually assaulted her the first time the met, which was apparently romantic) and her brother, but she decides to tell the roach inside her head exactly where they might be, because she is a complete moron. She should have been killed by the survivalists for obviously being infested, and she should have been followed by the Seeker, who is the only remotely likable character in the series. Queen Centiroach somehow eats 9 full meals and drinks several gallons of water in a day just to spite the moron, and then because they were both idiots, there's a cabin plopped down just so that they won't die of sheer incompetence. Never mind that the cabin shouldn't be there, but the knobs are falling off. That would mean that it hasn't been used for years, so none of the food in there should be edible. And then they meet the crazy survivalists. Only one of them has a gun. Survivalists tend to have several different guns apiece. And the one they do have is a double-barreled rifle. That is used for taking down massive game, like elephants. Why would he have only one gun and it's that? Not to mention that it's extremely loud, so firing it once in the desert would not only deafen everyone in the group, but it would be heard for miles around. And it's utterly stupid of them to not kill Meanderer. None of the centiroaches have ever tried to play the "I'm still in here" card? Because not doing so is completely stupid on their part, and a bunch of people who are paranoid about surviving shouldn't take the chance that they wouldn't. But no, we gotta protect the characters from their stupid mistakes so we can sit in a hole for over half the book.
And Meyer doesn't understand tactics. At all. If the centiroaches refuse to use weapons, then it doesn't matter how many there are. A small group of humans with guns and sufficient ammo - like those survivalists SHOULD be - can wipe out millions of unarmed people. Not to mention how seven Cullens are outnumbered by the three other vampires in the first book, or the complete idiocy of the "battle" in the final book.
And that's not even going into how horrible the characters are, from Wanderer deliberately trying to torture Melanie to Jared the Abuser, who sexually assaults an underage girl who's ten years younger than he is and then declares that she's not allowed to leave him.
Oh, and Meyer has outright stated that the aliens in the series are the good guys. Seriously, look up her Yahoo interview.
The Europans aren't really puppeteer parasites. They're more like… well, I was aiming for something mostly original, but as far as the mechanism of their control goes, it's more like the Thorian from Mass Effect. The actual creature stays in one place, but it controls its host(s) through biological implants. |
Makes sense. Are they capable of taking over another person's body if their own failed for whatever reason?
My understanding is that it could work. If you could find a way to safely and temporarily turn the ship into a tachyon condensate, it would be a pretty effective FTL method. It's certainly less absurd than using actual tachyons in any way. |
Took me a while to understand what you thought tachyon condensation was.
No, that wouldn't work. Tachyon condensation is when a tachyonic field is made stable at the lowest possible energy level. A tachyonic field is a quantum field with imaginary mass, not the hypothetical FTL particle. Magnetism, for example, is a tachyonic field, and so is the Higgs boson. They still have to obey the speed of light, so that's not going to help with FTL.
More or less. Each individual is technically composed of several organisms, but only one of those has a brain. The rest are basically glorified organs with their own sets of genetic material. The Europans do think of themselves in plural, and refer to themselves as such, though. It's just that this is more of a linguistic quirk than anything actually biologically meaningful. |
Makes sense. I think a human version of that was actually an SCP.
That's an interesting question. I deliberately never decided conclusively. What I was leaning toward the most was that the secret on the other side was something along the lines of the Krikkiteers from Life, the Universe, and Everything, a culture that was deeply unstable in some way that could cause harm to themselves and others. I believe that the idea was just that that was only how it started, and things did indeed get much worse after the point where she stopped watching. |
I see. I like the idea of hyperspace-Cthulhu more, but he is technically the high priest of an unstable society.
I had something interesting I wanted to talk about here, but I forget what it was and I want to get this response over with, anyway, so hopefully the discussion can start back up. Plus, my game just loaded. I apologise once more for my laziness. |
Not a problem.
My MTS writing group, The Story Board
Posts: 1,019
Thanks: 35 in 3 Posts
Once again, sincerest apologies for the delay.
Possibly. I do have another binary system which is important to the plot, so I'm not sure about adding another one in. |
Binaries aren't exactly rare, though. If you're really adverse to the idea, what's the context behind the other binary? Could it be a trinary or something, instead?
There's also an adaption that I added when I was younger, but am not sure about now. They're covered in sleek, large fins, from upper chest to ankles, in an overlapping pattern that resembles scales. They're able to puff them out in order to slow themselves down while swimming and to make themselves look bigger to predators, and on land they can flatten them out to resemble clothing. It's also possible for them to use that to hold something against their body when swimming. Sounds kind of stupid now. |
Eh, not that stupid. I've had stupider ideas. Wait until I tell you about some of the specifics in… shoot, I think I was calling it SC1b? The main character in that was originally conceived as being able to selectively turn parts or all of her skin into carbon nanofibre-based exoskeletal plating. She was envisioned as often using it in place of clothing, as well as in place of body armour, and possibly as a pressure suit (though in retrospect, that last one makes no sense, given that she'd still need to breathe).
They tend to lean towards biological technology, since they mainly live in underwater cities. There are a lot of stations on land that work in rougher technology, as they put it. That's where they developed the organic technology to begin with. Some areas have air and others have water, and it's entirely possible to live a lifetime only breathing one. Spaceships - especially their city-ships - are still covered in metal and/or ceramics, though. The organic tech is mostly for underwater use - since it works better under the sea than metals do - or to modify the body, like healing nanobots. |
So do the ships have any organic interior elements?
and some other experiments of that sort got loose, killed their creators, and terrorized the galaxy, which means that everyone, including the Aquavians, is scared of them - so the Aquavians are mostly defensive. |
Details?
[long Meyer rant] |
I'm tempted to respond to this, or at least actually read it, but I'm not really in the state of mind for it right now, and in any case, it's questionably on-topic. I'm sure it would be an interesting discussion, but I think it's best left for another day. Suffice to say, whether or not it's justified, I really enjoyed The Host (the novel, anyway; the film adaptation is another matter), and talking about it in a negative manner stresses me out. Call it a guilty pleasure if you must, but I liked the book so much that it made me like the Puppeteer Parasite trope, after spending a lifetime hating it.
On a vaguely related note,
Makes sense. Are they capable of taking over another person's body if their own failed for whatever reason? |
Their actual physical body? No. Their brain is not in any way replicated in the control zooids. In fact, this is a plot point at least once. That dead love interest I mentioned? She's actually Parvati's sibling, who at once point ends up having her aquarium tank jettisoned by accident into a star orbiting near the zero point of a pending supernova. Her huàshēn (how is that pronounced, by the way?) is safely aboard the ship, but there's pretty much nothing they can do but watch as she's slowly boiled alive.
Took me a while to understand what you thought tachyon condensation was. No, that wouldn't work. Tachyon condensation is when a tachyonic field is made stable at the lowest possible energy level. A tachyonic field is a quantum field with imaginary mass, not the hypothetical FTL particle. Magnetism, for example, is a tachyonic field, and so is the Higgs boson. They still have to obey the speed of light, so that's not going to help with FTL. |
I swear I read at least one thing explaining in detail what tachyon condensate-based FTL would look like. Either it was written by someone horribly mislead, or I've somehow confused it with the Alcubierre drive (how?).
I should say more, but I'm kind of anxious to get this post posted. I'll get into more next time.
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Binaries aren't exactly rare, though. If you're really adverse to the idea, what's the context behind the other binary? Could it be a trinary or something, instead? |
The one I have so far is home to the Aquavian outpost I talked about last post. Basically, they dragged a planet to a system known to have no rocky planets (mostly gas giants) and added a moon to it, and then pushed it into the most implausible orbit they could think of so that anyone watching it wouldn't realize that there's actually a planet there. That orbit is a figure 8 around both stars, and the moon likewise shifts rotation between the planet and the stars regularly. If I'm not mistaken, the way we currently find planets is by studying two things: the way the stars react to the planet's gravity, and by watching the shadows produced when a planet passes in front of the star. If the planet doesn't pass in front of the stars in a regular fashion, and the gravity doesn't affect the stars in a regular fashion during the average orbit of a planet that far away - because the orbit is twice as long and the moon splitting away also changes things - then it's difficult to tell that one actually is there. Of course, they could see the reflected light off the planet if it was ever at the right angle, but it was pretty much the best they could do to disguise the planet without making it completely unusable for surveillance, like an EM lockdown, or making it obvious that something had happened, like setting up a Dyson sphere to block off the light from the stars.
Plus, if the Sevalfer did notice that a planet had appeared, all they would find upon investigating was a planet with a colony of humans, since the outpost itself can hide.
Considering that adding all of that was an attempt to prevent my plot from getting derailed (it was originally the "moon switching" thing I needed to keep the moon colony out of contact with the planet until a specific time, and just breaking communications wouldn't work) when I found out how stupid the orbit scheme was, I don't much like the idea of solving all my problems with binary systems.
Eh, not that stupid. I've had stupider ideas. Wait until I tell you about some of the specifics in… shoot, I think I was calling it SC1b? The main character in that was originally conceived as being able to selectively turn parts or all of her skin into carbon nanofibre-based exoskeletal plating. She was envisioned as often using it in place of clothing, as well as in place of body armour, and possibly as a pressure suit (though in retrospect, that last one makes no sense, given that she'd still need to breathe). |
That sounds pretty cool. It might work if her skin cells were altered to produce self-twisting nanofibers instead of actually become the exoskeleton, but it would probably be difficult to get rid of without chopping it off.
Actually, something like that might solve a problem that's come up. I've been thinking recently about some of the drawbacks of being a healer in my sci-fi universe, and I've concluded healing as it works in my universe would have some incredibly germy side effects. Giving the healers armor would reduce those side effects and giving them cellular armor would give them the ability to heal any damage which makes it more effective if they're dealing with something that can crack an exoskeleton. I was originally thinking something along the lines of chitin, but if there were a way to create cells which manufactured nanofibers and made them dense enough to work as body armor, then that would solve a few issues, like bulkiness.
So do the ships have any organic interior elements? |
They do. In fact, while they're in the oceans, the interior grows out to cover the hard shell and protect it from the water, since both metal and ceramics tend to degrade in water (especially moving water). When the ship takes off, one of the first things it does is to pull the organic elements back in and then seal the place up.
It does mean that their cities consume a lot of energy to keep the organic parts alive, but they're pretty good with various forms of tidal power.
Details? |
Well, there's the one that's definitely in the series itself - the one that's designed to eat all animal life on a planet's surface to intimidate their enemies. Individually, they're similar to white blood cells. As a group? They're capable of transmitting electricity through their flagella to communicate. In large enough amounts, they're capable of forming constructs similar to people brains, which gives them sapience, sort of. That intelligence is mainly focused around ways to eat, in theory. In colonies, they can stick together and alter their shape in order to perform tasks. One thing they can do is form themselves into a large humanoid shape so that they're more mobile and more capable of tearing people apart. Otherwise, they'd be roughly as terrifying as a rampaging white blood cell.
They also have some small counterparts, which are analogous to red blood cells. (I'm sure you can guess where I got the inspiration for this.) What they do is directly absorb oxygen and leftover nutrients and deliver them to the cells who aren't directly exposed to oxygen or food, and then remove the waste to the outside. It especially helps them when they're dormant underground to avoid the sun, since UV is one of their weaknesses, which was built in specifically so that they could kill themselves when their task was completed, without someone having to come in and do it manually.
They also tend to broadcast their location and plans telepathically, which was another modification added by the creators: they were created by Adonai, who were allied with Sevalfer, and those two were the only races with telepaths at the time. Because they send out a telepathic warning (which manifests as giving people the urge to flee from the planet) a while before they're deployed and also send regular updates on what they're planning once they've been deployed, it allows the Adonai and Sevalfer on the planet to get away before they get eaten. In theory.
So, while their creators did add in some weaknesses, they underestimated their creation's intelligence. They launched a few meteors with samples of the weapon and a system to deploy the weapon, and then sent them to targeted planets. The first one worked very well. All that was left was a planet of dying vegetation, empty cities, and quiet air. Except there was one detail that didn't quite work: once the planet was exterminated, the weapon overrode the instructions to kill themselves. The Adonai intended to send their military to capture the planet and stabilize the ecosystem with "clean" animals once everyone was dead, except that the weapon hid under the ground during the day - far below what they could detect - and then ate them all come nightfall. Eventually, the weapon did starve to death on all the planets it targeted, but by that time the ecosystem had collapsed without animals and most plant life died off, which lowered the breathable parts of the atmosphere and killed the rest of the vegetation.
To make matters worse, there were a few places that handled the weapon: one planet and two space stations to begin with. The weapon banded together to leave some of itself behind undetected on all three locations. Also, while they're programmed to send out warnings, they can only do that with adequate numbers. They did not leave adequate numbers, so they attacked with no warning. However, they did use stealth at first, meaning people and animals just started disappearing without a trace. Once people did figure out what was happening, they fled. The weapon let them flee and used that to move to other ships, planets, and stations, where it spread further. Eventually, every system was put on guard and told to destroy every incoming ship.
Then, between what happened to the first planet and what was going on with the Adonai, everyone else took countermeasures and destroyed most of the meteors. One more hit its target and killed the planet, but they were able to prevent it from spreading to any other planets by installing UV lights on every inch of their rescue ships. Plus, while the weapon was intelligent, it required time to learn. The ones sent out were a newer batch than the ones kept at home and spent most of the travel time in dormancy, so they didn't learn as much about tactics as the ones that crippled the Adonai. And that's what the weapon did: crippled them. With all their ships possibly compromised and unable to restock, they were barely able to fight. They were forced to surrender to the other side (Aquavians and Canids, mainly).
That was pretty much the end of the war. The Adonai and the Sevalfer were the major players on that side, and the surrender of the Adonai meant that everyone was focusing on the Sevalfer now. While they were more or less holding their own, the loss of their ally caused a lot of panic behind the lines (especially egged on by some opportunists), which meant that they rebelled, ousted the empress (the one who was trying to wreck her own side and also supported, financed, and encouraged the creation of the weapon), and the new empress surrendered because of popular demand. It would have been too much of a problem for the winning side to wipe out the losers - partly because the Sevalfer were still at full strength, and partly because the Adonai were doing a really good job of wiping themselves out - so everyone signed peace treaties, the Adonai eventually eradicated the weapon with help from the Aquavians, and everyone settled into unhappy diplomacy.
In short, it is not a good idea to experiment with sapient creatures in this universe.
Anyway, the weapon appears in the series because one of the meteors managed to hit the moon of the outpost described above. Since the planet had been recently added and altered the course of the suns, the meteor traveled much closer to the suns than the makers intended and got caught in the system. It went straight for the larger star, except the moon got too close and the meteor got caught in its gravity. It didn't have enough mass or speed to completely destroy the moon, so it just smashed in and the moon settled around it. There, the deployment system detected no animal life on the moon, so it went dormant. And then a bunch of people from the planet decided to colonize their moon and awoke the meteor. Things did not go well.
Was that enough details?
I'm tempted to respond to this, or at least actually read it, but I'm not really in the state of mind for it right now, and in any case, it's questionably on-topic. I'm sure it would be an interesting discussion, but I think it's best left for another day. Suffice to say, whether or not it's justified, I really enjoyed The Host (the novel, anyway; the film adaptation is another matter), and talking about it in a negative manner stresses me out. Call it a guilty pleasure if you must, but I liked the book so much that it made me like the Puppeteer Parasite trope, after spending a lifetime hating it. |
Fair enough.
Their actual physical body? No. Their brain is not in any way replicated in the control zooids. In fact, this is a plot point at least once. That dead love interest I mentioned? She's actually Parvati's sibling, who at once point ends up having her aquarium tank jettisoned by accident into a star orbiting near the zero point of a pending supernova. Her huàshēn (how is that pronounced, by the way?) is safely aboard the ship, but there's pretty much nothing they can do but watch as she's slowly boiled alive. |
The diacritics are there to show the tone of the vowel. After doing some research, the à shows that it's a departing tone (gets lower as you say it) and the ē means it's a high level tone. With that in mind, I think it would be pronounced "hwa-shen", with the 'hwa' slowly fading away and the 'shen' stressed. It would be better to consult someone who actually speaks the language, though, since I don't know much about tones and I gave up searching the web for the full word's pronunciation when this very thread showed up on the second page.
For the main point, I said that wrong. Should have been "their huàshēn". Rephrasing, suppose there was a plot where someone needed the Europan's knowledge or expertise at something, which required them to be the one to actually do it, and their huàshēn had been destroyed. Would it be possible for someone to get the biological implants and have the Europan take over their body instead? Or would that require replacing the person's entire muscular system?
I swear I read at least one thing explaining in detail what tachyon condensate-based FTL would look like. Either it was written by someone horribly mislead, or I've somehow confused it with the Alcubierre drive (how?). |
It probably wouldn't be difficult for someone to confuse the 'tachyonic' part of the tachyonic condensate with the FTL particles, so I'm banking on the idea that someone horribly mislead wrote it. Or maybe someone did actually figure out how a tachyonic condensate would work with tachyons.
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I don't much like the idea of solving all my problems with binary systems. |
Still, in this case, I'd say it's the most reasonable possibility. You might consider it. You could easily add some further orbiting stars to either system if it makes you feel better. Multiple stars may very well be more common than single ones, anyway.
That sounds pretty cool. It might work if her skin cells were altered to produce self-twisting nanofibers instead of actually become the exoskeleton, but it would probably be difficult to get rid of without chopping it off. |
The idea was that she was a shapeshifter to begin with. Not that that really makes it any more plausible, come to think of it. She's a three-way hybrid between a human, a Perverter, and a Watcher.
Actually, something like that might solve a problem that's come up. I've been thinking recently about some of the drawbacks of being a healer in my sci-fi universe, and I've concluded healing as it works in my universe would have some incredibly germy side effects. Giving the healers armor would reduce those side effects and giving them cellular armor would give them the ability to heal any damage which makes it more effective if they're dealing with something that can crack an exoskeleton. I was originally thinking something along the lines of chitin, but if there were a way to create cells which manufactured nanofibers and made them dense enough to work as body armor, then that would solve a few issues, like bulkiness. |
The thought came to mind in response to a thing I read about the problems with large arthropods. The biggest problem with human-sized organisms having exoskeletons is that chitin is really heavy, but then I got to thinking about carbon nanotubes, which are supposed to be really light. Heck, I'm not even convinced it couldn't happen naturally. Buckyballs are naturally occurring, aren't they?
Was that enough details? |
Sure.
The diacritics are there to show the tone of the vowel. After doing some research, the à shows that it's a departing tone (gets lower as you say it) and the ē means it's a high level tone. With that in mind, I think it would be pronounced "hwa-shen", with the 'hwa' slowly fading away and the 'shen' stressed. It would be better to consult someone who actually speaks the language, though, since I don't know much about tones and I gave up searching the web for the full word's pronunciation when this very thread showed up on the second page. |
Thanks. In retrospect, I really should have known that; we discussed the use of diacritics in Chinese-English transliteration in one of my area studies courses this past year.
For the main point, I said that wrong. Should have been "their huàshēn". Rephrasing, suppose there was a plot where someone needed the Europan's knowledge or expertise at something, which required them to be the one to actually do it, and their huàshēn had been destroyed. Would it be possible for someone to get the biological implants and have the Europan take over their body instead? Or would that require replacing the person's entire muscular system? |
Ah, yes. Trivially easy. These people used to (and probably still do, to a degree) control entire ecosystems at once. Sure, it'd require getting to the brain, but given that they're so adaptable they can hack into pretty much any biological system that is remotely biochemically close to them (barring things too small to host them), it wouldn't be too difficult. The biggest problem would be the host's immune system. In the water, the control zooids are pretty much everywhere, so it overwhelms the immune system. Most Europan macrobiota is evolved in symbiosis with them by necessity. In an artificial environment, it might be trickier, but it can still be done. Especially if one were to just jump into the aquarium tank. From what I can tell, the temperatures of the oceans of Europa aren't really that cold, even at the surface, and the Europans are abyssal.
So, any new work on story ideas lately?
I have a question, and given your knowledge of mythology, I thought you might be worth asking. Do Titans actually have any notable traits that distinguish them from humans in appearance? My knowledge of the Titanomachy is somewhat limited, and I'm honestly not sure. I plan to have Titans show up in one or more future Plumthorpe stories, but I'm not sure what they should actually be like. If nothing else comes up, I may just make them Neanderthals, since the context is Pleistocene Europe, but it'd be nice to have something that doesn't come across as me just making some crap up.
By the way, you suggested I expand the theme of sci-fi retellings of various myths? I had another idea along those lines. At various times, I've considered having the Inuit goddess Sedna appear as a character in one of my sci-fi stories. The idea was that she was an Inuit girl who was abducted at some point by the Makemakeans for use as an A.I. I'm not sure if I've discussed the specifics of Makemakean A.I.s before. I think I did, didn't I? Anyway, the idea is, Makemakean "artificial" intelligence actually involves tossing prisoners into nanotech devices called Lesser Shapers, which forcefully and painfully convert the victim into a computer with holographic projection capabilities, stripping them of their free will in the process. The avatars used are somewhere between the original species and Makemakean. In fact, this is where one of the two major traits of the Makemakeans' biology that I've actually settled on comes from. Makemakeans have elongated hands with gaps in the middle, in reference to the story describing Sedna as having been stabbed in the hands prior to her ascendance to godhood. How a trait like this would actually evolve, I don't know. Climbing, perhaps? Maybe it's a vestigial remnant of some other structure.
In any case, it might be fun to go back to that idea and tweak it more along these lines.
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Still, in this case, I'd say it's the most reasonable possibility. You might consider it. You could easily add some further orbiting stars to either system if it makes you feel better. Multiple stars may very well be more common than single ones, anyway. |
Still not entirely sure that would work, since if I establish that those are the effects of orbiting a binary+ system, people would question why it didn't happen with the outpost. The rotation of that is mostly stable.
And I'm not adding a new star to the outpost. I had enough trouble figuring out names that would work and running them back to PIE. The names of the stars translate to "older twin" and "younger twin" - and I was only able to do that because I left the dual form in the language I'm butchering from PIE. Adding in another one means redoing the whole thing and that means a ton of headaches.
On a side note, it's surprisingly hard to translate simple words like 'iron' into PIE. I expected it would be more difficult to do something like 'lemonade', but not simple metals.
The idea was that she was a shapeshifter to begin with. Not that that really makes it any more plausible, come to think of it. She's a three-way hybrid between a human, a Perverter, and a Watcher. |
Ah, I think you mentioned this character before, though you didn't go into detail about her.
The thought came to mind in response to a thing I read about the problems with large arthropods. The biggest problem with human-sized organisms having exoskeletons is that chitin is really heavy, but then I got to thinking about carbon nanotubes, which are supposed to be really light. Heck, I'm not even convinced it couldn't happen naturally. Buckyballs are naturally occurring, aren't they? |
Buckyballs are naturally found in fires. Therefore, your character should set herself on fire to form nanotubes.
But this is actually an interesting thought. Part of cellular waste is excess carbon, which is the reason we exhale carbon dioxide. They mix oxygen and glucose (C6-H12-O6) into water (H2O), carbon dioxide (CO2) and the rest goes to making ATP. So, part of the carbon goes to ATP, but the rest is carried away as waste product. If there were a way to get the cells to keep the carbon and oxygen separated - possibly by binding the carbon together and the oxygen together - then that means two things:
A. the cell would probably have a ready supply of oxygen
B. it would have more than enough carbon left over, which could provide the building blocks for nanotubes.
If the cells could be coaxed into directly excreting the carbon, then they would produce a direct layer of carbon, which could probably be persuaded to crystallize. The next problem would be turning them into nanotubes. All the methods needed to turn carbon into nanotubes - electrical arc discharge, lasers, plasma torches, CVD, and fires - require a lot of energy.
Lasers would probably be one of the harder methods to use, since it would require a specialized setup to make it quickly and it would be pretty inconvenient to use those in battle, unless your character can alter her cells to produce them (which might be possible as a highly concentrated bioluminescence?). Same issue with plasma torches. Catalyst methods usually require that they be grown on metal and mix with it. That would be fairly difficult in both cases, unless your character can grow metal under her skin.
Now, that leaves electricity and fire. The electricity might actually work in your character's case. The body naturally produces electricity. If your character can alter her cells to produce carbon, then altering the nerve cells to blast the carbon with electricity might actually work. I have no idea how she would learn to do that, or even think to, but it would be plausible for the purposes of a sci-fi series. This would also be fairly easy to implement in the armor case, since the suit would need electricity running through it in order for the healers to use their powers on it.
Fire, on the other hand, is not currently feasible because it doesn't produce nanotubes with enough uniformity. But if the flames were controlled enough to actually work, then can you imagine strolling into battle with your armor ablaze? That would be really cool, and it would discourage people from touching you. Of course, it would have the downside of being very hot, but the right ventilation could probably fix that. Might also damage the production cells, but they might be altered to become thermophiles with some different polymerases. Probably not hyperthermophiles, since those require sulfur and creating badass armor does not work when it smells like rotten eggs.
But it could possibly work in the realm of sci-fi if the hardness of the setting is lowered a little.
Sure. |
Great. So there was nothing confusing or missing about that?
Thanks. In retrospect, I really should have known that; we discussed the use of diacritics in Chinese-English transliteration in one of my area studies courses this past year. |
No problem.
Ah, yes. Trivially easy. These people used to (and probably still do, to a degree) control entire ecosystems at once. Sure, it'd require getting to the brain, but given that they're so adaptable they can hack into pretty much any biological system that is remotely biochemically close to them (barring things too small to host them), it wouldn't be too difficult. The biggest problem would be the host's immune system. In the water, the control zooids are pretty much everywhere, so it overwhelms the immune system. Most Europan macrobiota is evolved in symbiosis with them by necessity. In an artificial environment, it might be trickier, but it can still be done. Especially if one were to just jump into the aquarium tank. From what I can tell, the temperatures of the oceans of Europa aren't really that cold, even at the surface, and the Europans are abyssal. |
Makes sense.
But wouldn't abyssal pressure in the tanks kill any human who jumped in if they weren't properly prepared for it?
So, any new work on story ideas lately? |
Stories themselves, no. I've mainly been working on ideas within the stories, especially the sci-fi series since that's the one I'm writing (in theory, since I'm a little stuck). I've also been more inspired in that direction lately. For example, I got into TVTropes - specifically the Lethal Harmless Powers and similar tropes - and thought more deeply about how the healing powers in my sci-fi series would work. Hence my comments on the nanotubes idea.
I also thought about a possible story involving traditional superheroes instead of the one with just elemental powers, but that's still pretty vague.
I have a question, and given your knowledge of mythology, I thought you might be worth asking. Do Titans actually have any notable traits that distinguish them from humans in appearance? My knowledge of the Titanomachy is somewhat limited, and I'm honestly not sure. I plan to have Titans show up in one or more future Plumthorpe stories, but I'm not sure what they should actually be like. If nothing else comes up, I may just make them Neanderthals, since the context is Pleistocene Europe, but it'd be nice to have something that doesn't come across as me just making some crap up. |
Well, while they weren't talked about that much, the line between Titan and god is pretty fuzzy. For example, the children of Gaia and Uranus are considered Titans, but Pontus - a child of Gaia and possibly Aether - was a god and not a Titan. Then there's Eos, daughter of Hyperion, who was both a Titan and a god, but the daughters of Hyperion's sister Mnemosyne were goddesses - the Muses. I think Titans are basically just more primordial versions of the gods. It's possible that they were an earlier set of gods and the Greeks decided to create a new set of gods to replace the older ones, pulling some of the Titans through to the new pantheon and making them also gods.
So, judging by that, Titans are pretty similar to gods. As for the gods themselves, they were naturally more 'glorious' than humans, so much so that looking at all of it would kill a human. For instance, the story of Dionysus. Zeus kills Dionysus's mother by revealing all his glory to her, which means that he has to gestate Dionysus in his leg or something like that. Other than that, it did seem that people would immediately recognize them when they weren't actively hiding. There was one where Zeus and Hermes in disguise stopped by the house of an elderly couple. Once they dropped the disguises, the elderly couple knew who they were without any announcement. There was also the story of Psyche, where she recognized Eros just by looking at him. Things of that sort seem common.
Given all that, it's likely that the Titans would have some sort of glorious appearance that can vary in intensity, but they could disguise themselves as humans if they wanted to.
By the way, you suggested I expand the theme of sci-fi retellings of various myths? I had another idea along those lines. At various times, I've considered having the Inuit goddess Sedna appear as a character in one of my sci-fi stories. The idea was that she was an Inuit girl who was abducted at some point by the Makemakeans for use as an A.I. I'm not sure if I've discussed the specifics of Makemakean A.I.s before. I think I did, didn't I? Anyway, the idea is, Makemakean "artificial" intelligence actually involves tossing prisoners into nanotech devices called Lesser Shapers, which forcefully and painfully convert the victim into a computer with holographic projection capabilities, stripping them of their free will in the process. The avatars used are somewhere between the original species and Makemakean. In fact, this is where one of the two major traits of the Makemakeans' biology that I've actually settled on comes from. Makemakeans have elongated hands with gaps in the middle, in reference to the story describing Sedna as having been stabbed in the hands prior to her ascendance to godhood. How a trait like this would actually evolve, I don't know. Climbing, perhaps? Maybe it's a vestigial remnant of some other structure. In any case, it might be fun to go back to that idea and tweak it more along these lines. |
I thought her fingers were chopped off? If I remember correctly, in all versions at least part of her fingers were cut off - usually while she was hanging off the side of a boat - and the severed fingers became the animals of the ocean.
The Bird Groom versions of the story might be most relevant. That was the first one I heard, actually. She's either kidnapped or sold off in marriage to a bird spirit. When she realizes who she's married to, her father tries to rescue her. However, as they're escaping, the bird makes the seas churn and the father throws her off the boat in desperation. She clings to it and he chops her fingers off to break her hold, sending her to the bottom of the ocean where she becomes a goddess. (Though the first version I read was for kids and said that she fell off the boat and became a goddess. No mention of severed fingers.)
In fact, in most of the ones I read, she's purposefully drowned by her father, who chops off her fingers to keep her from clinging to the side of the boat. In some of them, she's a monster and in one, she's an orphan and the people of her village just decided to drown her. Still, the overarching theme does seem to indicate that the people in charge of her deliberately decided to get rid of her, so the story could be that she was sold to the Makemakeans by her village, whether because they didn't like her or because she was beautiful and they thought she would appease the Makemakeans more. Or both. She was considered pretty vengeful, which would indicate that she wasn't a paragon of kindness before going through all that.
So the question then is, why would the Inuit people know her appearance had changed? The best thing I can think of is that the computer she was turned into was used to set something up in the area. Since she's a sea goddess, she would probably have been doing something in the ocean. She was in charge of sea animals, so maybe she was used in something that would gather up the sea animals for the Makemakeans? Then, when the Makemakeans were forced to leave, she had to perform her basic function - gathering up animals for people - but part of her mind also remembered that she'd been sold into this by her people and she hated them for it.
I imagine that she would have eventually run out of power, so she could be found lying dormant somewhere in the north Atlantic. Or maybe she got swept away by the ocean currents to somewhere in the Pacific. Sped-up Upsweep sounds a lot like an emergency warning system.
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Still not entirely sure that would work, since if I establish that those are the effects of orbiting a binary+ system, people would question why it didn't happen with the outpost. The rotation of that is mostly stable. |
It's a different kind of orbit, though, isn't it? With one, it's an orbit around the barycentre of the system, an in the other case, it's that crazy figure eight orbit… assuming you're still going with that? If you are, it's gonna need some kind of orbital correction system anyway, so if it really bothers you (it shouldn't), you could just include some kind of rotational correction.
Ah, I think you mentioned this character before, though you didn't go into detail about her. |
You know, I probably should. I've been holding off on discussing this story concept due to the fact that it's technically a sequel to the other one, but it has little enough to do with it that that really shouldn't be a problem. Particularly since it has problems, and I like it enough in general that I'd like to polish it up into usable condition. But before I do, I have an important question: Are you at all familiar with Starcraft, and whether or not you are, are you adverse to discussing spoilers from it? Because one of the problems I have with this story concept, as I've previously mentioned, is the similarity to certain plotlines from Starcraft II.
Fire, on the other hand, is not currently feasible because it doesn't produce nanotubes with enough uniformity. But if the flames were controlled enough to actually work, then can you imagine strolling into battle with your armor ablaze? That would be really cool, and it would discourage people from touching you. |
That's almost hilariously perfect, actually. The character's name? Apocalypse "Callie" Ericson.
(To clarify, the Watchers use true names, something which they achieve by essentially reaching into the akash and pulling out the first name they can. Whatever they get is used, regardless of how terrible it might be, by tradition. Callie was named in this manner. In actuality, her name refers to an apocalypse in the traditional sense, a revelation, but by the time the series is set, the word has completely lost all association with that meaning, so no one realises that. Kind of a problem for her reputation, especially given the way the plot ends up going.)
But wouldn't abyssal pressure in the tanks kill any human who jumped in if they weren't properly prepared for it? |
An excellent point. The worst part is, I even addressed that in the one short story in the setting I actually wrote (for an assignment back in high school). Yeah, jumping in the tank wouldn't exactly work.
Stories themselves, no. I've mainly been working on ideas within the stories, especially the sci-fi series since that's the one I'm writing (in theory, since I'm a little stuck). I've also been more inspired in that direction lately. For example, I got into TVTropes - specifically the Lethal Harmless Powers and similar tropes - and thought more deeply about how the healing powers in my sci-fi series would work. Hence my comments on the nanotubes idea. |
Anything I can help with? I hate to not contribute anything useful for you. If anything's on your mind, bring it up.
I also thought about a possible story involving traditional superheroes instead of the one with just elemental powers, but that's still pretty vague. |
Did I ever tell you about the idea I had along those lines? Just a seed of one, really. I was never interested enough to do anything with it. But I once considered a story where a bunch of teens got a whole array of superpowers, with a catch. Most of those superpowers are bizarre and/or specific to the point of being useless, such as the ability to change the colour of doorknobs (but only on Tuesdays), or complete mystical mastery over floor tiles. In addition, they'd each have one power that was actually useful, but really dangerous, such as an unpredictable transformation.
But the super hero genre has never interested me enough to go anywhere with that one.
[titans] |
That's actually extremely useful. I'm already using
I thought her fingers were chopped off? If I remember correctly, in all versions at least part of her fingers were cut off - usually while she was hanging off the side of a boat - and the severed fingers became the animals of the ocean. |
In most versions, either her fingers or her hands were chopped off. But the first version I read just sort of vaguely described her hands as having been stabbed.
The Bird Groom versions of the story might be most relevant. |
I think that might actually be the only version I've read.
So the question then is, why would the Inuit people know her appearance had changed? The best thing I can think of is that the computer she was turned into was used to set something up in the area. Since she's a sea goddess, she would probably have been doing something in the ocean. She was in charge of sea animals, so maybe she was used in something that would gather up the sea animals for the Makemakeans? Then, when the Makemakeans were forced to leave, she had to perform her basic function - gathering up animals for people - but part of her mind also remembered that she'd been sold into this by her people and she hated them for it. I imagine that she would have eventually run out of power, so she could be found lying dormant somewhere in the north Atlantic. Or maybe she got swept away by the ocean currents to somewhere in the Pacific. Sped-up Upsweep sounds a lot like an emergency warning system. |
I like it! It makes more sense than what I had in mind. Originally, I came up with the character solely because I wanted characters in one story or another to encounter an A.I. on Sedna, and thought "hey, what if they actually encounter Sedna on Sedna?"
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It's a different kind of orbit, though, isn't it? With one, it's an orbit around the barycentre of the system, an in the other case, it's that crazy figure eight orbit… assuming you're still going with that? If you are, it's gonna need some kind of orbital correction system anyway, so if it really bothers you (it shouldn't), you could just include some kind of rotational correction. |
I guess that could work.
You know, I probably should. I've been holding off on discussing this story concept due to the fact that it's technically a sequel to the other one, but it has little enough to do with it that that really shouldn't be a problem. Particularly since it has problems, and I like it enough in general that I'd like to polish it up into usable condition. But before I do, I have an important question: Are you at all familiar with Starcraft, and whether or not you are, are you adverse to discussing spoilers from it? Because one of the problems I have with this story concept, as I've previously mentioned, is the similarity to certain plotlines from Starcraft II. |
Is that the game with the Zerg? If so, I've heard of it. I don't much mind spoilers.
That's almost hilariously perfect, actually. The character's name? Apocalypse "Callie" Ericson. (To clarify, the Watchers use true names, something which they achieve by essentially reaching into the akash and pulling out the first name they can. Whatever they get is used, regardless of how terrible it might be, by tradition. Callie was named in this manner. In actuality, her name refers to an apocalypse in the traditional sense, a revelation, but by the time the series is set, the word has completely lost all association with that meaning, so no one realises that. Kind of a problem for her reputation, especially given the way the plot ends up going.) |
If you do decide to go the fire route, there's something that could work.
There's a lot of theory on how dragons would be able to breathe fire if they existed. Basically, a fire is made of three things: oxygen, fuel, and a spark. Dragons have to breathe, so that provides oxygen. Fuel is also possible, since the body naturally produces flammable gasses. Leaving that aside, it would also be possible for her to alter her sweat to be flammable if she were capable of altering her cells in that way. And then for bonus points...
Now, that just leaves the spark. One of the earliest ways to create a fire was to produce friction with stones. Flint and steel is a good example. She could keep small samples of those in her body and produce muscles capable of rubbing them together. If she could do it right, then she would be able to just burst into flames while staring at someone. There are also lens-based methods, but those depend on having external light. There's also another possibility: steel wool burns when exposed to an electrical current. If she could add a thin spread-out lattice of steel wool between the cells that produce carbon, with a flammable layer of sweat, and she hooked the steel up to clusters of nerves designed to fire electricity at it, then she could literally set herself on fire with just a thought, assuming she were in an atmosphere with oxygen. Or on a planet where methane is the most common gas.
I was thinking something with a similar mechanism could work for Alaris's battle armor. That's pretty much the entire reason I devoted this much brainpower to it. When I was thinking through the implications of the setting's healing abilities, it occurred to me that using them in battle would probably be horrible. Basically, the abilities work by sending signals through the nervous system that tell cells to immediately perform mitosis. Healing is probably the most common application, but there are others. For one thing, all you're doing is telling cells to reproduce. There doesn't have to be an injury for you to do so. Since the signals can be sent to parts of other people's bodies, you can also create tumors. They wouldn't be malignant, but placing one in the wrong place can cut off bloodflow or disable a limb and putting one in the brain can kill any function you choose, depending on where you put it.
The biggest problem with those healing abilities in battle would be that they tell all cells in the area to split. That includes any bacteria that happen to be on the skin at the time of healing. While that can be useful at times (I have an idea for a scene which showcases some nastier uses of the healing ability), it is a problem if you have a break in the skin, which means that healed wounds would have a much higher risk of infection. Since it would be difficult to properly clean the wound in battle - especially since the healing ability will kick on automatically in the right conditions - the better option is not to get hit. When that isn't an option, there are also weapons that can do some pretty nasty things to most kinds of armor, like melting it or blasting chunks off of it, though most kinds can prevent the skin from getting hit - for one shot only. So in that case, the characters would probably want to have armor which can be healed, so that the healer won't get harmed at all. In order for that to happen, the armor would have to be made up of cells and have some form of electricity running through it to carry the healing signals.
Also, from what I read about nanofibers, they can be used to halt infections, though that might only apply to the metallic ones and not the ones made of nanotubes.
Anything I can help with? I hate to not contribute anything useful for you. If anything's on your mind, bring it up. |
Biggest problem right now is that I'm sort of stuck. There's one scene I want to write, but getting to it is kind of a pain. I could also use someone else to read my work and ensure that I'm not making any horrible mistakes.
Did I ever tell you about the idea I had along those lines? Just a seed of one, really. I was never interested enough to do anything with it. But I once considered a story where a bunch of teens got a whole array of superpowers, with a catch. Most of those superpowers are bizarre and/or specific to the point of being useless, such as the ability to change the colour of doorknobs (but only on Tuesdays), or complete mystical mastery over floor tiles. In addition, they'd each have one power that was actually useful, but really dangerous, such as an unpredictable transformation. But the super hero genre has never interested me enough to go anywhere with that one. |
Something similar to that is actually what inspired the idea. Like I said, I was spending time on Lethal Harmless Powers, so I was thinking about some really bizarre or specific powers, but could be used in a pretty deadly or surprisingly useful way.
For instance, take the one with mastery over floor tiles. That could actually be fairly useful. If they're living in a setting where floor traps are not unheard of, then she would probably be able to use her abilities to find them before they're triggered. If she can move them with her mind, then she could yank them out from under anyone she wanted to. If she can change their material, even more can be done with that. Suppose she wanted to set a lab with concrete floor tiles on fire. She could replace them with wooden tiles with a flame-accelerant varnish. For that matter, if she can replace floor tiles while someone's standing on them, and she can also change the thickness, then it could be rather jarring for someone to suddenly drop a few centimeters. Or if she could make them thicker than any real floor would be, then she can use that to slam someone into the ceiling.
If her powers are dependent on her perception, then even more could be done with that if she's paired with someone who can manipulate gravity. If she can manipulate the tiles of anything she considers to be the floor - whether it's actually a floor or not - then someone with control of gravity could alter the gravity around her so that she considers the wall or the ceiling to be the floor. From there, she could wreck any tiles in part of a building.
For what you could do with changing the color of doorknobs, I have no idea. Closest I can think of is that a door's lock typically matches the color and the material of its key, and they're often made from the same material as the doorknob. So theoretically, if he could force the color of the doorknob to match any key with that color, then that would give him the ability to open any door. Still, that's quite a stretch. I must congratulate you, since that's the least useful superpower I ever heard of, even without the Tuesday restriction. It would be hilarious to have the character in question imagine a situation in which that power was useful.
"This bomb to destroy the world is set to go off in three minutes, at exactly 12:01 AM! The only possible way to stop it is to change the color of this metal thing right here!"
"That's not a metal thing, that's a doorknob!"
"Tuesday Doorknob Man? Can you fix this?"
"Of course I can! Today is Monday, which means that 12:01 AM tomorrow is a Tuesday! As soon as the clock changes to midnight, I will be fully able to change the color of that doorknob!"
"Oh no, the clock on the bomb is fast! You'll only have five seconds to change the color of the doorknob! Can you do it, Tuesday Doorknob Man? Can you save us all?"
"Yes. I. Can."
In most versions, either her fingers or her hands were chopped off. But the first version I read just sort of vaguely described her hands as having been stabbed. |
Ah. Are you going to keep the long hands with holes in the middle, then?
I like it! It makes more sense than what I had in mind. Originally, I came up with the character solely because I wanted characters in one story or another to encounter an A.I. on Sedna, and thought "hey, what if they actually encounter Sedna on Sedna?" |
Thanks.
So in that case, what would the plot be? They wake her up and she starts going on a rampage and terrorizing sea creatures until someone gives her some therapy?
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I guess that could work. |
I really don't even think it's necessary, though. It's an entirely different type of orbit. Maybe I'm wrong. It's hard to know, since an orbit like that wouldn't normally be stable to begin with.
Is that the game with the Zerg? If so, I've heard of it. I don't much mind spoilers. |
Yeah. Okay, just checking.
Nearly all of the galaxies in the Local Group are accessed and colonised relatively quickly. But there's one rather strange anomaly. The nearby Sagittarius Dwarf Spheroidal galaxy has a void door which seems to be registering as inactive. Well, Sgr dSph is fairly close, so someone decides to spend the years required to check it out through normal FTL. When they get there, the find something weird. Someone seems to have gone out of their way not only to disable it, but also to attempt to destroy it.
Void Doors are composed of a blue, translucent, crystal, and have two components. One is the vaguely plumbob-shaped main mechanism, and one is the ring-shaped access gate which is actually flown
Then things go south quickly. There was a very good reason someone tried to cut off the Void Door to the galaxy.
The entire galaxy has been conquered by the fespa, perjoratively referred to as "Wasps", a race of aliens which are pretty much your standard clichéd "assimilate everything" viral monsters. They're a collection of aliens of many different species united under one banner. The only thing they seem to have in common is that their eyes (if the original species had them) are a solid, glowing green. They share a collective consciousness which they can infect others with, and they have a flair for biological engineering. They're extremely hostile, and their only goal seems to be to bring every other sapient species under their control. Their exact method of doing this isn't clear, but it's very effective. Union policy quickly leans toward assuming anyone lost in enemy territory is effectively dead, even if they reemerge. They are quite capable of hiding their true nature, and are extremely skilled at deception.
They had previously managed to conquer their entire galaxy. The last race to fight against them sacrificed themselves to destroy the Void Door and prevent their spread. They failed to destroy it, but they succeeded in damaging it beyond the fespa's capacity to repair. After this event, the fespa seemed uninterested in committing the resources required to spread beyond the galaxy the slow way, and so went into a species-wide state of torpor.
Even if the Union colonies weren't too well-established at that point to quickly pull out, the fespa are too dangerous to assume that they wouldn't be inspired to intergalactic travel by the Union's arrival. So it's all-out war.
That's the backstory. The earliest possible point to begin the story proper is here. At this point, the biggest concern would seem to be more a clichéd plot than a resemblance to anything specific, which is why I've considered that starting more in media res might be wise. But there is a twist that makes things a lot more interesting in my opinion, but which also gives the fespa a suspicious resemblance to the zerg (which, admittedly, is intentional; the story concept started out of my playing with what I saw as missed opportunities in Starcraft II). But I'll discuss that in another post.
[more armour logistics] |
Thanks. That could work.
Biggest problem right now is that I'm sort of stuck. There's one scene I want to write, but getting to it is kind of a pain. I could also use someone else to read my work and ensure that I'm not making any horrible mistakes. |
If you want, I suppose I could. Oh shoot, I just remembered that my mom sent me one of her books half a month ago to edit. I completely forgot, what with everything that was going on. Thanks for reminding me.
For instance, take the one with mastery over floor tiles. That could actually be fairly useful. If they're living in a setting where floor traps are not unheard of, then she would probably be able to use her abilities to find them before they're triggered. If she can move them with her mind, then she could yank them out from under anyone she wanted to. If she can change their material, even more can be done with that. Suppose she wanted to set a lab with concrete floor tiles on fire. She could replace them with wooden tiles with a flame-accelerant varnish. For that matter, if she can replace floor tiles while someone's standing on them, and she can also change the thickness, then it could be rather jarring for someone to suddenly drop a few centimeters. Or if she could make them thicker than any real floor would be, then she can use that to slam someone into the ceiling. |
Might've actually been a he, in that case, oddly enough. Normally, though, that is a safe assumption with my work.
I hadn't considered those particular variations, but I did consider that one might manage a scene in some kind of structure with huge floor tiles, allowing them to be used as weapons or something to ride on.
For what you could do with changing the color of doorknobs, I have no idea. Closest I can think of is that a door's lock typically matches the color and the material of its key, and they're often made from the same material as the doorknob. So theoretically, if he could force the color of the doorknob to match any key with that color, then that would give him the ability to open any door. Still, that's quite a stretch. I must congratulate you, since that's the least useful superpower I ever heard of, even without the Tuesday restriction. It would be hilarious to have the character in question imagine a situation in which that power was useful. |
All I've been able to manage is some kind of secret code sent over a long period of time. You know, something like using each colour to represent a different letter or something.
Obviously, I did manage to use the vague idea to a degree in my super hero stuff. I had great fun concocting a scenario where Door Man's utterly useless non-door-related powerset came in handy. Although it did end up resulting in his being forced to bring horrific radioactive genocide to an entire species.
Ah. Are you going to keep the long hands with holes in the middle, then? |
Probably. I've come to be rather attached to such a weird idea.
So in that case, what would the plot be? They wake her up and she starts going on a rampage and terrorizing sea creatures until someone gives her some therapy? |
I have no idea, honestly. Most of the context behind the idea wound up scrapped or shelved. I mainly just kept the backstory details that indirectly resulted.
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That's the backstory. The earliest possible point to begin the story proper is here. At this point, the biggest concern would seem to be more a clichéd plot than a resemblance to anything specific, which is why I've considered that starting more in media res might be wise. But there is a twist that makes things a lot more interesting in my opinion, but which also gives the fespa a suspicious resemblance to the zerg (which, admittedly, is intentional; the story concept started out of my playing with what I saw as missed opportunities in Starcraft II). But I'll discuss that in another post. |
So does that mean that
If you want, I suppose I could. Oh shoot, I just remembered that my mom sent me one of her books half a month ago to edit. I completely forgot, what with everything that was going on. Thanks for reminding me. |
I'm not entirely sure how to send it. I don't want to put it up publicly on a site without protection and I can't send files through PM. Maybe it would be a good idea to have a separate, private group for story sharing? That way it's not public, but we can still take a look at each others' work.
In any case, I'd like to finish a few more chapters before putting it up, because the fifth chapter is the point where the story really shifts. Could still post it before that's done, though, since it'd take a year at my current rate to finish.
Might've actually been a he, in that case, oddly enough. Normally, though, that is a safe assumption with my work. I hadn't considered those particular variations, but I did consider that one might manage a scene in some kind of structure with huge floor tiles, allowing them to be used as weapons or something to ride on. |
You'd be surprised at how some powers can be used in a creative fashion. I recall that when I was reading Worm, someone posted a comment asking about superhero classifications and where that would put a superhero whose sole power was to create the illusion of text on any surface. The author answered the question, and then commented that he would make that hero into an assassin named Eulogy, who stalked his victims and drove them insane by making them see visions of their own suicide notes.
All I've been able to manage is some kind of secret code sent over a long period of time. You know, something like using each colour to represent a different letter or something. |
That would actually be pretty clever, but difficult to manage. Why would it have to take a while, though? Can he only change one doorknob once per Tuesday?
Obviously, I did manage to use the vague idea to a degree in my super hero stuff. I had great fun concocting a scenario where Door Man's utterly useless non-door-related powerset came in handy. Although it did end up resulting in his being forced to bring horrific radioactive genocide to an entire species. |
Okay, I definitely want to hear about that.
I have no idea, honestly. Most of the context behind the idea wound up scrapped or shelved. I mainly just kept the backstory details that indirectly resulted. |
With the character as I outlined earlier, I think there are a few possible plots:
1. Taming the Tortured. The protagonists find her and wake her up out of curiosity - or she gets woken up accidentally - but she's rather upset about everything that has happened so she goes on a rampage. This ends in her either dying or getting therapy. Or maybe the Europans do something and give her a human body again.
2. The MacGuffin Keeper. Something about the device is necessary to the protagonists so they find her and hunt her down. Then she wakes up and is pissed, so they have to deal with her in order to get the MacGuffin, with similar results as 1.
3. Legal Proceedings. The Makemakeans come around and demand Sedna back for whatever reason. Could be the same as 2. So they either have to give Sedna back or try and fight it in a way that won't cause all-out war, such as claiming that Sedna is an Earth human and should be treated as such. That would probably work best if the Makemakeans aren't direct enemies of the SU.
Those are pretty much the broad strokes of the possible plots, though I've probably missed some.
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So does that mean that
they're trying to assimilate everyone so that they can fight against a greater evil?
|
Not quite, but good guess.
So Callie is a soldier in the war, and the battle comes to the Fespa's homeworld, referred to by Union astrographers as Cassandra Ab. (The way the naming scheme works in this setting is, names are up for grabs again when naming things in other galaxies; the full technical name would be Sgr dSph Cassandra Ab. Also, that's pronounced "ay-bee", as it's the first planet orbiting the star Cassandra A.)
The battle goes quite badly, and the SU is forced to pull back. During the battle, Callie crashes onto the planet's surface. This would be bad enough without the fespa, as the star is a pulsating variable, leaving the planet's climate fluctuating between a frozen wasteland and a boiling irradiated one over the course of a week (the fespa live underground, unsurprisingly). But, perhaps unfortunately for her, she lands during a temperate phase, and doesn't sustain any major injuries. So she's stuck behind enemy lines with no support, and she knows she can never go back. She decides to do as much damage as she can.
Investigating, she manages to slip into the fespa stronghold undetected. She identifies what seems to be a leader of some kind, a nightmarish grey goo monster, and kills it. Here's where we find out just what's going on.
As with many things in this setting, it's the Makemakeans' fault. Yes, even in another galaxy.
The fespa, the original fespa, were a vaguely centipede-like species native to Cassandra Ab. They were about the size of humans, perhaps a little bigger, and they had Eurypterid-like tails. Their heads vaguely resembled those of the goa'uld from Stargate, a conical structure surrounded by five glowing green eyes. When they opened their mouths, their heads resembled upside-down stars, with an eye on each arm on the inside, as well. Finally, they had five grasping trunks, similar in appearance to those of the Terrestrial Cambrian genus Opabinia. And, like their later counterparts, they had a collective consciousness. More than that, really. They had a true, singular hive intelligence. They were all a single individual, connected through some unknown mechanism resembling but not identical to quantum entanglement. Most likely, they evolved in symbiosis with some form of energy being.
I speak of them in the past tense, but really, they are still around at this point. They're just part of the larger collective. You see, for a long time, they were rather lonely. They didn't even know if other minds existed in the universe. They'd look up to the stars and wonder, longing to meet someone else. When they finally did (sort of), they instantly regretted it.
A Makemakean expedition was sent out to conquer the Sagittarius dwarf. Something went wrong, though, and the whole expedition died. The ship made it to its destination, only to crash-land on the planet. The ship was carrying one of the (Greater) Shapers, the same technology which created the Perverters. The Shaper was heavily damaged, and its programming was corrupted. It tried to fulfill its original function, but without direction from its creators, as a weak A.I., even if it wasn't already damaged, it couldn't do much that was useful. So it stuck with conquering the population, turning them into slaves to do with as its dead masters saw fit, and only using them itself so much as it needed to in order to fulfill its mission. The fespa quickly had their bodies stolen from them, and could only watch in horror as they were used to travel to the stars and conquer other civilisations. The first to go were the natives of the Pegasid Jovian Cassandra Bb, orbiting the neighboring star. More and more were conquered, until finally the entire galaxy was under the Shaper's control. At that point, it put them in standby mode and awaited further instructions.
So they're quite glad to be freed from several millions of years of servitude, and are quite happy to help Callie out with whatever she needs. There's not much they can do, though, given the nature of their previous enslavement. Callie has singlehandedly won the war, but she has no way to communicate that to the other side, as every attempt she makes is assumed to be some sort of trick. She wants to protect the fespa, as she knows that they're innocent, but the SU is determined to wipe them out. So this leaves about a dozen individuals (Callie, the fespa, and a few POWs) fighting an utterly pointless war for survival which they can't stop, and in which neither side is really in the wrong.
I'm not entirely sure how to send it. I don't want to put it up publicly on a site without protection and I can't send files through PM. Maybe it would be a good idea to have a separate, private group for story sharing? That way it's not public, but we can still take a look at each others' work. In any case, I'd like to finish a few more chapters before putting it up, because the fifth chapter is the point where the story really shifts. Could still post it before that's done, though, since it'd take a year at my current rate to finish. |
If you like, I could message you with my email address. Either way. In any case, let me know when you're ready.
That would actually be pretty clever, but difficult to manage. Why would it have to take a while, though? Can he only change one doorknob once per Tuesday? |
I was figuring that if something like that was needed, stealth would be required, limiting it to certain times of day. Not necessarily, though, I guess.
Okay, I definitely want to hear about that. |
To clarify, this was Door Man, from the Riverview thing, not the doorknob guy, who wasn't really that developed, though he was probably an inspiration. I thought I hinted at this in the story itself, but I guess I chickened out on being that blatant in having a heroic character commit genocide (it'll probably be stated outright eventually, as I plan on having him hook up with Incompetent Girl, and I'm sure she'd find that sexy. Then again, trying to date him might get him killed if she's the one doing it.).
Door Man's main powers other than summoning doors are talking to sea spiders and sea scorpions during certain phases of the moon, and transmuting boron into ununoctium. He wound up on an alternate Earth inhabited by sapient sea spider and sea scorpions. The planet had so many moons that he had no problem communicating with the natives, allowing him to broker peace between them. But then the planet was attacked by a giant fleet of boron-nitrogen-based aliens, and he was forced to kill them all by converting all the boron in their bodies into ununoctium. He probably caused massive amounts of environmental damage in the process, as the planet's oceans likely ended up littered with radioactive shipwrecks. Not really his best moment.
2. The MacGuffin Keeper. |
Probably the best approach. She could have data on the locations of the Bimini Rift weapons installations.
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So they're quite glad to be freed from several millions of years of servitude, and are quite happy to help Callie out with whatever she needs. There's not much they can do, though, given the nature of their previous enslavement. Callie has singlehandedly won the war, but she has no way to communicate that to the other side, as every attempt she makes is assumed to be some sort of trick. She wants to protect the fespa, as she knows that they're innocent, but the SU is determined to wipe them out. So this leaves about a dozen individuals (Callie, the fespa, and a few POWs) fighting an utterly pointless war for survival which they can't stop, and in which neither side is really in the wrong. |
From there, they would probably have to flee to another galaxy. If all the ones in the Local Group are taken, then is there a way to open it up to one outside the Local Group, like NGC-55 or 300 or one in the Sculptor Group? Then they seal the gate up after themselves.
If they could, then they might be able to change their base forms to something that doesn't look much like the species the SU fought against. That way, on the off chance that the SU comes over, they can pretend to be their own galactic union and politely turn down any chance of merging with the SU. If they colonize most of the galaxy and don't leave much left over, it's likely that the SU will just set up diplomatic relationships and then leave except for some ambassadors.
This is mostly just speculating on what I would do if I were in that situation. There are probably some parts of the universe that I don't know about that would affect how that turns out.
If you like, I could message you with my email address. Either way. In any case, let me know when you're ready. |
Will do.
But then the planet was attacked by a giant fleet of boron-nitrogen-based aliens, and he was forced to kill them all by converting all the boron in their bodies into ununoctium. He probably caused massive amounts of environmental damage in the process, as the planet's oceans likely ended up littered with radioactive shipwrecks. Not really his best moment. |
Why would that cause radioactive litter, though? If the ships were in a stable orbit - which is probably more than sufficient to kill everyone by bombing the surface and uses less energy than maintaining an unstable orbit - then they wouldn't have crashed. Maybe some small fighter ships would crash, but those would probably be fairly localized issues.
Probably the best approach. She could have data on the locations of the Bimini Rift weapons installations. |
That makes sense.
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[tactical analysis of the situation described in the last post] |
Okay, thinking about it in more detail, I realise I misremembered things. The issue isn't the fespa developing intergalactic travel. That would take long enough that it could be adequately prepared for. The issue is pretty much entirely the matter of evacuating colonies, which were fairly developed when the fespa attacked, while there's a galaxy-wide war going on.
As such, the Union is willing to pull out if necessary. They'd rather eliminate the threat, but if that proves too difficult, the plan is just to remotely pull off a more thorough version of what the ancient Sagittarians did, and destroy the Void Door by dropping it into the galaxy's central black hole. The fespa just have to hold out until things reach this point. They might employ a plan such as the one you described in the meantime, except things keep happening which demand their attention.
Also, there's another thing keeping them from leaving. Callie would really like to get her life back. Why is that relevant? Well, perhaps predictably for my writing, the fespa have developed a romantic infatuation with her. Callie's no stranger to the idea of unusual relationships, but she is reluctant to indulge them on the account of the rather messed-up circumstances. Nonetheless, she probably couldn't persuade them to flee the galaxy group if she tried.
What eventually happens, to make a very long story which I should probably discuss in more detail short, is that the Void Door is destroyed, and temporary peace is established. Another Void Door appears, though, as the Descendants were pretty thorough in their setup. The fespa leave it disabled, but it's only a matter of time before the Union starts to suspect something, and in the meantime, they're already getting ready for a more permanent way to defeat the fespa. So the fespa travel to the galaxy WLM to recruit some potentially sympathetic individuals to their cause (it's yet another long story, in this case based on yet another aborted story concept) in order to enact a convoluted scheme involving the Pulse Stone and a lot of behind-the-scenes manipulation.
I should really say more about something, but it's getting late and I'm tired.
Why would that cause radioactive litter, though? If the ships were in a stable orbit - which is probably more than sufficient to kill everyone by bombing the surface and uses less energy than maintaining an unstable orbit - then they wouldn't have crashed. Maybe some small fighter ships would crash, but those would probably be fairly localized issues. |
To be fair, they weren't trying to kill everyone on the planet; they were attacking the planet itself. But the point stands. Honestly, I was just going off what I pictured in my head, which was the ships hovering in the troposphere for some unimaginable reason.
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As such, the Union is willing to pull out if necessary. They'd rather eliminate the threat, but if that proves too difficult, the plan is just to remotely pull off a more thorough version of what the ancient Sagittarians did, and destroy the Void Door by dropping it into the galaxy's central black hole. The fespa just have to hold out until things reach this point. They might employ a plan such as the one you described in the meantime, except things keep happening which demand their attention. |
That makes sense.
Also, there's another thing keeping them from leaving. Callie would really like to get her life back. Why is that relevant? Well, perhaps predictably for my writing, the fespa have developed a romantic infatuation with her. Callie's no stranger to the idea of unusual relationships, but she is reluctant to indulge them on the account of the rather messed-up circumstances. Nonetheless, she probably couldn't persuade them to flee the galaxy group if she tried.
|
I'm kind of baffled here. I mean, you're talking about a hive mind. Romantic attachment is probably more a biological thing, based on the fact that not all people have romantic urges, and partly societal conditioning because not all cultures on this planet have romance. How would that even work with a hive mind that has probably quadrillions of different individuals and biologies, and is its own society? And if it did assimilate creatures that do have romance, then why would it even keep that? It's a hive mind. If it wants to make more of itself, then it screws itself. Why would it need to get attached to a partner in order to ensure that the DNA keeps flowing?
And if it were capable, why would it even fall for her? She's a single mind that is likely in the YA range. The hive mind is a consciousness that stretches across an entire galaxy and is probably millions of years old at the least. If it can use even half its brains at the same time, then it is capable of thought that is exponentially faster than any single brain, no matter how advanced. I would say that's like falling in love with a toddler, but that would not express the sheer magnitude of the gap between them. That would be like falling in love with someone who takes a literal quadrillion seconds to have a single thought. How can a relationship like that be at all appealing?
I could see something like that trying to fulfill all her needs in some way (like offering to assign a romance partner to her so she won't get lonely), but that is probably the extent I could picture it going. I'm sure it would understand the concept of romance, because you said it was a masters of deception, so it would have to understand the concept. But why would it even adopt that ability? The original fespa would have no need for it, because they evolved with a hive mind. Assuming that it picked up romantic attachments from one of the species they assimilated, then that implies that the entire hive mind is altered by adopting in a new species. But that also makes no sense, because of the sheer number of species that were brought into the fespa. If the hive mind picks up new traits from some species, then that means one of two things: first, that the mind gets torn apart by feeling so many conflicting urges, because not all species would be at all the same. That obviously doesn't happen. Second, that it has to pick and choose which traits it has. In that case, why would it choose to take on the need for romantic attachment? It's a single mind. Before the whole enslavement thing, it would have had no possible neighbors. During, it was enslaved to a device and forced to become conquerors, so no need for it there. (As a side note, if they're a perfect hive mind with no deviances, then how did their original consciousness function separately while under the control of the device?) Afterwards, there's only Callie and whoever else they picked up. That means that they had to develop it specifically for her, and why would it choose to be romantically interested in her if it had no interest before that? Especially if it doesn't know that it'll be reciprocated, since it can probably understand the concept of heartbreak.
This is really nagging at me because it combines two of my pet peeves. I can understand the Europans to a degree, since they're similar to us and probably have reproductive urges to bond together to protect the offspring, from which societal conditioning can spring. (If not, then I don't understand that at all.) But this is not like that. Why are you putting in something that incomprehensibly alien if it's just going to behave exactly like a human? I have humanoids that are less human than that.
Also, I don't quite get why that's relevant. Are you saying that they're refusing to leave, even if it results in her death, just because she wants to get back a life that was probably gone the moment she got left behind? That sounds like a terrible lover.
To be fair, they weren't trying to kill everyone on the planet; they were attacking the planet itself. But the point stands. Honestly, I was just going off what I pictured in my head, which was the ships hovering in the troposphere for some unimaginable reason. |
In that case, wouldn't they want to be further from the planet in order to not get hit by flying chunks of planet when they destroy it?
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First, a character/setting idea.
Problem is, one person (not sure of gender at this point) who is younger than the 'ready' age loses their thorn somehow and slowly starts to die. Since they were raised with non-magical people, the relatives have no idea what is happening. Another magician comes along and explains everything, and is even nice enough to plug the magic for the young protagonist. Unfortunately, that person is part of a faction that is considered dark or even evil by the majority of people and they give the protagonist abilities that are associated with that side.
The "good guys" tend to have a black or white view of the protagonist. Either they're to be pitied because they were forced to get those powers or feared and hated because of them. Opinions tend to head toward the latter, especially when the protagonist gets really good at the specialized abilities.
I'm thinking that the overall plot might be a problem on the "good guys'" side, not necessarily something happening from the "evil" side. While there might be some vaguely justified reasons for thinking that particular faction is evil, I don't want it to be that everyone from that side is bad - maybe not even anyone.
Second, a couple ideas for a different world.
Further subversion: any sort of sacrifice would have worked, as long as the person was giving up something that they assigned a very high value to. Virginity has no actual power in this universe, because it just describes someone who hasn't done a particular thing - though that doesn't prevent people from thinking it does. The big bad just wanted to have the hero feel responsible for what happened.
Anyway, the hero breaks out, as heroes do, and managed to rescue his girlfriend on the way out. However, because she hasn't been released from the spell, she's basically catatonic - except for another problem. He manages to find the rebellion against the big bad and join it. That's about all I have, except for one other thing.
Basically, it's an idea on how prophecies work. In this universe, they are fairly straightforward. For example, "a child will be born who will overthrow the tyrant" as opposed to "the sun will rise and slay the snake of kings". Essentially, they are pillars of truth. They exist to convey a certain amount of information, but scholars have figured out a way to get more.
In this universe, it is impossible to falsify prophecies, because they are fundamental truths about the world's future. Any attempt to write them wrong or even just paraphrase them will be automatically corrected. This applies if you translate it to another language: if you translate it incorrectly, the wording will change to reflect the true meaning.
So someone, while translating it to another language, noticed a few interesting details. In the main language, it was written as 'boy'. That someone translated it to another language with separate terms for boys and male-assigned intersex. The prophecy was written with the word 'boy', but it corrected to 'intersex', and the person who fulfilled the prophecy turned out to be intersex. Other things of the sort had been happening, but that was the most obvious.
That meant that the scholars figured out a way to exploit the translation correction. They created an artificial language where each word was absurdly precise. For instance, it is impossible to say something with as little meaning as "a child will be born". In order to say it in the prophecy language, it must specify the gender of the child (including a few non-binary options), where and when the child is born, what kind of family they are born to, whether they are given away or exposed shortly after birth, whether or not the child is currently in the room and roughly how far and in what direction they are from the writer, and so on.
The only downside is that while someone can write down the prophecy in that language just by knowing one form of each of the words involved, the expanded words have so many different forms that nobody is fluent in it. Every word must be checked from a large tome of translations in order to get the full meaning of it. That means that it takes a long time to get all information from a prophecy, even from dedicated prophecy scholars. Still, it does provide invaluable information for people who want to use it in some way.
There are a few other ideas that are not solid at the moment. For example, the tyrant adopted the person who was supposed to overthrow her so that the whole thing could be done without death, and the girlfriend was magically bugged between getting the spell and the hero escaping with her. Maybe the two of them were captured when they tried to pull off an assassination attempt. Still, that's the gist of it.
What I really want to do with this one is to create something that resembles all the 'chosen one defeats evil tyrant' stories but really isn't one, partly by making the tyrant/big bad something out of the Evil Overlord list (both the original and all the spinoffs on TVTropes). Possibly a reconstruction of the genre.
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I am really sorry for my delays. Honestly, while at first I just wasn't interested in the discussion, what kept me away, in addition to my illness, was a general sense of panic at the prospect of reading your reply. The sense of dread stresses me out far more than actually reading criticism ever could. Your criticism is helpful, but I'm always panicking that I'll say something mind-bogglingly stupid, pretty much in any social situation.
I understand if you don't want to continue this conversation, but if you do, I'll be back in a day or so when I'm not booked solid with school.
I'm kind of baffled here. I mean, you're talking about a hive mind. Romantic attachment is probably more a biological thing, based on the fact that not all people have romantic urges, and partly societal conditioning because not all cultures on this planet have romance. |
More cultural than biological, really. I could talk practically nonstop about my opinions on this. I'd personally argue that "romance" is, at most, an arbitrary catchall referring to a spectrum of different things ranging from friendship to sex or other intimate physicality. Actually, to be honest, I would generally argue that friendship and romance are essentially the same thing, and our perception of it is literally the only difference, but at the moment, the former definition sounds more plausible.
I mean, seriously, I'd be curious to hear if you can think of any meaningful difference between the two that doesn't have some kind of glaring exception. Sex? Not all ace people are aromantic, and they don't necessarily have sex when they do date. Also, this would qualify "friends with benefits" as proper romance, and they're generally regarded as starkly separate. Exclusivity? Polyamoury makes that rather dubious, at best. Non-sexual intimate physicality? Setting aside possible disagreements about the definition of "non-sexual", the only thing I can think of that might be considered exclusive to romance is snogging, and that seems like an absurdly minuscule thing to base a distinction on.
You seem to be arguing for a relativistic approach to the matter, and I'll admit that that makes sense. But as much as I hated the class, my ethics class from a couple of semesters ago did succeed in drilling objectivist morality (no, not the Ayn Rand kind) into my head, and that tends to colour my thinking with regard to my worldview in general.
In short, what we seem to have here is a difference in terminology. When I talk about romance, I usually am thinking of the physical side of things, it's true, but not necessarily. I tend to focus on the aspects that are more along the lines of, like, a really hardcore friendship.
Also, keep in mind that there are "former" humans influencing them, as well. Setting aside the fact that there are humans who have grown comfortable with their place in the collective, including at least one who has serious identity issues and would prefer to deny their (probably her; let's be honest, this is me writing this) own individuality entirely, the fespa have never really truly had the chance to interact with other people, but they have seen what it's like through the memories of others, including humans, and are strongly intrigued by notions of deep personal intimacy and commitment. Then there's the fact that they have a (perhaps at least mildly unhealthy, as I alluded to in my previous post) hero worship thing going on with Callie, and it's not too hard to see why such an attachment would form.
How would that even work with a hive mind that has probably quadrillions of different individuals and biologies, and is its own society? |
Not necessarily quadrillions of individuals. While I've toyed with the notion that individual ur-fespa might be (have been?) individually sentient, they aren't necessarily. In any case, most newly-created "drones" aren't, no matter the base species. This is essentially one individual with a ton of bodies. It's most accurately described as a singular energy being that was introduced to the universe as we understand it when, in place of brains, a particular lifeform evolved a neural system connected to it.
While this whole thing was inspired by the notion of hive intelligence, it diverged greatly from that original concept over time. I wouldn't mind exploring a purer take on the concept eventually, but this isn't that take.
Also, I don't quite get why that's relevant. Are you saying that they're refusing to leave, even if it results in her death, just because she wants to get back a life that was probably gone the moment she got left behind? That sounds like a terrible lover.[/spoiler]A fair point. Might be an interesting plot, were it not for the fact that it's purely hypothetical for the other reasons discussed. Although I think she'd be reluctant to leave, herself, so it's not entirely irrelevant, just misguided. I'm honestly not even that interested in discussing any of this right now, as I'm fairly focused on other projects, but I wanted to clear up any confusion. [QUOTE=hugbug993]In that case, wouldn't they want to be further from the planet in order to not get hit by flying chunks of planet when they destroy it? |
Well, yes. They may not have been terribly bright. Alternatively, I came up with this as a fairly minor background plot and didn't put much thought into it.
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More cultural than biological, really. I could talk practically nonstop about my opinions on this. I'd personally argue that "romance" is, at most, an arbitrary catchall referring to a spectrum of different things ranging from friendship to sex or other intimate physicality. Actually, to be honest, I would generally argue that friendship and romance are essentially the same thing, and our perception of it is literally the only difference, but at the moment, the former definition sounds more plausible. I mean, seriously, I'd be curious to hear if you can think of any meaningful difference between the two that doesn't have some kind of glaring exception. |
Honestly, the definition that makes the most sense is "what people decide romance is". Still, if I were to try and make a definition of romance, it would be like this:
People make an agreement that they will support each other and love each other (love being respect, trust, and intimacy) for as long as they can. Romance is what these people do to demonstrate that they are upholding their agreement. Whichever actions they take to do so - exclusivity, taking each other out on dates, taking care of the finances - are based on their cultural values and on what they personally agree on. If they don't demonstrate it, then the romance is dead.
Friendship, on the other hand, is not part of an agreement. It's people who like each other and hang out, but there are no obligations to it.
In any event, I think that any romance has to be reciprocated in order to count.
Now, here's a question: if romance is essentially the same as a friendship, then why would they care about having a romance with her if they're already friends with her?
Also, keep in mind that there are "former" humans influencing them, as well. Setting aside the fact that there are humans who have grown comfortable with their place in the collective, including at least one who has serious identity issues and would prefer to deny their (probably her; let's be honest, this is me writing this) own individuality entirely, the fespa have never really truly had the chance to interact with other people, but they have seen what it's like through the memories of others, including humans, and are strongly intrigued by notions of deep personal intimacy and commitment. Then there's the fact that they have a (perhaps at least mildly unhealthy, as I alluded to in my previous post) hero worship thing going on with Callie, and it's not too hard to see why such an attachment would form. |
Then wouldn't they see the other parts of romance? What happens when it's unrequited, what happens when they hurt you, the heartbreak when they die: those are all parts of it. And, as I said earlier, they would have to pick and choose which parts they absorb. So why would they choose to go into a romance when they have no indication that Callie would feel the same way? Unless the fespa was deliberately trying to become heartbroken. That makes me think of something like this happening:
Fespa: Oh, Callie, the depths of my love for you are untold. All my quadrillion hearts are filled with it. And yet, you deny me. Oh, the anguish.
Callie: Then knock it off.
Fespa: Why? The pain is exquisite! This is the heartbreak of centuries! Our unrequited love will drown out Romeo and Juliet, and we shall be immortalized in all the poems and lovesongs for the rest of time!
Callie: ...You're creepy.
Also, I'm confused about this. You said that the hive mind is perfect: one mind, no dissent, no individuals contained. Wouldn't the human minds be pretty much gone and not settling into the collective?
Not necessarily quadrillions of individuals. While I've toyed with the notion that individual ur-fespa might be (have been?) individually sentient, they aren't necessarily. In any case, most newly-created "drones" aren't, no matter the base species. This is essentially one individual with a ton of bodies. It's most accurately described as a singular energy being that was introduced to the universe as we understand it when, in place of brains, a particular lifeform evolved a neural system connected to it. |
I was referring to their bodies, not their minds. I mean, you can't get fifty humans together without finding someone who has a different sexual orientation or romantic orientation. When you're dealing with quadrillions - which is probably a low estimate for how many individuals there would be in a single galaxy given that the civilization spans the entire thing - you're bound to get a lot of conflicting desires. And that's assuming that everyone is the same species. Putting twenty species into the mix would make it even more confusing.
So, if romance was partly biologically driven, evolving alongside the sex drive as something that would ensure the survival of the species, then it wouldn't make sense for them to have the need for romance because not all species would have it. In fact, not all the species absorbed would even have social drives. Not all the species on this planet have them. (Which ties back to my point that they would have to pick and choose what they have, because dealing with that many bodies means a lot of conflicting desires, but they would still need to work closely with the body in order to use it properly.)
A fair point. Might be an interesting plot, were it not for the fact that it's purely hypothetical for the other reasons discussed. Although I think she'd be reluctant to leave, herself, so it's not entirely irrelevant, just misguided. |
I didn't mean that the fespa were irrelevant. I was confused about why you were mentioning the "romance" while explaining why they didn't want to leave, because that would have made their refusal to leave self-defeating.
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I'm pretty sure there was at least some amount of some kind of failure in communication going on there, doubtless alongside some genuine issues, but I don't have the energy or desire at the moment to read it all and decipher it. (It's worth noting that I had some concerns myself, which was part of why I wanted to discuss it.) If we ever come back to that discussion, I'll see what you had to say, but right now, I'm so apathetic my stomach hurts. Oh, wait. That's actually me still being sick. Getting really tired of this stupid illness. Still apathetic, though.
Basically, a world exists where a few select people are magical. However, they have immense magical abilities from birth. In order to prevent toddlers from blowing up cities when they have tantrums, their magic is sealed away with a 'thorn', which has to be removed in order for them to express their magic. The problem with that is as the name suggests - it leaves a leak behind that must be plugged. If it isn't, then they will slowly die, same as if they were bleeding out. The plugs also can add special abilities depending on who gives them. It's also possible to get more than one, but that causes some problems with magical use. Anyway, once they are deemed ready, they are taken into the masquerade and they study the theoretical parts of magic for a while before their thorn is removed. |
Please tell me these "thorns" are actually really difficult to remove? Otherwise, I'm picturing massive amounts of metaphysical body horror.
Problem is, one person (not sure of gender at this point) who is younger than the 'ready' age loses their thorn somehow and slowly starts to die. |
Really hoping that's not a "no".
I'm thinking that the overall plot might be a problem on the "good guys'" side, not necessarily something happening from the "evil" side. While there might be some vaguely justified reasons for thinking that particular faction is evil, I don't want it to be that everyone from that side is bad - maybe not even anyone. |
I'm intrigued. I always love it when the villains have a stereotypical "good guy" aesthetic, and like it even more if they have genuine misguidedness to go along with it.
That meant that the scholars figured out a way to exploit the translation correction. They created an artificial language where each word was absurdly precise. For instance, it is impossible to say something with as little meaning as "a child will be born". In order to say it in the prophecy language, it must specify the gender of the child (including a few non-binary options), where and when the child is born, what kind of family they are born to, whether they are given away or exposed shortly after birth, whether or not the child is currently in the room and roughly how far and in what direction they are from the writer, and so on. The only downside is that while someone can write down the prophecy in that language just by knowing one form of each of the words involved, the expanded words have so many different forms that nobody is fluent in it. Every word must be checked from a large tome of translations in order to get the full meaning of it. That means that it takes a long time to get all information from a prophecy, even from dedicated prophecy scholars. Still, it does provide invaluable information for people who want to use it in some way. |
The problem I'm seeing with that is, if prophecies can't be faked because they'll self-correct, doesn't that essentially imply that they could be used as a fount of endless knowledge, including as a perfect translation tool?
What I really want to do with this one is to create something that resembles all the 'chosen one defeats evil tyrant' stories but really isn't one, partly by making the tyrant/big bad something out of the Evil Overlord list (both the original and all the spinoffs on TVTropes). Possibly a reconstruction of the genre. |
Actually, that last one reminds me of an idea I had last night for a character. Could be fun, except I'm not that interested in putting it into its own plot, and I'm not seeing a way to neatly fit it into any of my currently ongoing plots, although I could see it working for the superhero thing.
Basically, for reasons that aren't really all that relevant (maybe something to do with Ma'at or something?), someone (I was thinking an older child, perhaps a girl due to the Ma'at idea, but not necessarily) is born with a supernatural condition where they are incapable of conceptualising untruth. If you try to tell them something which isn't true, they either hear an accurate version, or if the statement wasn't close enough to the accurate version, they simply can't make sense of what you're trying to say. If the statement is subjective, they understand it fine.
One imagines that with the proper techniques. someone else could exploit this to become practically omniscient. On the other hand, it seems to me that with the right restrictions and combination of circumstances, in a contemporary setting, the nature of this condition might not necessarily be obvious to most people.
Then again, I'm worried that this could easily turn into a soapbox. It'd annoy me if someone else did it. I don't want to do it, either.
Anyway, if you don't mind, my current writing project has become a mess.
Okay, so as I mentioned, the next short is about seraphim. Specifically, the remains of a seraph inexplicably buried at Tiwanaku. The upcoming trilogy, on the other hand, is about Atlantis. Because of this, and the fact that some specific Atlantis theorists connect Tiwanaku to the Atlantis story, there's a scene where some Atlantean ruins are stumbled upon. For the moment, that's a side note, but it'll become relevant in a bit.
Anyway, Alaric's motivation in most of his projects is finding a way to become immortal. This isn't because he's afraid of death or anything, but because he wants time to become more powerful in life. So I needed a way to tie immortality into Atlantis. Honestly, it's hard to give any of my villains particularly strong reasons to find Atlantis. They're all fabulously wealthy, and in Alaric's case, Atlantis doesn't have much to do with immortality. But among some fringe types, it's popular to conflate every single mythical mention of lands to the west with Atlantis. So I figured, why the heck not? So Atlantis is also the island of the Hesperides, despite how little sense that might make.
In order to make that fit into the plot I wanted to tell, I had to make up a bunch of crap about Tiberium physics and stuff. So the story is filled to the brim with a bunch of stupid garbage as it is. But I don't have much common sense, apparently, so for reasons I can't fully remember, I decided to take an already stupid idea to its logical conclusion and made Atlantis Tartarus, as well. This seems to imply that the Pleistocene Athenians (yeah, I've decided not to bring in the issues with the Egyptian calendar, in order to promote maximum big-dumb-objectness, despite the fact that the Atlantis hypothesis I'm going with isn't generally regarded as compatible with a face-value interpretation of Plato's provided timeframe) were actually the Titans, and possibly, though not necessarily, that the Atlanteans were the Olympians. This, by the way, is why I was, and am still, considering making the Titans Neanderthals, because I'm basically throwing everything into a blender with this story arc already.
Anyway, I don't know much about the Titanomachy, so this is such a bad idea, but at this point, I feel committed, because I really want to make the third story in the trilogy a subtle send-up of Atlantis theories, making it be about the ancient Athenian society that Plato was actually writing about, and without the Titans, Pleistocene Greece doesn't seem like an interesting enough hook for a full-length story. I guess it could work. I mean, Lucas and Spielberg went ahead with a weak plot device in the third Indy movie because they had a story with a strong character element. I do have some pretty important character stuff going on in that one. And I am trying at this point to avoid overloading the story arc with any more half-baked nonsense. But if I can salvage the idea, I wouldn't mind. If nothing else, it would give me an excuse to try making Hecatonchires statues, although I'm pretty sure that that would actually be an immensely pointless waste of time.
For reference's sake, I should probably explain what I had in mind for the Titans. They're not completely off-the-wall. The Tiwanaku short is sort of my way of following up on some plot threads from the first story. Iblis mentioned that his deity was an enormously powerful source of energy he called "the sacred light". The idea I had in mind was that seraphim, in this universe, are essentially lifeforms whose biochemistry is based on that light. (I'm not sure what exactly the light actually is, as a side note. My original thought had been that it was a piece of technology devised by the ancient djinn, but it could just be some naturally-occurring phenomenon, or even alive.) Alaric's motivation in sending Dr. Tierney's division to check out the tomb is in the hopes of using it to become immortal like Iblis did, and, of course, [highly obvious spoiler alert] seraphim can't die, Lovecraft is quoted verbatim, and they all die horribly. Alaric checks another method off his "ways to become immortal" list.
The Titans, then, are at least seemingly humans who somehow overcame the susceptibility to whatever effect it is in the stuff that kills carbon-based life. This means that they are all effectively totally immortal, and most likely still around. Ironically, Alaric isn't actually the villain in this particular story, although he is, in the preceding one.
Thoughts?
I'll get to those excerpts you posted in the other group soon. I have less time now that I'm back in school, but I'll put it on my list of things to do. You want detailed feedback via a word doc, or just general thoughts?
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Please tell me these "thorns" are actually really difficult to remove? Otherwise, I'm picturing massive amounts of metaphysical body horror. |
They're magical in nature and can only be removed via magic. I suppose there could be some link with physical body parts - like if someone gets their appendix removed, that could do something to the thorn - but most of the time it has to be done deliberately. That and most people wouldn't want to remove it before people are ready, because that's extremely dangerous. Like I said, toddlers blowing up cities when they have tantrums.
I'm intrigued. I always love it when the villains have a stereotypical "good guy" aesthetic, and like it even more if they have genuine misguidedness to go along with it. |
Yeah. I always find Good vs. Good to be a much more interesting fight than Good vs. Evil. For that matter, Good vs. Grey, and I wish there were more stories like that where the Grey was the side it was told from.
Still not quite sure where to go with this story, but I'm thinking something along the lines of the "good guys" being incredibly intolerant of something like necromancy. Necromancy wouldn't necessarily be bad, because it's just as easy to do horrible things with the other magic arts (I mean, do you know how much damage you could do to someone just with healing powers?), but people don't seem to realize it. So maybe the necromancers have to fight against an insane healer who's trying to take over the world. Or something along those lines. Still not sure.
The problem I'm seeing with that is, if prophecies can't be faked because they'll self-correct, doesn't that essentially imply that they could be used as a fount of endless knowledge, including as a perfect translation tool? |
That could be the case, if it weren't for the fact that prophecies are not very common and they're very limited. They also tend to simplify translations into the most basic information that people need to know, while still being accurate. For example, this might be a prophecy:
"A baby will be born who will defeat the tyrannous overlord."
And that would be it, because that's the main idea of the prophecy. The implication here is that the prophecy was sent from wherever (haven't figured that part out yet) in order to give the people hope. That's what they need to know so that they won't give up. It refuses to change that message, even in translation, because it needs to send it out. The prophecy language that scholars developed is a way of hacking the prophecy to obtain more information, but it's limited to the prophecy message. Plus, the only reason it works is because the only possible way to translate it into that language is by forcing it into complex translations. That language has no word for "baby". It has a word for "cis-female person who is approximately two kilometers northwest of the person writing this message". If that's what the prophecy means, then it has to use that word instead of a generic baby. It doesn't have a word for "will be", but words for "will happen five years after this message is written". It will always simplify itself to fit its goal, but it will not go to a more complex translation if a simpler one conveys all the necessary information without being inaccurate.
All that being said, it is technically possible that they could use it to gain even more information. However, it would be very complicated to do so. The prophecy picks one translation - the simplest version it can be without being inaccurate - and then sticks with it, so there will only be one translation possible per language unless something changes. They would have to develop one unique language for each thing they want to find out from the prophecy. Suppose they have a prophecy and know when the baby will be born and that the tyrant will be defeated 25 years later. They then want to use the prophecy to find out how good their harvest will be for the next 50 years. They will need to create at least 25 unique languages, one for each year. If they do that, then they can translate it to "A baby [will be, one year before the crop fails in this country] born who [will one year before a good harvest in this country] defeat the tyrant." and so on for the rest of the 50 years. Oh, and if they want to find out how the crop is doing in another country, they need 25 more languages. Of course, they could also create a language that could translate it into "A baby [will be, one year before crops fail before mediocre harvest before excellent harvest before locusts destroy everything etc]", but there's a problem with doing all of that.
To count as a language the prophecy can translate into, it has to be a separate language with a complete syntax and at least one person who speaks nothing but that language. If it's merely a set of words, then it will count as words added onto the speaker's existing language. If it's too close to an existing language, then it will translate into the existing language instead because it's simpler. If there isn't a person who can speak only that language, then the prophecy (or whatever's in charge of it) will decide that there's no need to make an accurate translation because they don't need to in order to tell it to everyone.
The biggest problem is that in order to force the prophecy to give up that much information, they pretty much make the language unspeakable. I mean, if the only language you speak bases its future tenses on how the crops will do next year (or for a string of 25 years), then how do you talk about the future at all? And if you don't, then it's technically not part of the language. You could create a shorthand like "the year before the crops are good", but when you accept that as an acceptable term for the future, then that becomes a general idiom for the future, which also becomes the simplest accurate way to say it, so that is the only thing the prophecy will translate into.
So basically, the only people who would be allowed to speak any prophecy language would have to be extremely anal about language and utterly hate idioms and metaphors.
Also, the corrections stop when the prophecy has been fulfilled.
There are still a lot of handy things they can do with the prophecy, though. They can use it to track the general direction of anyone involved in the prophecy, as well as learn when exactly momentous occasions are going to happen. If there were a prophecy that a tidal wave was going to destroy a particular city, then they could actually use the prophecy to create a countdown to it happening.
As for being a translation tool, that wouldn't work very well. Only the prophecies will have corrected translations. You wouldn't be able to, for instance, perfectly translate a poem into another language by declaring it a prophecy. You might be able to look at translated prophecies in order to find a good translation, but that's not much better than looking the language up in another format.
Plus, the person doing the translation needs to have a working knowledge of the language in question. Sure, the prophecy will correct itself if the translator makes a mistake that inaccurately portrays what's going to happen - like saying 'boy' instead of 'male-assigned intersex' if there is no generic word for 'baby' or 'child' - but it will not work if someone tries to translate it into a language that they do not know.
One imagines that with the proper techniques. someone else could exploit this to become practically omniscient. On the other hand, it seems to me that with the right restrictions and combination of circumstances, in a contemporary setting, the nature of this condition might not necessarily be obvious to most people. Then again, I'm worried that this could easily turn into a soapbox. It'd annoy me if someone else did it. I don't want to do it, either. |
Actually, there are a lot of people who would think of exploiting that. The rationalist community, for example. But yeah, it could easily turn into a soapbox. Again, the rationalist community. Some of their works do come off as preachy.
Thoughts? |
Admittedly, I haven't been keeping up with the Scumthorpe thread very much, so I had no clue who Alaric was until I looked it up. I'm probably missing a few things, but these are the main points I'm getting just from what you wrote here.
Atlantis:
- Located somewhere near Bolivia
- Home of the evening/sunshine nymphs
- Also is Tartarus
- Titans are locked up there
- Also home of the seraphim
Titans:
- Are Neanderthals
- Are also 40,000+ year old Athenians
- Also immortal
Seraphim:
- Beings that exist on special light that kills carbon-based beings
- They melt faces off (or something like that)
Plot:
- Main characters find Atlantis in order to become immortal
- They discover the Atlanteans, who are also Titans
- Some of them discover the seraphim
- Their faces get melted
- The end.
The biggest question I have is how the Titans and Atlantis got all the way to the other side of South America from the Mediterranean, but I'll assume they have a flying city and move on. I'm also going to assume that none of the information above can be deleted.
One thing at a time. Let's start with the Hesperides. According to myth, they lived in the Atlas mountain range. However, I was looking up the Greek word for mountain, and I found something interesting. It is time for The Joy of Screwing with the Greek Language!
The Greek word for mountain is όρος, transliterated as 'oros' and used in the genitive form for mountains such as Oros Olympos. What I found, however, is that όρος has another translation. It's a formal word that means boundaries, restrictions, legal articles, clauses, and all that fun stuff. What this means is that you could translate Oros Atlas as meaning Mount Atlas, but you could also translate it as Atlas Boundary. The biggest problem is the noun declensions, but it could be handwaved with misspellings, since the genitives of the two different meanings are similar.
Now, as I said a while back, Atlas means suffering. Atlantis can also translate to Isle of Suffering (or Isle of Hubris, since Atlas was associated with it). Technically speaking, what all this means that someone could mistake a term that means "legally-mandated suffering" or "hubris restriction" with "Atlas Mountains", assuming there was a misspelling or the language evolved enough.
While we're on the subject of translations, 'Titan' has an uncertain etymology. It could be from tito, which was an Anatolian loanword meaning 'sun' or 'day', from the Greek tieno meaning 'retribution', or it could be from τιταίνω, or titaino, which means 'to stretch' or 'to expand', meaning that 'titan' means something expanding. If going with the translation of όρος that means a boundary, then it could be said to be the opposite of a titan.
Now, let's talk about Tartarus. It was a place where the wicked people - usually the ones who pissed off the gods - went after their deaths and faced punishment, usually for hubris, by suffering through trials. So, assuming misspellings or changes in language, you might be able to get away with saying that the Hesperides lived in Tartarus and that the place called Tartarus was also known as the Isle of Suffering/Hubris. It would be especially interesting if you put in people who were being endlessly tormented for their crimes.
That and there was at least one myth in which Atlas himself was connected with the golden apples that the Hesperides guarded: the eleventh labor of Hercules. Might be a connection there, since Atlas was a leader of a rebellion against the Olympians.
As for the Hesperides themselves, they were nymphs of the evening and golden sunlight, which would seem to indicate a strong connection with light, so they could be associated with the seraphim.
Now, for Plato's Atlantis, you're a little off. He wasn't talking about ancient Athens - quite the opposite (literally). In Timaeus, he describes Atlantis as the polar opposite of ancient Athens in order to talk about how perfect Athens was. In Critia, he describes how the gods carved up the island, and then mentions Atlantis going to war with Athens, at which point the gods intervene and drown it. For the tie in with Egypt, Plato's contemporaries teased him about copying Egypt's society when he talked about ancient Athens, so he tried to save face by claiming the story was Egyptian. That's what Proclus says, anyway - and his comment on the story being backed up by the Egyptians is ambiguous, since it only uses the word 'he'. It could be referring either to Crantor (who went to Egypt to research the story) or Plato, who was embarrassed about the reception to his story. So Egypt might not have had an Atlantis legend. There's no other evidence that they did, so the Egyptian calendar might not apply.
Anyway, given the events of the Titanomachy, you could loosely retell the story. Titans overthrow Uranus for imprisoning their siblings, but then re-imprison their siblings and become tyrants in turn. Because of that, the next generation - the one of the Olympian gods - frees the Hecatonchires and Cyclopes and then defeats the Titans, imprisoning them in Tartarus. Retelling it and tying it in with the story of Atlantis would be pretty simple: the Atlanteans defended Athens (or wherever) against another invader, but then grew restless and conquered Athens in turn. Someone - possibly rebellious Atlanteans - then helped free Athens from control and punish the intruders, and then the city flew off to
As for why the Atlanteans were able to survive the light, it would probably actually help to make them Neanderthals instead of baseline humans, since that would be a reason that they could adapt to it without letting baseline humans do it (unless the human did some gene therapy and managed to change their phenotype sufficiently for that to happen).
So I would say that all of that could potentially check out with some very loose interpretations of some things. Given that we're talking about events that are literally mythical, there's a lot of leeway for that.
I'll get to those excerpts you posted in the other group soon. I have less time now that I'm back in school, but I'll put it on my list of things to do. You want detailed feedback via a word doc, or just general thoughts? |
I would prefer detailed feedback, but it depends on what you're feeling up to. Or maybe just general feedback and then I can ask about some of the things you say.
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[explanation] |
Okay, see, my understanding was that if any old idiot wrote something down and called it a prophecy, or even if only oracles did it, they could just make some crap up and it would instantly be transmogrified into something actually accurate, so, assuming that was the case (I'm guessing it's not what you meant), you could write, say, "In precisely five minutes past the next ringing of a bell in this room, the author of this prophecy shall shout the name of the language in which 'boogallydoogalydoo' can be accurately translated as meaning 'Does this translation thing actually work?'."
Though, come to think of it, even if that is the case, it would probably just add a "not" to that sentence. Hadn't thought of that. Well-played. Nevermind.
[explanation]Actually, there are a lot of people who would think of exploiting that. The rationalist community, for example. But yeah, it could easily turn into a soapbox. Again, the rationalist community. Some of their works do come off as preachy. |
Admittedly, I haven't been keeping up with the Scumthorpe thread very much, so I had no clue who Alaric was until I looked it up. |
Ah. My apologies. I wasn't sure. Also, sorry about the massive spoiler from the first story, if you are planning to catch up.
I'm probably missing a few things, but these are the main points I'm getting just from what you wrote here. Atlantis: - Located somewhere near Bolivia - Home of the evening/sunshine nymphs - Also is Tartarus - Titans are locked up there - Also home of the seraphim |
Not quite.
Atlantis [definite]:
-Located in Argentina, had a colony in Bolivia that the Tiwanaku culture built atop [definite]
-Had a colony in the Caribbean (though MorcuCorp assumes it was in the kingdom proper) which was home to a mythographical mishmash of a place, taking the form of a grove of trees with magical life-extending fruit, which Alaric identifies as the literal garden of the Hesperides, because he is a little crazy [dependent on me keeping this plot thread, which is probable at this point, but not definite]
-Also is Tartarus [dependent on me keeping the Titanomachy plot thread]
-Titans (prehistoric Athenians) are locked up in the city's prison [ditto]
-Some of the sacred light is located in Bolivia, putting it in the geographic range of the seraphim, and the Tiwanaku people saw fit to imprison one, probably because it was killing them [definite]
Titans: - Are Neanderthals - Are also 40,000+ year old Athenians - Also immortal |
Titans [possible]:
-Are Neanderthals [probable]
-Are 12,000+ year old Athenians (yes, the temporal range on Neanderthals isn't that recent, but what doesn't die can't fossilise) [very probable]
-Also immortal [very probable]
Seraphim: - Beings that exist on special light that kills carbon-based beings - They melt faces off (or something like that) |
Seraphim [definite]:
- Beings that exist on special light* that kills carbon-based beings [definite, aside from what it kills]
-The light (and by extension, the seraphim) incinerate(s) eye-sockets and melt(s) brains (or something like that) [definite]
*May or may not be literal light.
Plot: - Main characters find Atlantis in order to become immortal - They discover the Atlanteans, who are also Titans - Some of them discover the seraphim - Their faces get melted - The end. |
Plot ("The Sacred Light"):
-Angel Division, the MorcuCorp division under Dr. Tierney's command, goes to Tiwanaku to uncover a seraph's tomb.
-Their brains get melted.
-The end.
Plot (Main series entry #3, tentatively titled Plumbob Scumthorpe and the Duskened Apples, because entry #2 is mostly just the Halls of Records):
-MorcuCorp finds and excavates Atlantis.
-There may or may not be an encounter with Titans.
-MorcuCorp finds the fossilised remains of the Golden Apples of the Hesperides.
-Alaric feeds one to a goon, as earlier developments have led him to suspect that all the immortality stuff in it has become Tiberium in a dubious version of radioactive decay, due to the crap I made up about Tiberium physics.
-In a further mockery of any kind of sane physics or biology education, the goon turns into a horrible Tiberium zombie monster and has to be put down.
-MorcuCorp blows up Atlantis to annoy Scumthorpe Tiberium.
-The end.
The biggest question I have is how the Titans and Atlantis got all the way to the other side of South America from the Mediterranean, but I'll assume they have a flying city and move on. I'm also going to assume that none of the information above can be deleted. |
Well, out-of universe, there are actually some really interesting arguments in favour of a South American Atlantis. The most famous versions are advocated by Jim Allen (Atlantis in Bolivia) and Doug Fisher (Atlantis in Argentina). YMMV on how plausible you find them (personally, I find them to be some of the more well-argued ones, but nonetheless concede that it's more likely that Plato was simply making crap up), but they are fascinating, and they get far less representation in pop-culture than a lot of the more absurd ones (such as the Cretan hypothesis). I figure that I'll use the Bolivian version if I ever do more "serious" writing on the subject, so I'm giving the Argentinian version some exposure here.
The Titans, on the other hand, are just brought in with the following questionable logic: 1. Some Titans were described as being imprisoned in Tartarus. Therefore, if I bring in Tartarus, that brings in Titans. 2. In my story, Atlantis is in Argentina. 3. Some nuttier fringe folk identify anything they possibly can with Atlantis, including anything underwater or "to the west". 4. Tartarus is at least sometimes described as both of those. 5. Therefore, some people claim that Tartarus is actually Atlantis. 6. Anything in the urban mythology of the story, no matter how insane, is fair game if I can make it work.
In-universe, on the other hand, I presume that at least someone who witnessed the original events survived to tell someone else in the Old World. Not sure of the specifics.
One thing at a time. Let's start with the Hesperides. According to myth, they lived in the Atlas mountain range. |
Really, now? I was under the impression that they were on an island. I guess that's what I get for (mostly) depending on secondhand sources for my knowledge of Greek mythology.
Technically speaking, what all this means that someone could mistake a term that means "legally-mandated suffering" or "hubris restriction" with "Atlas Mountains", assuming there was a misspelling or the language evolved enough. |
Okay, I have to admit that made me laugh.
It would be especially interesting if you put in people who were being endlessly tormented for their crimes. |
I was mostly going with the thought that Tartarus was just a standard Atlantean prison for the purpose of the setting, but that is an interesting thought.
That and there was at least one myth in which Atlas himself was connected with the golden apples that the Hesperides guarded: the eleventh labor of Hercules. Might be a connection there, since Atlas was a leader of a rebellion against the Olympians. |
That could be useful.
As for the Hesperides themselves, they were nymphs of the evening and golden sunlight, which would seem to indicate a strong connection with light, so they could be associated with the seraphim. |
More likely something along the same lines as the Titans, which by the logic you proposed, could suggest that the Atlanteans weren't AMHs. Given that the main method proposed for pre-Clovis occupation of the New World is oceanic in nature, even potentially via the Pacific…
Yeah, if I go this route, I'm definitely going to have to tie in what I've got for the future Mu/Lemuria arc. I should pick up the pace on the research for that.
Now, for Plato's Atlantis, you're a little off. |
You misunderstand my point. At least in the translations I've read, he was talking about ancient Athens, in the sense that the whole point of bringing up this "Atlantis" place wasn't "Gee, these Atlanteans sure were nifty, huh?", but rather as part of a larger discussion about his vision of a perfect society, which he claimed pretty well matched up with an account of Athens in prehistoric times. But of course, he had the view that you couldn't really evaluate a society without seeing them at war, so he brought up the Atlanteans as an outside force which the Athenians supposedly warred with in ancient times, in order to look deeper at the workings of the society he was talking about. He just kind of got off on a tangent about Atlantis in the opening of Critias, and stopped writing the dialogue before he got back on track.
As for why the Atlanteans were able to survive the light, it would probably actually help to make them Neanderthals instead of baseline humans, since that would be a reason that they could adapt to it without letting baseline humans do it (unless the human did some gene therapy and managed to change their phenotype sufficiently for that to happen). |
As noted above, that is a very useful point. Djinn are already established as being impervious to it. I'd rather that that is because they're energy beings, but if I have to, I'll go this route.
I would prefer detailed feedback, but it depends on what you're feeling up to. Or maybe just general feedback and then I can ask about some of the things you say. |
That's actually easier for me. That's how I'm editing my mother's work (or will, once I get to it—I'm not really on top of things right now), so I'll just do the same in your case. I'll keep you updated on the progress on the word doc as I go.
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That is actually exactly the kind of thing I meant with the 'soapbox' comment, but I meant exploiting it in-universe. Ask them to repeat a phrase and see if what you get back is what you said. Of course, it would only work if they understood the meaning of the phrase. But that's easy enough to check. |
Yeah, that's also what I was referring to. Plenty of people in real life would do it, so people in a story should. Of course, some of the things people would do in real life is exactly the reason why it would be a soapbox in fiction (though I would personally find it hilarious if they couldn't comprehend a single thing the Westboro Baptist Church was saying).
-Are 12,000+ year old Athenians (yes, the temporal range on Neanderthals isn't that recent, but what doesn't die can't fossilise) |
But if they didn't die, then wouldn't they have been alive in the normal range for the Neanderthals?
Really, now? I was under the impression that they were on an island. I guess that's what I get for (mostly) depending on secondhand sources for my knowledge of Greek mythology. |
I checked my sources again, and they said it was near the mountain range, not in it. But what I was saying still stands, since they would still want to find Atlantis if the golden apples were near it instead of in it.
You misunderstand my point. At least in the translations I've read, he was talking about ancient Athens, in the sense that the whole point of bringing up this "Atlantis" place wasn't "Gee, these Atlanteans sure were nifty, huh?", but rather as part of a larger discussion about his vision of a perfect society, which he claimed pretty well matched up with an account of Athens in prehistoric times. But of course, he had the view that you couldn't really evaluate a society without seeing them at war, so he brought up the Atlanteans as an outside force which the Athenians supposedly warred with in ancient times, in order to look deeper at the workings of the society he was talking about. He just kind of got off on a tangent about Atlantis in the opening of Critias, and stopped writing the dialogue before he got back on track. |
Fair enough. So how does that fit in with the Plumthorpe version of events where Atlantis was actually a real place?
As noted above, that is a very useful point. Djinn are already established as being impervious to it. I'd rather that that is because they're energy beings, but if I have to, I'll go this route. |
Actually, if djinn are impervious to it and also energy beings capable of possessing people, then maybe that could be tied in somehow? The people who survived the light could have been possessed by the djinn at one point or another, and that changed their bodies somehow. If you want to keep this from being something Alaric can exploit, then it could be a mixture of the two: only Neanderthals possessed by the djinn would be able to survive. Or only Neanderthals (and their human descendents who still had the right genes) could be possessed by the djinn.
That's actually easier for me. That's how I'm editing my mother's work (or will, once I get to it—I'm not really on top of things right now), so I'll just do the same in your case. I'll keep you updated on the progress on the word doc as I go. |
Okay. Thank you.
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But if they didn't die, then wouldn't they have been alive in the normal range for the Neanderthals? |
I swear that made sense when I said it.
In any case, if I do go this route, I don't think it matters that much. I actually am pretty sure that at least some of the cultures involved potentially are that old in-universe, but really, this is a story arc that… um…
Actually, what am I saying? This is a setting which has already implied that the Earth is vastly bigger than we think it is, and that a vast portion of land, sea, sky, and earth is in some kind of invisible fairyland because our brains don't want to comprehend it. Of course the fossil record is woefully incomplete. Why did I even feel the need to come up with whatever garbage I was about to? I told you I'm still not with it.
Fair enough. So how does that fit in with the Plumthorpe version of events where Atlantis was actually a real place? |
Well, it's based on a face-value interpretation of what Plato wrote, so the idea is that Atlantis was real, but proto-Athens is just as big of a find, if not moreso, and Alaric is just too focused on the popular obsession with Atlantis to realise it.
Actually, if djinn are impervious to it and also energy beings capable of possessing people, then maybe that could be tied in somehow? The people who survived the light could have been possessed by the djinn at one point or another, and that changed their bodies somehow. If you want to keep this from being something Alaric can exploit, then it could be a mixture of the two: only Neanderthals possessed by the djinn would be able to survive. Or only Neanderthals (and their human descendents who still had the right genes) could be possessed by the djinn. |
Good thought. I'll stash that away for if I go that route.
Okay, I've been considering it, and I realised that I was overlooking an obvious alternate route that wouldn't require me to deal with all this half-baked garbage, or indeed any non-Platonic Greek mythology of note (at least until the third story, at which point there might be some simply on account of the setting).
So, the reason that Alaric suspects the the fruit of immortality has gone bad is that the fountain of youth has.
You see, because I wanted to make use of that stupid fountain of youth item I bought with Hidden Springs, I decided that the Bimini Atlantean colony was also the semi-mythical
So the fountain of youth, an otherwise ordinary spring contaminated by whatever makes the fruit of immortality so immortalityish, is located in the Bimini Hall of Records, and the goon sent to retrieve an artefact from the site finds that it's contaminated by Tiberium.
Surely, you see the obvious way to make this vastly simpler? I really am an idiot, aren't I? How did it take me this long?
Soooo. Alternative plotline:
-Atlantis is built atop a crack in the Earth from which the sacred light (ugh, I need a better name for it; any ideas?) emanates, coming from deep within the Earth.
-The ancient Atlanteans figure out that while it can kill you, with the right alchemy, it can be used to make you immortal. This sees limited use due to religious traditions.
-Atlantis is destroyed, but the survivors allow for it to be dimly remembered by traditions in the region.
-Some ancient idiot robs the Hall of Records at Uxmal and takes the crystal skull which houses Atlantis' coordinates. It ends up in the hands of the Maya in Honduras.
-The Caribbeans inform the Spaniards that there's this fancy Maya site full of riches down in the Honduras area, and mention the connection to Atlantis and its magical immortality spring, which isn't the fountain of youth, per se, but the Spanish are already looking for it, so they decide it is. The Spanish get really confused, decide that Bimini itself holds the fountain of youth, and go wandering off to the Bahamas to look for this lost "island".
-Alaric finds out the truth (mostly), and the plot begins.
Which do you think I should go with? I'm really leaning toward the latter, as it seems like it makes so much more sense, but I am sad to see the Tiberium element go. The idea of MorcuCorp blowing up a priceless ancient site just to screw over a rival corporation not even working in the same business just seems hilariously appropriate to me. But on the other hand, while it's a long way down the road, I do have plans to eventually bring Tiberium into the plot again. I am planning on connecting it to the storyline on Percy Fawcett and Z, though, which is fairly tentative, since my only real exposure to material on Z is Indiana Jones and the Seven Veils, which I'm fairly sure took some liberties with the story. I'm gonna have to read The Lost City of Z before I can begin to form a solid plan for the plot.
So, between the two versions of the Atlantis arc I mentioned, which do you prefer? And while we're at it, do you know anything about Z? Would the idea of a civilisation that worked with Tiberium work with it?
Thanks. This has been a lot of help so far.
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the sacred light (ugh, I need a better name for it; any ideas?) |
Well, it's Greek, so it would probably have a Greek name.
The Greek word (more specifically, the Attic form of the word) for light is φῶς, which is 'phos' or 'fos'. It can also be a poetic term for life, delight, deliverance, happiness, glory, and the areola. The adjective form is φωτεινός, or foteinos. There's also the related word φωτία (photia), which means 'fire'. The other word for fire, πῦρ or pur means a fire, such as a sacrificial fire or a pyre (because that's where 'pyre' came from). It can also mean lightning or a fever.
For 'life', there are two translations: ζωή (zoe) and βίος (you can probably guess that one). Of the two, bios is the more positive one, while zoe is more clinical.
For the adjective 'holy', the masculine is ιερός, or ieros, with the feminine being ιερή or ieri and the neuter being ιερό or iero. ιερό is also the noun form and it means a sacred place, a mystery, or a sacrament.
Given the golden apple thing, I might as well throw this in there. Gold has two translations: μάλαμα (malama) and χρῡσός (khrusos).
I would probably go with phos iero, phos ieri, or phos ieros for a word that's meant to indicate worship.
So, between the two versions of the Atlantis arc I mentioned, which do you prefer? |
I do like the idea of tying a lot of Greek myths together like the first one did (mostly because I researched it), but the second one is a lot simpler. Still, while the simple version does cut out the stuff about South America, it doesn't necessarily mean cutting out the stuff about Tartarus and the Neanderthals.
And while we're at it, do you know anything about Z? Would the idea of a civilisation that worked with Tiberium work with it? |
Basically, Percy Fawcett thought it was El Dorado, went out into the jungle to find it, got sick, and then probably died in the Amazon, because he wasn't Juliane Koepcke. Most of the mystery surrounding it was the disappearance of Percy Fawcett. Some people say he was or wasn't killed by the Kalapalo people, some people say they have his bones sitting in a box in their house, and some people say he wanted to run off and start a commune centered around the worship of his son Jack. You know, the usual stuff.
Anyway, the city itself isn't lost anymore. They found it - well, a few - in the Xingu National Park in Brazil. The site is known as Kuhikugu. It was inhabited from about 200 AD to about 400 years ago, and the people there were almost wiped out by the diseases the conquistadors brought. There's enough stuff left behind that archaeologists can make some pretty good guesses about how they lived - which is surprisingly similar to how their modern-day descendants (Kuikuro) do things.
For Tiberium, there is one thing that might indicate it. The Kuikuro believe in the itseke, which seem to be a category of beings and phenomena. Some of them seem to be beings that live in the forest and the waters, which bring illness and death. Those seem to include monstrous animals. Of course, other itseke seem to be things like an abnormally bright moon, so it could be their term for the supernatural. I wasn't able to find that much on them and some of the information was contradictory.
So you could have an argument that there's Tiberium there, if you assume that some of the itseke are caches of Tiberium or Tiberium-mutated animals. Still, there's not that much to the legend besides a lot of people dying to find it and the idea that it's El Dorado probably wouldn't interest anyone searching for immortality.
And Seven Veils? Does he happen to be with an attractive woman who ends up betraying him?
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