Modding Reference by Category | |
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Sims 4: DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS4 Programmer's Reference |
ObjectModel - MODL | ||
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TypeID: | 0x01661233 | |
Game Version: | The Sims 4 |
Overview
This is a Sims 4:RCOL chunk. The .model files that it is found in are essentially object mesh files, with this chunk included. A few meshes have two MODL chunks, purpose unknown.
DWORD // 'MODL' DWORD version // 256 or 258 seen DWORD count // of MLOD references, see below FLOAT[3] // Min X/Y/Z for entire object FLOAT[3] // Max X/Y/Z for entire object --if 'version' >=258 // these extra boundingboxes have been seen on City Hall and School community objects (pommes) DWORD NumExtraBoundingBoxes --repeat NumExtraBoundingBoxes FLOAT[3] Min X/Y/Z FLOAT[3] Max X/Y/Z DWORD FadeType FLOAT CustomFadeDistance //MLOD References: --repeat 'count': DWORD LODModel // RCOL Reference of a MLOD DWORD LODInfoFlags DWORD LOD ID// DWORD MinZValue // defaults to min float32 DWORD MaxZValue // defaults to max float32
LOD ID
Id | Description |
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0x00000000 | HighDetail |
0x00000001 | MediumDetail |
0x00000002 | LowDetail |
0x00010000 | HighDetailShadow |
0x00010001 | MediumDetailShadow |
0x00010002 | LowDetailShadow |
LOD Info Flags
Flag | Type | Description |
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0x00000001 | Portal | |
0x00000002 | Door |
Based on contributions from karybdis and atavera
Modding Reference by Category | |
---|---|
Sims 4: DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS4 Programmer's Reference |