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Sims 4: DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS4 Programmer's Reference 

ObjectModel - MODL
TypeID:0x01661233
Game Version:The Sims 4



Overview

This is a Sims 4:RCOL chunk. The .model files that it is found in are essentially object mesh files, with this chunk included. A few meshes have two MODL chunks, purpose unknown.

DWORD		// 'MODL'
DWORD version	// 256 or 258 seen
DWORD count	// of MLOD references, see below
FLOAT[3]	// Min X/Y/Z for entire object
FLOAT[3]	// Max X/Y/Z for entire object

--if 'version' >=258
	// these extra boundingboxes have been seen on City Hall and School community objects (pommes)
	DWORD NumExtraBoundingBoxes
	--repeat NumExtraBoundingBoxes
		FLOAT[3] Min X/Y/Z
		FLOAT[3] Max X/Y/Z

	DWORD FadeType
	FLOAT CustomFadeDistance

//MLOD References:
--repeat 'count':
	DWORD LODModel // RCOL Reference of a MLOD
	DWORD LODInfoFlags
	DWORD LOD ID// 
	DWORD MinZValue		// defaults to min float32
	DWORD MaxZValue		// defaults to max float32

LOD ID

Id Description
0x00000000 HighDetail
0x00000001 MediumDetail
0x00000002 LowDetail
0x00010000 HighDetailShadow
0x00010001 MediumDetailShadow
0x00010002 LowDetailShadow

LOD Info Flags

Flag Type Description
0x00000001 Portal
0x00000002 Door

Based on contributions from karybdis and atavera

Modding Reference by Category

Sims 4: DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS4 Programmer's Reference