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Don't Take Away My Child

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When your child's Grade school score drop down to poor F. You'll get a notification: Due to neglect, someone is being whisked away to safety. Maybe you should consider a goldfish before jumping in to parenthood again. Then you'll lost your child forever! In fact, the game mechanism treats this child as dead, but it never left a bone urn for you to rescue this child with magic. And this is an unacceptable thing. Maybe a child got a F score is the parents dereliction of duty. But, we need another chance. Just, don't take away the child with none of any warning. So, this mod is for this. With this mod, your child will never be taken away from you when her or his Grade School score drop down to poor F.

If any of your child or toddler starved to death, an urn stone will be left on the ground. But they're still in your relationship view. You can still invite them to current household from the relationship UI. If you want to add this child or toddler to you household again, you can use TwistedMexi's mod: Full House Mod - Increase your Household Size!. Use its console command:
Code:
tm.fullhouse <firstname> <lastname>
. For example: If your child's name is Jenny White. Press Ctrl+Shift+C to show the console command input text field while the game is running, then type tm.fullhouse Jenny White and press Enter. You'll see the Jenny White's head shows on the bottom left, and a welcome message for Jenny White shows on the console command logs.

Compatibilities:

This mod changes two of game tuning file are listing below:
rescueNeglectedChild: Delete the animation of rescue negelect child and dying process.
commodity_Career_Child_Neglect: Delete rescue negelect child and dying process, and change convergence value from -100 to -1000, then set the decay rate to 0.

Any mods that changed these two tuning file will conflict this mod. These two tuning file was extracted from game version 1.61.15.1020 (It also works with version 1.62.67.1020).
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