Date Posted: 18th Jun 2009 at 12:54 AM
Going to try and capture my ideas for a specific set of mods that I will need meshing expertise to complete. If I can write it down, hopefully I can explain it to someone else who can help me with the meshing.
The basic idea is to allow Sims to do laundry. The peices required follow with descriptions of how they link together.
Based off rubbish pile - has similar attributes, in that it can be picked up, it will start to smell (green stink) and if you have more rubbish the pile gets bigger. I think no flies for the dirty clothes though.
Created when a very sloppy child or adult changes clothes, or when a moderately sloppy teenager changes clothes. The pile of clothes is placed somewhere nearby. Imagine teenager's room covered in piles of dirty clothes in every empty space!
Cost N/A
Catalog Section N/A
Interactions
Base off outdoor trash can with lid - has similar shape, and want same animation to lift up lid and put something (dirty clothes) in it. Of course want wicker look, not trash can look.
Created when user buys from catalog.
Cost Similar to various towel rails => $200
Catalog Section Similar to various towel rails => Decorative-Misc
Interactions- Do some washing - this will find the nearest object advertising a washing function (could be a sink or a washing machine)
- Debug - Create pile of dirty clothes (handy for testing)
Update to all sinks to advertise washing function which helpfully exists although Maxis never did anything with it in the end. If clothes updates were possible then Sinks would wash about 70% clean.
Many washing machines exist, however they are static objects for decoration only (mostly). Want to make animations for washing machine door to open and Sim to put clothes inside and provide tutorial to explain to other washing machine modders how to update their static washing into a working one should they have my mod. If clothes updates were possible then Washing Machines would wash about 80% clean. When clothese are washed they then need to be dried.
Interactions- Do some washing - this will go to the laundry basket and get dirty clothes
- Dry Clothes.../on washing line (only available when washing complete)
- Dry Clothes.../on clothes horse (only available when washing complete)
- Dry Clothes.../in tumbler drier (only available when washing complete)
Base off maybe the playground roubabout "Centrifun" as it spins? - want a rotary dryer that spins when it is windy (if you have the Seasons EP) - what objects spin like that? It would also have animations for hanging up clothes. If clothes updates were possible then the washing line would add an extra 20% clean.
Created when user buys from catalog.
Cost Similar to various towel rails => $200
Catalog Section Similar to various towel rails => Decorative-Misc ??
Interactions- Take in wet clothes (available when not dry - i.e. if raining)
- Debug - How wet are clothes?
- Take in dry clothes (available when clothes are dry)
- Take in dry clothes and iron (available when clothes are dry and an ironing board is owned)
Base off not sure yet - want something with several stages of material to show empty, partially fillled and full - with animations to hang up clothes. Clothes horses with wet clothes on them lower the environment score of the room a little. Clothes horses with dry clothes on them lower the environment score of the room a lot (so put them away then!!). If clothes updates were possible then the clothes horse would add an extra 10% clean.
Created when user selects "Dry Clothes.../on clothes horse" from washing machine pie-menu, and placed near where they were standing when they selected it.
Cost N/A
Catalog Section N/A
Interactions- Put Away clothes (only if clothes are dry)
- Iron clothes (available when clothes are dry and an ironing board is owned)
- Debug - How wet are clothes?
Machine that is almost identical to washing machines but instead of washing, does the drying . Same animations. If clothes updates were possible then the clothes horse would add an extra 10% clean.
Base off not sure yet - If clothes updates were possible then ironing would add an extra 10% clean. So with sink, clothes line and ironing board you can still get 100% clean without new fangled machinery!
Created when user buys from catalog.
Cost
Catalog Section Appliances-Small ??
Interactions- Continue Ironing (Any unfinished ironing can be restarted)
- Put Away clothes (whether ironed or not)
Would prefer to be able to decrease the choices of outfits in the Sims wardrobe until they had nothing left to wear, but it doesn't seem possible (yet) to mod the wardrobe code. So the only thing that remains is to somehow keep track of the overall clealiness of Sims clothes as a total and decrease their hygiene when the get dressed to imply they have just put on dirty clothes. When it gets lower than a certain point, start spitting out messages to say that they should do some washing.