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Roast Plant and Links Plant: Planting with or without opportunities *Updated: 7/11/09*

by Erzengel Posted 9th Jul 2009 at 11:21 PM - Updated 1st Dec 2010 at 7:01 PM by whiterider
 
38 Comments / Replies (Who?) - 36 Feedback Posts, 1 Thanks Posts
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Test Subject
#26 Old 14th Sep 2009 at 4:54 AM
whoa. cool.
Test Subject
#27 Old 28th Nov 2009 at 4:34 PM
does this work with world adventures?

edit:
no, it doesn´t. most of the plants are vanished into thin air when i put this mod into the folder
Test Subject
#28 Old 5th Dec 2009 at 5:46 PM
I really liked this mod. Is there an update in the works? I really hope there is.

I tried starting up a new household and it still didn't work. All the purchasable fruits and veggies disappeared from the grocery store from the new house hold and all my saved ones.
Test Subject
#29 Old 25th Dec 2009 at 3:11 PM
I don't use very many mods, but this one was a favorite. I hope it gets updated, too.
Field Researcher
#30 Old 7th Jan 2010 at 7:01 AM
You can see the plant descriptions in the gardening skill tab once you planted them.
Field Researcher
#31 Old 12th Jan 2010 at 2:43 PM
I tried this mod and ran into the same issues that Sennin Drako mentions. I have WA, with the latest patches. I am using the NRAAS progression mod, but found the issues also occurred without it - it also doesn't affect gardening I believe. I have no other gardening/inventory/produce/skill mods.

All fruit/veg was removed from my game with this mod installed. All trees could no longer be harvested initially when I first ran it, they'd say state = harvest, but there would be no harvest interaction. When I exited the game and re-entered, all harvestable trees/plants had disappeared. Additionally all meat/veg/fruit was removed from fridges and inventories and the buy meat/fruit/veg options were removed from the grocery store (just fish and household items could be bought).

I have since removed it (obviously) installed your other garden mod for planting eggs/burgers etc, without opportunities, and that seems to work without any hiccups - obviously it would be ideal to have the sausages and turkey too, but meh, it's nice to at least have the others!

www.parsimonious.org
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Lab Assistant
#32 Old 25th Jan 2010 at 9:54 PM
I tried to use this mod today, and it took out all buyable food from the market excluding fish. I hope you put in a patch soon, I'd like to use this mod.
Test Subject
#33 Old 23rd Mar 2010 at 5:13 AM
Ran this mod for a while and it worked well then ran into the same removes all harvestables from the world problem as others have identified. I am using awesome/nrass with wa. I hop a fix can be found soon as there is no way i know of to get perfect quality roasts/links other than to grow them
Test Subject
#34 Old 25th Mar 2010 at 3:29 AM
Current bug: Monkey Installer Flags it as blue.

Deletes all Food in inventory and in Fridge. Dont panic though. Just dont save, exit, remove the package from the mod file and start your game again. The food will be there i promise lol
Test Subject
Original Poster
#35 Old 14th Apr 2010 at 2:58 AM
Unfortunately, I don't have time to fix this for WA. I'm honestly surprised no one else has, what about that ingredient mod? Anyway, truly sorry, but I'm considering this "WNF (Time)".
Test Subject
#36 Old 16th Apr 2010 at 7:13 PM
When I used your mod (No opportunity/live forever) all meats, vegetables, and fruits were removed from the game, even from the grocery store. Even the plants, bushes and trees that are placed in the neighborhood disappeared. The only harvestable plants that were left was the death plant, the omniplant, and the money tree. When removed, the produce returned to be purchasable, but the removed plants were not returned. These are the mods that I have installed.

http://i42.tinypic.com/binzpg.jpg
Test Subject
#37 Old 18th Apr 2010 at 12:42 PM
Default Thank you
Quote: Originally posted by Erzengel
Unfortunately, I don't have time to fix this for WA. I'm honestly surprised no one else has, what about that ingredient mod? Anyway, truly sorry, but I'm considering this "WNF (Time)".



Thank you for letting us know. While I am sad I won't be able to use this anymore, just wanted to say I loved it while it worked, it really was my favorite mod.
Test Subject
#38 Old 29th Jun 2010 at 5:03 AM Last edited by GI_Jhen : 29th Jun 2010 at 5:05 AM. Reason: mis spelling
I just did a quick run through of all my mods using delphy's dashboard and it says that there is a conflict with the roast links plant mod if you have the all fruits buyable mod. Other then that I haven't seen any problems. Its too bad that I have to choose between one or the other. Hope this can help somehow. Happy simming!
Test Subject
THANKS POST
#39 Old 14th May 2014 at 9:44 PM
Thanks you
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