MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Pet food required

by gummilutt Posted 28th Feb 2018 at 11:44 AM - Updated 3rd Mar 2018 at 12:28 AM by gummilutt
 
26 Comments / Replies (Who?) - 11 Feedback Posts, 14 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 2 of 2
that chaos-loving 'bre
staff: trainee moderator
#26 Old 9th Jul 2022 at 2:45 AM
To anyone that comes here and has the same issue with the pet food boxes selling for §50 or even §51 after they're empty:
There is a quite simple fix to this problem. If you are confident with SimPE, open the PetFoodBoxObject.package and edit the RAW data of the Object Data (OBJD). Under 0x0026 (depreciation limit), change the value from 0x0032 (50 in decimal) to 0. This value caused the problem because it prevents the value from ever going below this amount.

Alternatively, I've also prepared a fixed file, since Gummilutt is probably unlikely to fix this problem as they seem to have retired. I also added a German translation to it for those who play in German.
Attached files:
File Type: zip  PetFoodBoxObject.zip (47.4 KB, 48 downloads)
Field Researcher
#27 Old 25th Apr 2024 at 3:33 AM
fway made an edit of this mod that makes the box disappear once it is empty
Page 2 of 2