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Medieval Style UI Interface for Sims 3

by votenga Posted 10th Jun 2021 at 7:21 PM - Updated 2nd Aug 2024 at 9:35 PM by votenga
 
52 Comments / Replies (Who?) - 25 Feedback Posts, 26 Thanks Posts
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Lab Assistant
THANKS POST
#51 Old 28th May 2024 at 4:10 PM Last edited by ModestPixels : 18th Nov 2024 at 7:45 PM.
Hi Votenga,

There seems to be a problem with the UI when using ani's apartment mod. It won't show the screen where you can select the families. It says something like "null value where object was expected". When I switch over to the normal UI it works fine. Also with the ani Merchant mod.

Hope there is a solution for this since I would like the castle servants to be their separate " family".

Thank you!
Test Subject
#52 Old 3rd Sep 2024 at 4:59 AM
This is a beautiful UI! However, I had to remove it, because it breaks my CAS. When its installed, I can't exit create a sim. I have to alt ctrl out of the game as the buttons become unpressable.
And this occurs via create a household. I have not tried going in via mods or cheats.
Lab Assistant
#53 Old 19th Nov 2024 at 9:42 PM Last edited by ModestPixels : 19th Nov 2024 at 10:13 PM. Reason: Added pictures
Default ErrorTrap Log Resetting Sim
So for the problems I am having (mentioned in earlier post). This is the ErrorTrap log. When I try to buy from inventory on the ani Merchant mod, the sim resets and no panel is shown. This panel is shown when using regular UI or Gray UI. Also for the ani Apartment mod. They seem to be the same panels.

I've tried to figure out if there are any missing images files and did all sorts of things. But I can't seem to figure it out.

Quote:
System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0005f callvirt in Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.DualPanelShopping:.ctor (System.Collections.Generic.List`1,string,string,Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.Register,single) (5D3B9A00 [252618501760829216/0x3817b305d254720] [5E8B6CF0] [5E86DFC0] [8C4A6E40] [1] )
#1: 0x00014 newobj in Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.DualPanelShopping:Show (System.Collections.Generic.List`1,string,string,Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.Register,single) ([6711854074874382112/0x5d254bb85d254720] [5E8B6CF0] [5E86DFC0] [8C4A6E40] [1] )
#2: 0x000e9 call in Sims3.Gameplay.Objects.HobbiesSkills.ani_Merchant.Register+ShopFromInventory:Run () ()
#3: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#4: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#5: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#6: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#7: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


I believe it has something to do with this DualPanelShopping that the mod is calling.


ani Merchant mod:



ani Apartment mod:



It's these panels that don't show up and error/resetting.
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