Individual Aging ON/OFF << UPDATED 10/24/2006 <<
MQ_Individual_Aging_Controller_1.jpg - width=1004 height=753
MQ_Individual_Aging_Controller_2.jpg - width=1004 height=753
MQ_Individual_Aging_SimPet_Clock1.jpg - width=973 height=730
MQ_Individual_Aging_SimPet_Clock2.jpg - width=973 height=730
MQ_Individual_Aging_SimPet_Clock3.jpg - width=973 height=730
MQ_Individual_Aging_SimPet_Clock4.jpg - width=973 height=730
UPDATED:
- v2.0, Sorry I missed one routine that block this hack from displaying in baby, toddler and child. My plan was to display this hack to baby, toddler, child, teen, adult and elder except visitor, zombie, vampire, servo and young adult.
UPLOADED:
- MQ_Individual_Aging_Controller_OFB_Local (Local version)
This is how it works:
The Global Age Controller works this way, every 6:00PM it will subtract 1 day from your sim's "age days left".
So what I did before 6:00PM, at 5:00PM my Local version will add 1 day to your sim's "age days left", neat
.And this Local version will not conflict with any other hacks for there is no global BHAVs in here.
File Info:
MQ_Individual_Aging_Controller_v2.0 - for OFB using Global BHAVs and it conflicts with Inteenimater
MQ_Individual_Aging_Controller_OFB_Local - for OFB using Local BHAVs, definitely will not conflict with other hacks but it is using different logic, pls see above.
MQ_Individual_Aging_Controller_NL - for NL using Global BHAVs.
********************************************************
UPLOADED: 10/24/2006
<< MQ_Individual_Aging_Clock_v1.1.zip >> - for PETS
Sorry if I didnt start a new thread for this object because it's related to Individual Aging.
This is a cloned Moonshot Clock which allows you to setup individual aging for both sim and pet where it uses the same logic as in OFB_Local. Every 10AM(Pet) and 5PM(Sim) it will add one day to your sim and pet age days left to counter the global age controller.
Pie menus:
- Sim's Aging.../sim's name is (ON/OFF)
- Pet's Aging.../pet's name is (ON/OFF)
You can find this object in Electronics/Misc or Electronics/Small Electronics
Pls see clock screenshots.
********************************************************
Monique
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MQ_Individual_Aging_Clock_v1.1.zip
Download
Uploaded: 24th Oct 2006, 8.5 KB.
16,335 downloads.
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MQ_Individual_Aging_Controller_OFB_Local_v1.1.zip
Download
Uploaded: 13th Jun 2006, 1.5 KB.
16,193 downloads.
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MQ_Individual_Aging_Controller_NL.zip
Download
Uploaded: 27th May 2006, 32.6 KB.
11,965 downloads.
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MQ_Individual_Aging_Controller_v2.0.zip
Download
Uploaded: 27th May 2006, 32.8 KB.
28,769 downloads.
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| For a detailed look at individual files, see the Information tab. | ||||||||
Install Instructions
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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By Function » Extracted Maxis Objects & Collections » Buyable and Recategoriser Mods
Packs Needed
| Base Game | |
|---|---|
![]() | Sims 2 |
| Expansion Pack | |
|---|---|
![]() | Nightlife |
![]() | Open for Business |
![]() | Pets |
Sign in to Mod The Sims
Individual Aging ON/OFF << UPDATED 10/24/2006 <<



