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No More Mermaid "Hum" Idle Animation

by Tysakasa Posted 10th Aug 2019 at 6:29 PM
8 Comments / replies (Who?) - 3 Feedback Posts, 4 Thanks Posts
This mod was created as a request. Much like the "Coo" idle animation, not everyone likes the "Hum" idle animation that Mermaids have, so created a mod to disable it.

Much like my No More Mermaid "Coo" Idle Animation it shouldn't conflict with anything since it really just touches a single XML file.
EE17C6AD!0000001C!0000000000032D2C.mermaid_Idle_Hum.AnimationTuning.xml

Additional Credits:
Sims4Studios for finding the XML and creating the mods.
Paint for creating the thumbnail.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Island Living
Built with Game Version: 1.54
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MermaidHumDisable.zip | No More Mermaid "Hum" Idle Animation

Size: 487 Bytes · Downloads: 3,104 · 10th Aug 2019
487 Bytes 3,104 10th Aug 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
8 Comments / Replies (Who?) - 2 Feedback Posts, 4 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Instructor
THANKS POST
#2 Old 11th Aug 2019 at 2:23 AM
Thank you so much for this. This animation reminded of a time in the past I'd rather not remember. So thank you so much and for managing this so quick!!
Lab Assistant
THANKS POST
#3 Old 11th Aug 2019 at 2:59 AM
any mod that disable the annoying animations is always welcome
Lab Assistant
Original Poster
#4 Old 11th Aug 2019 at 5:34 AM
Quote:
Originally Posted by Simorph
Thank you so much for this. This animation reminded of a time in the past I'd rather not remember. So thank you so much and for managing this so quick!!

Thank EA for not breaking everything in the recent patch XD Was kind of waiting to see what kind of fallout there would be from it since I help people get their game sorted when patches come out and break all the things, but since not a whole lot went south (unlike 1.52) it was just a matter of finding the right XML that needed to be modified.
Forum Resident
THANKS POST
#5 Old 11th Aug 2019 at 6:57 PM
THANK YOU!!! I love this mod, and your no cooing mod is a lifesaver!!!
Forum Resident
THANKS POST
#6 Old 8th Sep 2019 at 7:27 PM
Thanks!
Lab Assistant
DELETED POST
31st Dec 2019 at 12:25 AM
This message has been deleted by Paola3. Reason: Nevermind. I had accidently deleted the mod without noticing.
Test Subject
#7 Old 14th Jan 2020 at 6:21 PM
Again like I said on the other mod you have for mermaids, they prevent my mermaid from being a mermaid and not getting hydration as well as swimming around like a human.
Lab Assistant
Original Poster
#8 Old 30th Jan 2020 at 8:37 PM
Quote:
Originally Posted by amaiyasai
Again like I said on the other mod you have for mermaids, they prevent my mermaid from being a mermaid and not getting hydration as well as swimming around like a human.

Have tested on my end (and requested a few others to test as well) and everything is in working order. Suspecting there is a conflict with another mod or piece of custom content. Full report can be viewed on my "Coo" mod response.