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X-Sims Major 1 of 3- Psychic Mutationss Major

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This is my latest creation. It's a major for you X-Men fans out there who asked for it in the request thread. This is the 1st of 3 parts, the Psychic Mutations major. It's based on the psychology major, but the class times have been editted by me to be a little more realistic. The GUID 0x00138803 is unique, so it shouldn't cause any changes with your other custom majors. The class times and descriptions are to follow. As always, if you have any problems, please post to the thread. Have fun and happy Simming! :howdy:

Major 1 - Psychic Mutation - Study of psychic powers. Mutants studying this will learn to control and refine their telekinesis, telepathy, ESP, etc. For your fledgling psychic X-Sim, this is a great place to start learning control and uses for your powers.

Telepathy 101: The Mind is a Book, Time to Open It (2) 9
Telepathy 102: NO reading the teachers mind for the answers (2) 12 noon

Telekinesis 201: Mind over matter (2) 9
Telekinesis 202: Do or Do Not, There is No Try (3) 12 noon

ESP 301: The beyond and more! (2) 9
ESP 302: Past, present and future (3) 12 noon

Psychic Specifics: Psychic Knives and Teleportation (3) 11
The Ultimate Power: Controlling the Phoenix (3) 10

P.S. the numbers in parenthesis are the class length which is followed by the class start time. Simply add the 2 together to get the length of the class!
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