MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Warlokk's Sheer Fur-Trimmed Robe/Gown on Hi-Res Body

by Warlokk Posted 15th Jan 2007 at 9:38 PM - Updated 15th Jan 2007 at 9:43 PM by Warlokk
 
11 Comments / Replies (Who?) - 9 Feedback Posts, 1 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Forum Resident
#2 Old 15th Jan 2007 at 10:16 PM
I think this may be the mesh I've been whining for. Very nice. Can it also be made opaque?
Instructor
Original Poster
#3 Old 15th Jan 2007 at 10:21 PM
Absolutely, by changing the color of the alpha texture. You can also change the shape of the alpha layer by filling in areas of the alpha texture, which will make them invisible, so all sorts of possibilities can be made with this one mesh. I'm just a moderately-horrible texture artist, so I leave the recolors to others.

Be sure to stop by Warlokk's Tower Workshop to see my latest creations!
Need help with the Bodyshape Sets? Bodyshape How-To Tutorial updated 11-18-06
Field Researcher
#4 Old 16th Jan 2007 at 12:19 AM
Thanks again Warlokk always a fan of you creations.
Is there a hack so your fuller figured skins can keep there body shape when they go to work instead of changing back into the maxis body shape?

You expect people to pay for those hairs?!
Instructor
Original Poster
#5 Old 16th Jan 2007 at 1:23 AM
Only thing that would do that is a hack that lets them wear Everyday or Formal clothes to work, so you can assign them... the career outfits are all non-selectable so there's really not much you can do with those, except replace them with a single mesh across the board, which I have no intention of doing. I think there is a hack like this around somewhere, but I haven't looked in a while.

Be sure to stop by Warlokk's Tower Workshop to see my latest creations!
Need help with the Bodyshape Sets? Bodyshape How-To Tutorial updated 11-18-06
Scholar
#6 Old 16th Jan 2007 at 4:42 AM Last edited by Navetsea : 16th Jan 2007 at 4:48 AM.
that's really awesome stuff man, I hope the alpha is not so tricky to edit, thank you!

BTW I have an idea or a request.
is it possible to categorized it under "casual top" so we can combine with whatever skirt or pants. it would be much practical to use.

The rest of my skins can be found in my blog
http://navetsea.blogspot.com
Test Subject
#7 Old 16th Jan 2007 at 4:59 AM
Nice addition to the whole set, thanks
Instructor
Original Poster
#8 Old 16th Jan 2007 at 5:19 AM
Nav-- The alpha should be extremely easy to edit, since it's actually 2 separate outfit textures, the fur coat and the underwear/nude, both in a very standard layout... WAY better than my last alpha, which was based on the Hula Skirt, which had a much more complicated texture layout since they did the whole thing with one texture map. This technique opens up pretty much any outfit in the game to be converted to an alpha, if it makes sense to do so. I have at least one other jacket mesh I want to give it a go with.

As for making it a top, I haven't tried that... I imagine it's just a matter of changing the classification in SimPE, isn't it? Or does the mesh package have to be set to a Top as well? I know others have managed it, so it's certainly possible.

Be sure to stop by Warlokk's Tower Workshop to see my latest creations!
Need help with the Bodyshape Sets? Bodyshape How-To Tutorial updated 11-18-06
Test Subject
#9 Old 21st Jan 2007 at 12:05 AM
Absolutely lovely!!

If this is the default size, can we be expecting variations in your other Hi-Res sizes??
Instructor
Original Poster
#10 Old 21st Jan 2007 at 3:12 AM
Honestly I don't know... I designed it originally for my Classic Pinup bodyshape, but I had to do the default size first as a stepping stone. It took me an hour just to adjust it to fit one bodyshape for the CP... adjusting for 30 more sizes might just kill me.

Be sure to stop by Warlokk's Tower Workshop to see my latest creations!
Need help with the Bodyshape Sets? Bodyshape How-To Tutorial updated 11-18-06
Test Subject
#11 Old 24th Jan 2007 at 6:58 AM
Ah... How easy it is for me to forget how much work goes into making these meshes. Speaking of which.... A HUGE thank you for all the meshes you have made for the Hi-Res Bodyshapes. You've provided just about everything any of us need to convert virtually all the Maxis default to the new shapes. I've been converting a number of the defaults to your new meshes as well as doing recolors. Excellent work. Keep it up.
Test Subject
THANKS POST
#12 Old 25th Jul 2014 at 10:26 AM
Very nice.