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The Babel fish is a dead giveaway
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#26 Old 12th Feb 2018 at 1:17 PM Last edited by simsample : 17th Aug 2023 at 2:11 PM.
Hi @bobgrey1997

Most browsers have available add-ons to fix the broken photobucket images, which is very useful if you mod the Sims.

I'm also linking a PDF of the original post so that you can see the images. Just download and unzip.
EDIT: Link broken, please see my post below for links.

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#27 Old 16th Feb 2018 at 5:47 PM
Oh, that's a very nice method. Nobody does it better than the computer itself. Makes me wish CAW still worked.

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The Babel fish is a dead giveaway
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#28 Old 17th Aug 2023 at 2:10 PM
The links in my post above are broken, so I reuploaded the PDFs of the tutorial in case anyone is having trouble seeing the images.
Post #1
Post #13

I will choose a path that's clear- I will choose free will
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Lab Assistant
#29 Old 14th Sep 2023 at 9:20 PM
This is such a great tutorial and it works well, it saves really a lot of time, but if someone can give me hints for

1. How or which area in the Curves tool (I use Gimp) can make it more structured, the height levels like base - to hills - to higher mountain?
Example: my mountain still gets too much grass, I want it more grey up from the mountain middle

2. Is it somehow possible to move the terrain layers in Caw? to have the third as second ? or do I always need to delete and create them again?

3. Does anyone ever used the "Individual layer mode"? I couldn't find any usefull tutorial or video, because I don't understand what it does


Thanks a lot in advance

Regards/Gruß Claudy
You can also meet me at nraas https://www.nraas.net/community/active-topics
The Babel fish is a dead giveaway
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#30 Old 14th Sep 2023 at 11:50 PM
@C. Dark The individual layers mode forces the game to put each type of paint you use onto an indicidual layer. Otherwise, they are all on the same layer. You can't rearrange the layers, they display according to the order you created them. This might help you with layers:
https://modthesims.info/showthread.php?p=3412826

I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Adele Archive- Sims 1 Archive
Please send me a message if you would like a SimsFileShare account, I can send you an invite!
Test Subject
#31 Old 14th May 2024 at 10:19 AM
Hi, I know this is a very old thread but I hope someone can help me. My crease layer shows nothing when I exported it, is there any steps that I'm missing? thanks!
The Babel fish is a dead giveaway
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#32 Old 14th May 2024 at 3:53 PM
Hey @Nggi did you invert the layer? Maybe you could show some images of your Photoediter layers and your CAW.

I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Adele Archive- Sims 1 Archive
Please send me a message if you would like a SimsFileShare account, I can send you an invite!
Test Subject
#33 Old 28th May 2024 at 5:42 AM
Quote: Originally posted by simsample
Hey @Nggi did you invert the layer? Maybe you could show some images of your Photoediter layers and your CAW.

Ah yes, thanks a lot. But the new problem is when I import the crease, it ended up with covering the entire map with the same texture, is there any setting in photoshop that i can adjust to solve this problem?
The Babel fish is a dead giveaway
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#34 Old 28th May 2024 at 1:05 PM
Do you have individual layer mode on? And, could you show some screenshots so that I can see what's happening? Did you select a different texture for your crease layer?

I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Adele Archive- Sims 1 Archive
Please send me a message if you would like a SimsFileShare account, I can send you an invite!
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