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Original Poster
#1 Old 14th Mar 2025 at 4:07 AM
Default Animation default replacement
Hi!

I want to make a default replacement for an animation (the mountain local greeting).

I don’t have a lot of experience (I‘ve done custom genetics and edited life spans, nothing related to real modding), but I don’t imagine it to be super difficult - in theory, I would just clone the interaction and replace the animation with something else, right?

But I don‘t know if this is possible, and I could not find any tutorials on this topic, or similar ones. I can only find tutorials on adding new interactions.

Does anyone have advice on how to get started?
Top Secret Researcher
#2 Old 14th Mar 2025 at 8:25 AM
If you want a default replacement, then you wouldn't make a clone, but modify the resources in the original group. The animation names are contained in text lists, separate for adult and child. There are proficient and beginner level, and overlay, which is done on top of another action while walking, without stopping it. The three greetings are combined in one group, and identified by the passed in param 0 in "Interaction - Person A" (or B).

0x732292FC=0x7F650786=0x7FD90EDB=0x0004=Social - Gesture - Local Greetings

Making a new animation from scratch would be very difficult. I don't know anything about it.
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