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Lab Assistant
Original Poster
#1 Old 16th Aug 2026 at 8:05 AM
Default Sim not Responding
Gretchen is a bed pan cleaner, when she left work today I had her stop at the park and read while I tended the other sim in that town. Some time later I get a popup that Gretchen didn't help Kimi and the medical community would not be happy with this. (I assume "Kimi" needed medical attention, but I got no messages.)

I click Gretchen's avatar to see what's up. She is standing in the park by the bench with her book on the ground. I click on the book and get "no interaction available", I click on the nearby bar and get the same message. Click on the bookcase and only get NRAAS, with options to sort the books. Click on the floor and get nothing. Click on Gretchen and just get NRAAS. I saved and exited at this point.

What's going on?
Scholar
#2 Old 17th Aug 2026 at 6:34 AM
Install NRaas Selector and attempt to click on these things again - if there is an error preventing the click, it will be caught and written to a ScriptError log.
Lab Assistant
Original Poster
#3 Old Today at 7:57 AM Last edited by jgf : Today at 8:13 AM.
Installed selector. Loaded that game, Gretchen still standing there, book on floor; click on the book or on the nearby bar - "No interactions available"; click on Gretchen or on the floor and just get "NRAAS".





Found this log:

<?xml version="1.0" encoding="utf-8"?>
<NRaas.StoryProgression>
<ModVersion value="269"/>
<BuildVersion value="0.2.0.209"/>
<Installed value="BaseGame, EP2, EP4, EP8"/>
<Enumerator value="2"/>
<Content>


-- Script Errors --

NRaas.StoryProgressionSpace.Scenarios.Money.SellCollectablesScenario
Manager=Money
Name=SellCollectables
PushChance=100
ShouldPush=True
InitialReportChance=100
ContinueReportChance=100
Sim=Zo Whelohff
NotSim=
Filter

Counter: 2
Sim-Time: Mon. at 2:51 AM
Start-Time: 08/09/2026 20:35:29
PreLoadup-Time: 08/09/2026 20:37:39
Loadup-Time: 08/09/2026 20:38:04
Log-Time: 08/09/2026 21:07:05

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0000e ldfld.i4 in Sims3.Gameplay.Sims3.Gameplay.Inventory:StackStateChanged (Sims3.Gameplay.Interfaces.IGameObject) (2B1CA5B0 [2BB6F428] )
#1: 0x001b7 callvirt in Sims3.Gameplay.Objects.Spawners.Sims3.Gameplay.Objects.Spawners.Rock:AnalyzeMe (Sims3.Gameplay.Actors.Sim) (2BB6F428 [38F58400] )
#2: 0x00068 brfalse.i4.s in NRaas.StoryProgressionSpace.Scenarios.Money.NRaas.StoryProgressionSpace.Scenarios.Money.SellCollectablesScenario:PrivateUpdate (NRaas.StoryProgressionSpace.Scenarios.ScenarioFrame) (3903BA00 [38022028] )
#3: 0x0001b brtrue.i4.s in NRaas.StoryProgressionSpace.Scenarios.NRaas.StoryProgressionSpace.Scenarios.Scenario:Update (NRaas.StoryProgressionSpace.Scenarios.ScenarioFrame) (3903BA00 [38022028] )
#4: 0x000ad stloc.i4 in NRaas.StoryProgressionSpace.Scenarios.NRaas.StoryProgressionSpace.Scenarios.Scenario:Run (NRaas.StoryProgressionSpace.Scenarios.ScenarioFrame) (3903BA00 [38022028] )
#5: 0x00014 ret in NRaas.StoryProgressionSpace.Scenarios.Scenario+ScenarioRun:Run (NRaas.StoryProgressionSpace.Scenarios.ScenarioResult,NRaas.StoryProgressionSpace.Scenarios.ScenarioFrame) (366F7960 [2] [38022028] )
#6: 0x00073 stloc.i4 in NRaas.StoryProgressionSpace.Scenarios.NRaas.StoryProgressionSpace.Scenarios.ScenarioFrame:Run () ()
#7: 0x00070 stloc.np.o in NRaas.StoryProgressionSpace.Managers.NRaas.StoryProgressionSpace.Managers.ManagerScenario:PrivateUpdate (bool,bool) (37914A20 [1] [0] )
#8: 0x0004b leave.s in NRaas.StoryProgressionSpace.NRaas.StoryProgressionSpace.StoryProgressionObject:Update (bool,bool) (37914A20 [1] [0] )
#9: 0x000a6 ldloca.s in NRaas.StoryProgressionSpace.Managers.NRaas.StoryProgressionSpace.Managers.Main:PrivateUpdate (bool,bool) (2BB0DE40 [1] [0] )
#10: 0x0004b leave.s in NRaas.StoryProgressionSpace.NRaas.StoryProgressionSpace.StoryProgressionObject:Update (bool,bool) (2BB0DE40 [0] [0] )
#11: 0x00097 leave.s in NRaas.StoryProgressionSpace.Managers.NRaas.StoryProgressionSpace.Managers.Main:OnTimer () ()
#12: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
#13: 0x00007 leave.s in NRaas.Common+FunctionTask:Simulate () ()



Loaded Assemblies:
AutoPayBills
Buzz_BoxOfSeeds
Buzz_CleanAllForEveryOne
Buzz_NoVehicleRelationships
NRaasConsigner: Version 22
NRaasErrorTrap: Version 100
NRaasMasterController: Version 135
NRaasMasterControllerIntegration: Version 135
NRaasMasterControllerProgression: Version 134
NRaasOnceRead: Version 13
NRaasOverwatch: Version 123
NRaasPorter: Version 42
NRaasRegister: Version 80
NRaasRelativity: Version 23
NRaasRetuner: Version 10
NRaasStoryProgression: Version 269
NRaasStoryProgressionExtra: Version 266
NRaasStoryProgressionMoney: Version 269
NRaasStoryProgressionSkill: Version 269
NRaasTagger: Version 4
NRaasTempest: Version 15
ScriptCore
SimIFace
Sims3GameplayObjects
Sims3GameplaySystems
Sims3Metadata
Sims3StoreObjects
System
System.Xml
UI
mscorlib
</Content>
</NRaas.StoryProgression>
Screenshots
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