Quick Reply
Search this Thread
Mad Poster
Original Poster
#2276 Old 15th Dec 2025 at 6:45 PM Last edited by SneakyWingPhoenix : 16th Dec 2025 at 3:12 AM.
Quote: Originally posted by Gargoyle Cat
They are doing stuff; they're gaslighting the fan base for using doors, windows and too many wallpapers. Somehow, in the land of Maxis, it is considered normal for a person to plop down almost $2,000.00 for DLC and expect not to use the content that was purchased. For those that are complaining about the complaining, by all means take the floor and make that make sense.

In remaster, they will tell players to place down less cars and use less lot variety in the world

It’s quite stupid they want to resell the packs from a clean slate. And if we see another expansion being released I’d be darn why they insist of inducing lag performance and fps drop for builders.

P.S. Sorry for my bad english.
Alchemist
#2277 Old 17th Dec 2025 at 7:55 PM
Quote:
Electronic Arts (EA) Announces Merger Agreement Amid Legal Challenges


Plan of Merger with Oak-Eagle AcquireCo, Inc., a Delaware corporation. This merger will see Oak-Eagle MergerCo, Inc., a wholly-owned subsidiary of Oak-Eagle AcquireCo, merge with and into Electronic Arts, with the latter surviving as a wholly-owned subsidiary of the parent company. The parent company and its subsidiary are owned by a consortium that includes the Public Investment Fund, Silver Lake Technology Management, and A Fin Management LLC.

Following the announcement of this merger, Electronic Arts has been met with legal challenges. Several purported stockholders have filed lawsuits against the company and its board of directors, alleging omissions of material information and negligence in the Definitive Proxy Statement filed with the U.S. Securities and Exchange Commission. Despite these claims, Electronic Arts maintains that the allegations are without merit and that no additional disclosures are necessary under applicable laws.


https://www.gurufocus.com/news/4072...d=mw_quote_news

Messy, messy, messy. I have no idea where this Oak-Eagle AcquireCo came from. This started as being sold to the Saudi government, now it seems to be turned into some other beast.

* What Is a Proxy Statement?

https://www.dfinsolutions.com/knowl...proxy-statement

I'm not going to quote from the above link as it is about companies being transparent, breaking down information for shareholders so it is easy to read / understand, blah, blah, blah.
Mad Poster
#2278 Old 18th Dec 2025 at 4:19 PM
Quote: Originally posted by Gargoyle Cat
https://www.gurufocus.com/news/4072...d=mw_quote_news

Messy, messy, messy. I have no idea where this Oak-Eagle AcquireCo came from. This started as being sold to the Saudi government, now it seems to be turned into some other beast.

* What Is a Proxy Statement?

https://www.dfinsolutions.com/knowl...proxy-statement

I'm not going to quote from the above link as it is about companies being transparent, breaking down information for shareholders so it is easy to read / understand, blah, blah, blah.


I think Oak-Eagle is a shell company?

Quote:
Electronic Arts Inc. (EA, Financial) has entered into a significant Agreement and Plan of Merger with Oak-Eagle AcquireCo, Inc., a Delaware corporation. This merger will see Oak-Eagle MergerCo, Inc., a wholly-owned subsidiary of Oak-Eagle AcquireCo, merge with and into Electronic Arts, with the latter surviving as a wholly-owned subsidiary of the parent company. The parent company and its subsidiary are owned by a consortium that includes the Public Investment Fund, Silver Lake Technology Management, and A Fin Management LLC.

PIF is the Saudi Sovereign Wealth Fund, while Affinity Partners (A Fin) is Kushner's fund.
Instructor
#2279 Old 19th Dec 2025 at 2:00 AM Last edited by Craft90 : 19th Dec 2025 at 2:25 AM.
I don't understand the attraction system that came with Love Struck. My sims can have amazing compatibility, high satisfaction and a hot relation but they're still not attracted to one another. I then try to adjust the turn-ons/turn-offs so they will be, but it doesn't seem to do anything. At the same time my newly created Sim with NO turn-ons for some reason are instantly attracted to various sim they meet. I don't get it... why won't it work when I try to adjust the attraction?

It gets weirder... out of nowhere the relation just crashed. Suddenly the other Sim isn't satisfied... but he's very attracted to my Sim? I don't get it.

Alright... so... he doesn't like sims with cooking skills, technical ability, health and sport, nature, sims with ambition, sims without ambition... all of it things my Sim got... I guess this relation is dead in the water huh... so why is his attraction to my sim so high? If I fit all the things he considers a turn-off?

I tried to do things he likes... but sims are stupid and keep on flirting... which the other sim considers a turn-off. I keep getting minuses.... I give up. I don't know how to fix this.
Forum Resident
#2280 Old 19th Dec 2025 at 7:44 AM Last edited by Flaygor : 20th Dec 2025 at 10:31 AM.
Quote: Originally posted by Craft90
*snip*.....Sims 4 is broken......*snip* ...I keep getting minuses.... I give up. I don't know how to fix this.



Cheat.

♥ Receptacle Refugee ♥ "Simmer down Flaygor" (EA Main Page, 04/05/25)
Smeg Head
#2281 Old 19th Dec 2025 at 12:32 PM
Quote: Originally posted by Craft90
I don't understand the attraction system that came with Love Struck. My sims can have amazing compatibility, high satisfaction and a hot relation but they're still not attracted to one another. I then try to adjust the turn-ons/turn-offs so they will be, but it doesn't seem to do anything. At the same time my newly created Sim with NO turn-ons for some reason are instantly attracted to various sim they meet. I don't get it... why won't it work when I try to adjust the attraction?

It gets weirder... out of nowhere the relation just crashed. Suddenly the other Sim isn't satisfied... but he's very attracted to my Sim? I don't get it.

Alright... so... he doesn't like sims with cooking skills, technical ability, health and sport, nature, sims with ambition, sims without ambition... all of it things my Sim got... I guess this relation is dead in the water huh... so why is his attraction to my sim so high? If I fit all the things he considers a turn-off?

I tried to do things he likes... but sims are stupid and keep on flirting... which the other sim considers a turn-off. I keep getting minuses.... I give up. I don't know how to fix this.


It's true the compatibility for turn ons/offs likes/dislikes is a slow poke to update between sims, especially if the sims had a relationship to begin with, prior knowledge of each others compatibility/incompatibility and player makes changes to improve or push further apart. Game is very slow to respond and update anything new. Player has to really force sims to ask each other personal things all over again. One of the quicker ways of getting the changes to reset and display correctly is to leave lot for town view and then go back to lot, kicking sims and there newfound compatibility/incompatibility into better shape. But not always perfect. I did make a mod for "God-like Get to Know" to combat this slow poke updating and blast any sim with a single Get to Know question that will update everything and learn/relearn everything worth knowing in one go. Yep, life's too short. And that's our lives, never mind a sim's fruit fly lifespan.

"Become a government informer. Betray your family and friends. Fabulous prizes to be won!" Red Dwarf - Back to Reality.

Find all my TS4 mods and lots here: Main Website - simsasylum.com My Section - coolspear's Mods & Lots
Mad Poster
#2282 Old 20th Dec 2025 at 4:51 AM
That’s because comparability was made to be broad but not deep. Attraction made sense (mostly) in 2. Not sure what changed.
Instructor
#2283 Old 20th Dec 2025 at 12:37 PM
I decided to consider it a loss and move on to another Sim with better attraction. Except now my Sim has two fears about their relation and needs therapy. I'm regretting getting Love Struck. Might just disable it... unless that breaks stuff.
Field Researcher
#2284 Old 20th Dec 2025 at 3:07 PM
Quote: Originally posted by Craft90
I don't understand the attraction system that came with Love Struck. My sims can have amazing compatibility, high satisfaction and a hot relation but they're still not attracted to one another. I then try to adjust the turn-ons/turn-offs so they will be, but it doesn't seem to do anything. At the same time my newly created Sim with NO turn-ons for some reason are instantly attracted to various sim they meet. I don't get it... why won't it work when I try to adjust the attraction?

It gets weirder... out of nowhere the relation just crashed. Suddenly the other Sim isn't satisfied... but he's very attracted to my Sim? I don't get it.

Alright... so... he doesn't like sims with cooking skills, technical ability, health and sport, nature, sims with ambition, sims without ambition... all of it things my Sim got... I guess this relation is dead in the water huh... so why is his attraction to my sim so high? If I fit all the things he considers a turn-off?

I tried to do things he likes... but sims are stupid and keep on flirting... which the other sim considers a turn-off. I keep getting minuses.... I give up. I don't know how to fix this.


I am not sure if you know, but there is a mod by Tyjokr that revamps the turnons and turnoffs to be more like TS2. I hope this helps! I think turnons and turnoffs in TS4 are too generic.
Mad Poster
Original Poster
#2285 Old 20th Dec 2025 at 3:49 PM
Quote: Originally posted by Craft90
I don't understand the attraction system that came with Love Struck. My sims can have amazing compatibility, high satisfaction and a hot relation but they're still not attracted to one another. I then try to adjust the turn-ons/turn-offs so they will be, but it doesn't seem to do anything. At the same time my newly created Sim with NO turn-ons for some reason are instantly attracted to various sim they meet. I don't get it... why won't it work when I try to adjust the attraction?

It gets weirder... out of nowhere the relation just crashed. Suddenly the other Sim isn't satisfied... but he's very attracted to my Sim? I don't get it.

Alright... so... he doesn't like sims with cooking skills, technical ability, health and sport, nature, sims with ambition, sims without ambition... all of it things my Sim got... I guess this relation is dead in the water huh... so why is his attraction to my sim so high? If I fit all the things he considers a turn-off?

I tried to do things he likes... but sims are stupid and keep on flirting... which the other sim considers a turn-off. I keep getting minuses.... I give up. I don't know how to fix this.

Don’t know the experience of this Love Struck thing, but I feel problem lies that Maxis doesn’t upgrate the core base game features of the BG so they add on top of paid features that really aren’t coded to interwine and enhance the said pre-existing personality features, so we get highly unnecessary and oververbose features. That, of there being too many options confuses my brain and makes up a illusion that it adds any depth where it adds many sentience’s what the feature does when in fact it practice it doesn’t do anything and doesn’t hold the truth.

P.S. Sorry for my bad english.
Mad Poster
#2286 Old 20th Dec 2025 at 7:31 PM
This is why two worked. You don’t need to meticulously dictate if your Sims likes Sims who like the outdoors. This is already handled by enthusiasm and interests, so Sims have things in common gravitate towards one another, or naturally dislike one another, will do this already based on the core simulation. The rest is dictated by their personality.

Four is so complex and overbearing, only for it to feel shallow.
Theorist
#2287 Old 23rd Dec 2025 at 2:15 PM
I don't think Maxis/Sims studio is as independent as they used to be. I feel like the whole Spongebob thing was cooked up with corporate & their PR dept and then just handed off to the Sims team to implement. Maybe I'm wrong, but I just don't think some of these decisions they're making make sense any other way. Then again, maybe the whole Sims Team is not who they used to be, either. In other news, how interesting EA has cooked up a shell company to try to hide who the new owners will be. Also, I installed The Sims 3 on my laptop. I own all the disks and actually purchased an external drive but because it seemed like such a tedious process I ended up installing it through the EA app yesterday. Interestingly enough, it launched just fine this morning when I tried it (although the screen is too small and the graphics were awful - need my cc & mods!). The opening music and scenes of the intro almost made me cry from nostalgia.

¢¾ Receptacle Refugee ¢¾ ~ Where are we going, and why am I in this handbasket!? ~
Laura's Legacy
Scholar
#2288 Old 23rd Dec 2025 at 2:58 PM
The deal is done:

Electronic Arts Inc. shareholders approved the $55 billion sale of the company, a leading video-game publisher, in a deal led by Saudi Arabia’s Public Investment Fund.

Investors in the Redwood City, California-based gaming giant, the publisher of games such as EA SPORTS FC and Battlefield, approved the $210-a-share takeover in a vote Monday.

The buyout marks a turning point for the 40-year-old EA. Saudi Arabia’s PIF is making splashy investments in the interactive media sector to diversify away from oil. Taking EA private will allow developers to focus on making good games without pressure from public investors to meet quarterly targets.

– Bloomberg

From: https://simscommunity.info/2025/12/...y-shareholders/
"It’s been reported that the Saudi Arabia’s Private Investment Fund will have the biggest stake in the company’s buyout at 93.4%. Silver Lake will have 5.5% ownership while Affinity Group will own 1.1%.

The only step left for the EA Buyout to go through is getting approvement from US government officials. Which could likely happen considering that Donald Trump’s son-in-law Jared Kushner is set to own 1.1% of the company.

Several US senators (and EA employees) have voiced concerns over the EA Buyout deal, stating that there are risks involved in selling sensitive player information and video game franchises to investors that don’t have a good reputation. Some reports state that the Saudi Arabia PIF is running out of money following big investments, such as the EA buyout.

The final results of the EA Buyout deal are expected to be announced in the next six to nine months. In the meantime, some EA employees voiced concerns anonymously what this buyout could mean for the future of their careers at EA. One stating that they’re nervous about potential layoffs happening after the buyout, while another stating “Andrew Wilson basically said ‘f you’ to all women and LGBTQ employees at EA with this deal."

You never know what’s comin’ for ya.
Alchemist
#2289 Old Yesterday at 6:54 AM
Quote: Originally posted by himawara106

The buyout marks a turning point for the 40-year-old EA. Saudi Arabia’s PIF is making splashy investments in the interactive media sector to diversify away from oil. Taking EA private will allow developers to focus on making good games without pressure from public investors to meet quarterly targets.

– Bloomberg



Dear Bloomberg, why are you being so chummy with EA? Sure, this new EA won't have to answer to Wall Street overlords and we'll get even less transparency than we do now, but what makes you think good games are going to come from all of this? Have you seen the images from Project Nay-Nay? Then there are all of those "splashy" investments that PIF can't afford because they can't put a value on supposedly a "trillion dollars" of stuff.

I'm a nobody that doesn't know anything, but when you have one group of people buying a business that is losing / doesn't have money, while the company that is being purchased is also losing money, this does not translate to having a stellar, profitable business. Hopefully my nobody self is wrong, but I see lots of pain coming in the form of microtransactions, studio closures, everything being converted into a mobile games, ect...
Mad Poster
#2290 Old Yesterday at 1:34 PM
Quote: Originally posted by tangie0906
Maybe I'm wrong, but I just don't think some of these decisions they're making make sense any other way. Then again, maybe the whole Sims Team is not who they used to be, either.


I think this was evident when Jessica was surprised that we all liked the in ground hot tub more than much of the other content: a very popular Sims 2 base game item, or Grant struggling to understand why players wanted Painted Ceilings when they’re already white, or why we wanted anything other than a Basic Set of stairs, like a functioning elevator. Heaven forbid we a pet house instead of a flat pet bed that’s basically a rug.

The Sims is a pretty mundane game. We just want a reflection of life and mechanics to simulate that with a little fun and humor attached to it.

The Team was pretty excited about werewolves. The community overall? Not so much. It can feel like the Sims team gets excited to make the game for themselves and not the community. When what we ask for gets made, they don’t understand what we want from it or what made it popular. They resort to using iconography to drum up appeal.

There’s content players are still begging for with 4 that EA gives us instead of what we ask for. Instead of well made lot types, we get custom venues (that don’t work properly). Thanks for that, but we can’t even set up roles properly, or use certain items properly with the lot type.

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
#2291 Old Yesterday at 4:55 PM
Apparently TS4's major content pipeline is coming to an end:

Quote:
The latest rumor piece mentions that we should expect only Sims 4 Updates and Kits after the EP21 release.
The talks about The Sims 4 coming to an end are solidifying with the latest rumor piece shared online. We’ve had some information about The Sims 4 eventually coming to an end with The Sims Team working on a new Base Game (currently titled Sims Project X internally) as an offline version to the Project Rene offering.

The latest information about The Sims 4’s roadmap mentions a Royalty themed Expansion Pack as the last big gameplay release for the series, new information about the World releasing with it and what to expect with The Sims 4 series after the last Expansion Pack drops. Let’s get right into it!

Quote:
The insider mentions that this Sims 4 Royalty Themed Expansion Pack is the last big gameplay release in the series. Revealing that we should only expect releases such as The Sims 4 Kits and Sims 4 Base Game Updates following the release of this rumored Expansion Pack 21.

Quote:
– TS4´s major content is done, expect only updates and kits after EP21
Source: @phii_oda


There’s currently no information confirmed by The Sims Team acknowledging the rumored gameplay end of The Sims 4. So far, The Sims Team has only addressed that they will be continuing to work on The Sims 4’s stability and performance, with the last public report about fixing the game issues and working on corrupt Save Files.

Quote:
The Sims 4 had more Expansion Packs teased in an official 2025 Survey that got published this February. Suggesting themes such as Cars, Community Careers, Suburban Living and more. The insider suggests that these ideas might be carried over and worked on the next Sims Base Game that isn’t The Sims 4. Potentially exposing that The Sims 4 will never get playable and functional cars in its almost 12 years of live service releases.

https://simscommunity.info/2025/12/...pack-project-x/

Field Researcher
#2292 Old Yesterday at 6:45 PM
I read that we were suposed to get an africa inspired world for free (imagine that), but the project was cancelled. Instead, we are going to get an africa inspired neighbourhood (three different kingdom types in a world) inside of an expansion pack about royalty.

You cannot make this up!
Alchemist
#2293 Old Yesterday at 7:11 PM
@jje1000

I haven't snort-laughed over something on the internet in what feels like years. The pic you posted got me.

As for the end of TS4 content...whatever. Of course they are going to continue to sell kits because microtransactions.
Mad Poster
#2294 Old Today at 12:16 AM
Quote: Originally posted by Gargoyle Cat
@jje1000

I haven't snort-laughed over something on the internet in what feels like years. The pic you posted got me.

As for the end of TS4 content...whatever. Of course they are going to continue to sell kits because microtransactions.


Definitely going to milk the Stuff Packs until the Sun goes into its red giant phase and consumes the Earth.
Mad Poster
Original Poster
#2295 Old Today at 1:37 AM
Quote: Originally posted by matrix54
I think this was evident when Jessica was surprised that we all liked the in ground hot tub more than much of the other content: a very popular Sims 2 base game item, or Grant struggling to understand why players wanted Painted Ceilings when they’re already white, or why we wanted anything other than a Basic Set of stairs, like a functioning elevator. Heaven forbid we a pet house instead of a flat pet bed that’s basically a rug.

Reading this just made feel piss off. It sounds like smoebody who knows it requires effort or too lazy to make them masks it with being clueless than they actually are. The sims fandom is diverse — and when you have a game about simulating life the concepts and idea can be endless and open to imagination/reimaging into virtual game — its screams very closed minded and not liking your community. Imagine if paralives pull out these pr responses “why the fuck you want that?”. Grant should have know better as he been with Lindsay longer since around TS2/TS3 days. Asking why anybody wants elevator is why he even works as a developer at any studio as a lead if he doesn’t value even feedback.

I feel like he’s pretending he doesn’t know a shit about the fan reasons of wanting things because they know damn well TS4 is running on a crappy hot dried glued engine or their capabilities is limited to a shoe string engine.

As for the medieval-esque, I didn’t thought this would be the last expansion (even though in retrospect it makes sense being paralel to TS3 last EP). I’d just be bewondered who it’s gonna appeal to - niche request those who asked for a return of Medieval but didn’t have a mind as an extension of TS4 (which is limited in its max-lot quantity scope) rather as A seperate spin-off game. Alias, what do I know - I don’t play this iteration so I’ll have to have faith as the fandom knows better what they want.

P.S. Sorry for my bad english.
Forum Resident
#2296 Old Today at 1:52 AM
Quote: Originally posted by jje1000
Definitely going to milk the Stuff Packs until the Sun goes into its red giant phase and consumes the Earth.


The Sims 4: Red Giant Stuff. Contains an amazing new selection of furniture, clothing and appliances..... all burnt to a crisp!!

Happy Holidays everyone!

♥ Receptacle Refugee ♥ "Simmer down Flaygor" (EA Main Page, 04/05/25)
Mad Poster
Original Poster
#2297 Old Today at 1:53 AM
Quote: Originally posted by Flaygor
The Sims 4: Red Giant Stuff. Contains an amazing new selection of furniture, clothing and appliances..... all burnt to a crisp!!

Happy Holidays everyone!

It be more like a combo of “The Final Days Kit” and “The World is Ending Kit”. In the “Thank you and The Dag-Dag Announcement” titled newsletter headline.

P.S. Sorry for my bad english.
Mad Poster
#2298 Old Today at 3:29 AM
I wish we did get stuff packs. Instead we get kits. Stuff packs don't even needs to be major gameplay overhauls, just stuff. Even gameplay kits can add them - it would integrate into existing systems but be made to stand alone with minimal QA overhead.
- New Freelance or Work From Home Careers:
- New Hobbies or Activities
- New Electronics & Home Appliances
- New Table Games & Family Activities
- Gambling
- Arcades Equipment
- New Community Lots Focused Items (New Ways To Serve Food, New Social Activities & Events, New Lot Types)

Quote: Originally posted by SneakyWingPhoenix
I feel like he’s pretending he doesn’t know a shit about the fan reasons of wanting things because they know damn well TS4 is running on a crappy hot dried glued engine or their capabilities is limited to a shoe string engine.


I used to assume he was intentionally gaslighting players, but I genuinely believe parts of his real self would seep into the game development. The first expansion pack for the Sims 3 was world adventures. He was the lead on that. That absolutely should not have been the first expansion pack for the Sims 3. It started to feed into other aspects of development as well - opportunities, quests, etc., as a means to justify the open world. Ambitions was a better first pack choice as it takes the open world format and uses it to enhance the Sims experience, followed by Late Night. Late Night took full advantage of City style gameplay without deviating from what make's the Sims the experience that it is, but World Adventures didn't add much to the game for what seems like a big budget expansion - That's all Grant.

I doubt we'd have been given anything remotely close to Life & Death or even Business & Hobbies had Grant still been there.

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
Original Poster
#2299 Old Today at 4:34 AM
I think you are right about this. I guess not everybody working there had a clue how to do it.

P.S. Sorry for my bad english.
Alchemist
#2300 Old Today at 11:21 AM
Quote: Originally posted by SneakyWingPhoenix
I think you are right about this. I guess not everybody working there had a clue how to do it.


IMO, part of the reason Grant felt so entitled to act the way he did was because he was put on a golden pedestal or placed in a Ivory Tower if you prefer. He could do no wrong or fuck up anything. He was deemed immortal, untouchable, and if somebody dared to call him out on his bullshit, you were ( possibly still are...) a demon straight from hell. I'm well versed on the demon thing. It has been 11 years and I still wear the "Spawn of Satan" badge with pride. I was called that because I refused to call TS4 the best game ever. That was back in the wee early days when the maps didn't have color, but I was supposed to step in line with the "Best game, evah!" bullshit. I digress.

I played my 10 hours of TS4 which according to the TS4 community meets the guideline of "You can't complain about the game if you haven't played it" and I can say, it was all the terrible I thought it was for 10 years. Go figure! Even demons can be insightful sometimes.

Grant was not the only one to get this treatment, of course. Graham was placed on a pedestal, Lyndsay was put on a pedestal, Dave or guru Ninja was put on a pedestal.... you get the idea. It had been a mantra for years that game devs and producers are not friends. This was also poo-poo'd on because how dare somebody suggest that a two people that will most likely never meet anywhere, for anything in this lifetime could not be BFFs. What was being projected as friendship is actually parasocial ick.

These days those that reside in the basement of the Ivory Tower have interns do their dirty work. Heaven forbid Graham or Ninja sign their names to gaslighting people over using too many wallpapers. Tut! Tut! We can't have any of that. Their pedestals that they've been perched on for 11 years might develop some tarnish.

And to think we're going to see all of this play out all over again with a new base game that isn't TS5 or a TS4 'remake'. We're going to need more popcorn and cookies because it is going to be yet another shit show complete with more projecting, Yibs self promoting, performative bullshit, spit shining TS4 dev / producer golden pedestals, ect...
Page 92 of 92
Back to top