Name Randomizers

by Eca Posted 21st Jun 2023 at 9:01 PM - Updated 23rd Oct 2025 at 11:11 PM by Eca
 
59 Comments / Replies (Who?) - 43 Feedback Posts, 15 Thanks Posts
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Reaper
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Original Poster
#51 Old 20th Oct 2025 at 5:03 PM
Quote: Originally posted by Dan1221
Hi, I get a very weird error with this mod on startup. "Eca.InWorldNameRandomizers+MakeFrankenSimOverride+Definition failed to replace the definition of Sims3.Gameplay.Objects.HobbiesSkills.Inventing.InventionWorkbench+MakeFrankensim.
It is instead replaced by Nraas.MoverSpace Interactions.MakeFrankensimEx+Definition located in NraasMover.
You may report this to Eca."

Even weirder, I get an error log about Nraas Hybrid (instead of Mover)

I made a patch. Hope that helps! Thank you for letting me know.

About the error log, I don't know. Are you sure it's because of this mod? Let me see the script error.

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Test Subject
#52 Old 20th Oct 2025 at 7:04 PM
Thank you! I will try the patch. Here's the Hybrid error :

<?xml version="1.0" encoding="utf-8"?>
<NRaas.Hybrid>
<ModVersion value="10"/>
<BuildVersion value="1.0.0.18"/>
<Installed value="BaseGame, EP1, SP1, EP2, SP2, EP3, SP3, EP4, SP4, SP5, EP6, SP7, EP8, SP8, EP9, EP10, SP9"/>
<Enumerator value="1"/>
<Content>
NRaas.HybridSpace.Helpers.InteractionAdjustment
Counter: 1
Sim-Time: 0
Start-Time: 10/19/2025 16:08:16
PreLoadup-Time: 10/19/2025 16:08:35
Log-Time: 10/19/2025 16:08:36

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00038 ldfld.o in NRaas.HybridSpace.Helpers.NRaas.HybridSpace.Helpers.InteractionAdjustment:OnPreLoad () ()
#1: 0x00040 callvirt in NRaas.NRaas.Common:OnPreLoad () ()
#2: 0x00000 in Sims3.SimIFace.Sims3.SimIFace.ObjectGroupsPreLoadHandler:Invoke () ()
#3: 0x0000b callvirt in ScriptCore.ScriptCore.LoadSaveManager:OnObjectGroupsPreLoad () ()


</Content>
</NRaas.Hybrid>
Reaper
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Original Poster
#53 Old 20th Oct 2025 at 11:24 PM
Quote: Originally posted by Dan1221
Thank you! I will try the patch. Here's the Hybrid error :

<?xml version="1.0" encoding="utf-8"?>
<NRaas.Hybrid>
<ModVersion value="10"/>
<BuildVersion value="1.0.0.18"/>
<Installed value="BaseGame, EP1, SP1, EP2, SP2, EP3, SP3, EP4, SP4, SP5, EP6, SP7, EP8, SP8, EP9, EP10, SP9"/>
<Enumerator value="1"/>
<Content>
NRaas.HybridSpace.Helpers.InteractionAdjustment
Counter: 1
Sim-Time: 0
Start-Time: 10/19/2025 16:08:16
PreLoadup-Time: 10/19/2025 16:08:35
Log-Time: 10/19/2025 16:08:36

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00038 ldfld.o in NRaas.HybridSpace.Helpers.NRaas.HybridSpace.Helpers.InteractionAdjustment:OnPreLoad () ()
#1: 0x00040 callvirt in NRaas.NRaas.Common:OnPreLoad () ()
#2: 0x00000 in Sims3.SimIFace.Sims3.SimIFace.ObjectGroupsPreLoadHandler:Invoke () ()
#3: 0x0000b callvirt in ScriptCore.ScriptCore.LoadSaveManager:OnObjectGroupsPreLoad () ()


</Content>
</NRaas.Hybrid>

Are you sure it's due to this mod? I tested with both mods and didn't receive a script error.

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Test Subject
#54 Old 21st Oct 2025 at 6:01 PM
I just tested and I don't have any error without your mod. But I also have a lot of other mods so it might be conflicting with another one?

The patch you uploaded worked though, no popup when I load a save.
Reaper
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Original Poster
#55 Old 22nd Oct 2025 at 2:35 AM
Quote: Originally posted by Dan1221
I just tested and I don't have any error without your mod. But I also have a lot of other mods so it might be conflicting with another one?

The patch you uploaded worked though, no popup when I load a save.

And, does a script error get generated when this mod, NRaas Hybrid, and NRaas Woohooer are together? I can only say that MAYBE it's due to this mod generating a non-existing (null) tuning for one of the replaced interactions. However, that doesn't seem to be the case for me, as I don't get a script error on my end.

This time, I also included NRaas Woohooer to see if I get a script error with those three mods installed. But I still didn't get any.

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Test Subject
#56 Old 22nd Oct 2025 at 10:08 PM
Yes, the error is generated with all 3 mods. But I just tested it without Woohooer and I don't get any error... Only when I have all 3.
Reaper
staff: moderator
Original Poster
#57 Old 23rd Oct 2025 at 11:13 PM
Quote: Originally posted by Dan1221
Yes, the error is generated with all 3 mods. But I just tested it without Woohooer and I don't get any error... Only when I have all 3.

Apparently, it was due to NRaas Woohooer nullifying some interaction tunings, and this mod was trying to reapply those null interaction tunings. It should be fixed now! Thank you for letting me know.

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Lab Assistant
#58 Old 6th Nov 2025 at 8:16 AM
Where do I get the compatibility for Nraas?
Reaper
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Original Poster
#59 Old 6th Nov 2025 at 3:01 PM
Quote: Originally posted by UyTheo
Where do I get the compatibility for Nraas?

It's already included in the main file. If you install NRaas WooHooer or NRaas Mover, they will be compatible; otherwise, the mod still functions the same. For other NRaas mods and other mods, I have nothing to say.
If you experience compatibility issues with these two mods, let me know.

The description section, although it looks a little technical, explains this.

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Lab Assistant
#60 Old 6th Nov 2025 at 11:23 PM
Quote: Originally posted by Eca
It's already included in the main file. If you install NRaas WooHooer or NRaas Mover, they will be compatible; otherwise, the mod still functions the same. For other NRaas mods and other mods, I have nothing to say.
If you experience compatibility issues with these two mods, let me know.

The description section, although it looks a little technical, explains this.


Alright!
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