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Lab Assistant
Original Poster
#1 Old Today at 5:12 AM
Default Error Cant Read File: Cant Export Texture File
So I was recoloring eye contacts from this website since I don't like the black lines https://kinemortophobia.livejournal.com/23404.html, It was going smoothly but suddenly boom this happened:



I dont know why suddenly this happened I didn't even open anything aside from googles and social medias, it worked for 7 files but then it just errored out of nowhere for the rest of it.
I cant contact the creator so I am on my wits end, please take a lok of it and see what it went wrong
Screenshots

Red Haired Lady Who Loves Money and Science, but mostly money xD
Mad Poster
#2 Old Today at 5:45 AM Last edited by simmer22 : Today at 6:12 AM.
They've done something funky with how they made the files. The filename string is not supposed to look like this, or get longer and longer with each file:
##0x5fb6d4ae!##0x5f917e3b!##0x5f3f6a7f!##0x5f682729!##0x5f561ceb!##0x5f18589d!##0x5fc06f40!##0x5f4356af!##0x5f379e42!uuface-zombie_txtr

I think they cloned each file from the previous one and made them standalone, instead of recoloring them via Bodyshop. I've seen it happen with some object recolors from a different creator, too (which is weird because why not use the workshop?).
It (kinda) works for a few files, but if the strings get too long, you can end up with errors in SimPE or crashing and other issues ingame.

Bodyshop is very likely complaining because of the string length or something else it can't see past (maybe the full string it's reading internally exceeds 256 characters, or some such - Bodyshop can decide on a whim that it's a bad day). If you want to recolor these, find the file with the shortest string and use that file as a base. The others are likely to cause trouble.

Try to rename the image file when you export it (personally I often tend to copy/paste the file name, so I know what belongs with what), then you hopefully shouldn't get the error.
(I didn't get an error on that same file, but reasonably sure that's one of the situations where SimPE would complain. Restarting SimPE can also help if you only get the error after a set of files - could just be that SimPE is having a bad moment (length of string/filename issue, memory issue, cache issue, etc.).

I'd also advice to cut down on the file path length when you're extracting the files. Technically there shouldn't be an issue with Windows, but there's a chance SimPE could be having issues with long strings (256+ characters), specially if you're telling it to extract the file(name) above (or anything with longer names) to that folder. If you put the files in a folder on your desktop while working on them, then put them back after (or work with copies), it's possible that helps, too.
Lab Assistant
Original Poster
#3 Old Today at 12:29 PM
Quote: Originally posted by simmer22
They've done something funky with how they made the files. The filename string is not supposed to look like this, or get longer and longer with each file:
##0x5fb6d4ae!##0x5f917e3b!##0x5f3f6a7f!##0x5f682729!##0x5f561ceb!##0x5f18589d!##0x5fc06f40!##0x5f4356af!##0x5f379e42!uuface-zombie_txtr

I think they cloned each file from the previous one and made them standalone, instead of recoloring them via Bodyshop. I've seen it happen with some object recolors from a different creator, too (which is weird because why not use the workshop?).
It (kinda) works for a few files, but if the strings get too long, you can end up with errors in SimPE or crashing and other issues ingame.

Bodyshop is very likely complaining because of the string length or something else it can't see past (maybe the full string it's reading internally exceeds 256 characters, or some such - Bodyshop can decide on a whim that it's a bad day). If you want to recolor these, find the file with the shortest string and use that file as a base. The others are likely to cause trouble.

Try to rename the image file when you export it (personally I often tend to copy/paste the file name, so I know what belongs with what), then you hopefully shouldn't get the error.
(I didn't get an error on that same file, but reasonably sure that's one of the situations where SimPE would complain. Restarting SimPE can also help if you only get the error after a set of files - could just be that SimPE is having a bad moment (length of string/filename issue, memory issue, cache issue, etc.).

I'd also advice to cut down on the file path length when you're extracting the files. Technically there shouldn't be an issue with Windows, but there's a chance SimPE could be having issues with long strings (256+ characters), specially if you're telling it to extract the file(name) above (or anything with longer names) to that folder. If you put the files in a folder on your desktop while working on them, then put them back after (or work with copies), it's possible that helps, too.


Wow yeah it worked O____O!!, thank you so much simmer 22 ^^!!!

Red Haired Lady Who Loves Money and Science, but mostly money xD
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