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Your endeavour to give a custom career an outfit that isn't already a career outfit will unfortunately not be an easy one.
You'll basically have to scramble together the 3D ID Referencing Files (3IDR) for each different age and gender that the outfit has assigned and merge them into a single package to give them a GUID, because:
Quote: Originally posted by Echo
Most normal clothes don't come with GUIDs, you have to package them differently to make them career outfits (that way you can have different age-groups and gender options, amongst other things).
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A tutorial on how to give clothes a GUID to assign them as career outfits can be found here:
https://modthesims.info/showthread.php?t=129052
You'll just have to disregard the first steps as they talk about CC clothes, not Maxis clothes.
Tbh I don't even know where you'd find the 3IDR resources for Maxis clothing, but good places to check would be the SimsXX.package files in the Sims3D folder, or the objects.package in the Objects folder.
As for your other question on changing the promotion bonus - you cannot do this easily. The bonus is directly tied to the wages you set for the career you are creating, and by default the bonus is always double of the new job level's pay (as an example, if a Sim gets promoted from Level 1 to Level 2, they'll bring home the daily pay for Level 2 plus double of this Level 2 pay as the bonus on top). To change that, you'd have to modify either the
Sub - Level Change BHAV or the
SG - Tuning BCON of the JobDataGlobals, but that would change the bonus for ALL careers, not just the one you're working on.