#3

24th Apr 2026 at 9:38 AM
Last edited by Thanathan : 25th Apr 2026 at
8:32 AM.
Quote: Originally posted by xodl
Hi, I'm sorry if this has been asked before. I've been wanting to create my own university from an empty map I downloaded (i.e. no assigned lots).
From what I understand, there are many things to consider, for example, it seems like I have to assign NPCs as professors, correct?
And apparently there are special lots from university, and they depend on each other for all the features to work correctly, such as lectures.
But how do I make sure that everything works right without problems? Can someone tell me?
Has anybody successfully played on a custom university world before? I found several online, but I didn't test them.
Are there are any major issues? Do I need to use the Traveler mod?
Thanks.
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NRAAS provides a mod for that functionality called "Careers".
The Traveller mod is only required if teens are attending university as well.
I think they also have a short rundown on what is required for building a homeworld university on their web page.
Unless I misunderstood you and you want to make a detached world university similar to the vanilla one?
In that case, still follow their tips on how to build a uni, then simply back up your "Sims University.world" file and rename your world accordingly and place it in the folder instead. That is the world that is loaded when attending university and in theory you can rename and whack any world in there. They just won't work right, if not set up as uni.

You should find the world in your game installation folder under \EP9\GameData\Shared\NonPackaged\Worlds
Yes, there are several rabbitholes that are essential for a uni to work, like the school of science, administration center, etc. But you can use the rabbithole rug mod for those. You also need a student union and dorms/houses. There are eventlotmarkers, as well, like for the Meet & Greet and stuff. You will need the buydebug cheat for this.
So, if you are unfamiliar with setting those up, now is the time to learn.
You could download one of the already existing custom unis, or simply open up the vanilla one in Edit Town and have a look what is all required. Vanilla might make more sense, since you already know the locations there, aka the class room in the student union, open air class locations, etc. Makes it easier to find what you are looking for. Out of the blue, I am not sure anymore how the open class locations were handled, like Keith's comics for the tech class and such.
As for the professors... I don't think that is a hard requirement. In lieu of Professors your sim will still attend class. There just won't be anyone standing at the podium babbling. Your sim will still follow the scripted routines of falling asleep, taking notes, etc. For all else your sim is in rabbitholes anyway. But obviously it makes sense to do it, if you want to give it a nice and realistic feel. Then things might get a little bit more complicated, though. Might help to take a thorough look at the Professor Sims in vanilla uni via MasterController to see what roles/jobs they have.