Sims social groups based on clothes, possesions and jobs.
While I really like the idea of social groups in the sims, they did it poorly in sims 3.
To me social groups should not be reward based, but more focused on how other sims view them and used to decide where they will go and who they prefer interacting with when you are not controlling them.
It annoys me greatly that when I make a classy place, all kinds of sims are there to class it down. Or when I make a cheap bar, my snobby millionaires are visiting it.
So for this I would like to see clothes, furniture, jobs and other items being associated with social groups. Also including items that arent associated with any group since it wouldnt make sense for everything.
Heres some ideas for social groups:
Poor/lower class.
Poor sims would not have the money to be doing crazy things, and due to shabby clothing could not be allowed to enter certain places.
Clothing associated with it would be dirty, torn and bad fitting clothes, and also a few generic cheap clothes.
Worn furniture would be associated with the group too, as well as old cellphones, an old car that barely works, a rusty bike, etc.
Wealthy sims would not associate with them unless affected by their traits.
Generally, the poor social group would not be a pleasant one but one great for playing out stories. it allows sims to hit rock bottom, and allows players to work themselves up from poverty.
Wealthy elite.
The other end of the scale is of course the wealthy elite. They prefer the finest things in life and hang out at the most exclusive shops, bars, clubs, etc.
Expensive jewelry, fine suits, exquisite dresses, expensive furniture, rare art, luxury cars, its all part of this social group.
Gadget enthusiasts.
Not the best name for the group but I cant think of anything better right now.
These sims enjoy technology. wether it be the most advanced phone, shower, dishwasher, car, TV, stereo, etc. They just want it.
Not much clothes would be associated with this aside from anything futuristic looking.
Outlaws.
This covers anything from rebellious kids up to dangerous criminals.
These sims are not seen as trustworthy, and authority figures keep a closer eye on them. Of course some sims might feel drawn to such people if they have a trait for that.
Leather jackets, many kinds of tattoos, employment in the criminal career, certain bikes, and various furniture and objects would be associated with this style.
Kind of a fun social group to toy with. Parents might not want their kids to hang out with such sims.
Sports fan.
Pretty simple, these sims are into sports. Wether it is their career or they just like watching it, they tend to be busy with this in some way.
decorations of sports themes, sport outfits, employment in this sector, sports themed furniture, its all part of it.
Possibly they could be able to pick a prefered sport which they could then watch or participate in when they arent played.
Nature lovers.
Being vegetarian, working as a gardener, using biological products and such, its all part of this.
Enviromental friendly cars, furniture and clothing is what is associated with this, as well as various art decorations.
They will often be found outdoors and could perhaps have unique group activities here.
Slackers.
Of course some sims are lazy and arent putting much effort into anything. they just try to do as little as possible in their lives.
Having this reputation could make it a bit harder to get and keep a job since they really wouldnt put much effort into it.
Comforteable loose clothes, various beds, couches and chairs, its all part of it.
This is all the groups I can think of for now.
Once your sim has enough items associated with a social group, you could get the option to make them part of that social group. Having a higher number of things associated with it could take it a step further and enable the ability to make the sim a fanatic of the social group.
A fanatic nature lover would be the kind to expect everyone to live as they do and would lead protest rallies and stays away from gadget enthusiasts.
A fantatic of the wealthy elite would not even speak with the poor and the same for outlaws.
A fanatic outlaw would very much be a criminal, and would steal things when an opportunity presents itself. They could even steal cars and other items, and rob other sims.
A fanatic sports fan would be the kind that would neglect everything in favor of watching every sport event of his prefered sport. They'd get a negative effect when not seeing it.
A fanatic gadget enthusiast would mock those with lesser technology and would grow unhappy when they see someone with a better they want to have.
By making all of it optional and simply rewarding you with the OPTION to make them part of the social group and take it a notch further when having more stuff associated with the theme, players keep complete freedom over this.
If your sim is a wealthy baseball player who enjoys being outdoors, you could choose between making him a nature lover, wealthy elitist or sports fan. Or you could even make him an outlaw or whatever you like if you provide him with enough items associated with it.