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#1 Old 1st Mar 2016 at 9:45 PM Last edited by yeyavailability : 2nd Mar 2016 at 1:10 AM.
Default Increasing the snapshot size of the in-game camera
Is there a mod or utility that can do this? I'm not trying to take professional/beautiful pics for sharing purposes--I just want to have larger pictures in the family album* (so I have to stick with the in-game camera). The maximum size is still pretty tiny. Thanks for any help!

*By album I mean the in-game album or storyteller or whatever it's called that you can sort your photos into, caption, and view inside the game.
Mad Poster
#2 Old 1st Mar 2016 at 10:46 PM
As far as I know it is hard coded because it was the only size allowed on the EA Sims 2 web site.

You can use Fraps or any other ingame pic taken program and make them any size you want more or less.

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Needs Coffee
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#3 Old 1st Mar 2016 at 10:47 PM
This is the picture size you get on large with high settings

If you want larger than that you need to use a screenshot program

This is Fraps changed to Jpg

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
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#4 Old 2nd Mar 2016 at 1:08 AM
I know I can use fraps or just screenshot, but as mentioned I want to have those pictures show up in the album so that can't use anything but the in-game camera. Yes I can manually add my caps to the album XML but that's tedious.
The Great AntiJen
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#5 Old 2nd Mar 2016 at 1:15 AM
You can't change the picture size itself but if I want higher resolution pictures, I take a picture with the in game camera (of anything - a wall, a foot whatever) and then take the picture I want with FRAPs. Once out of the game, you can resize the pictures you want and simply overwrite the in game picture - make sure you get the thumbnail as well or you won't be able to see what it is in game. No need to fiddle with XML files.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Mad Poster
#6 Old 2nd Mar 2016 at 5:40 PM
For a while back when I first started using printscreen (Gadwin) I would often take one picture with the ingame camera, and one with Gadwin. That way I'd have one small copy for the album and one for editing. Gadwin sometimes would act up (black pictures), and occasionally the ingame camera would make a mess (I sometimes got the grey overlay with the drawing board), so then I would at least have one copy that worked. Now I only use Gadwin. Haven't bothered with the ingame album in years.
The Great AntiJen
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#7 Old 2nd Mar 2016 at 7:58 PM
Quote: Originally posted by simmer22
Haven't bothered with the ingame album in years.

I use it to keep track of family stories.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Mad Poster
#8 Old 2nd Mar 2016 at 8:57 PM
They won't appear any bigger in the album, but you can rename any .jpg so that the album can detect it.

Open the Storytelling subfolder for the neighborhood (not the Storytelling folder in Neighborhoods, but the one inside the folder for that particular neighborhood) and you'll see that there's a consistent naming protocol. .jpgs taken with the game camera are named Snapshot or Thumbnail depending on size, where Snapshot is the pictures the album looks at in read mode, and Thumbnail is the tiny copies you use to arrange the albums and choose pictures to print. Those taken by the sims with their camera have an identifying letter in front of the Snapshot or Thumbnail designation - N for pictures taken in the home neighborhood, M for pictures taken in Three Lakes, T for pictures taken in Twikki, and F for pictures taken in Takemizu Village.

Each household has a unique identifier (which is actually a number in hex code, I learned recently). This looks like a string of random numbers and letters, but if you scan your storytelling folder you'll see that it links all the elements of an album - snapshots, thumbnails, and webentry.xml files will all have names incorporating it in accordance with a set protocol. If you use the album's features to place a copy of another household's picture into a household's album, you create a new copy of that picture with the new household's identifying number. Once you know which string is associated with which household, you can insert any picture into the album by renaming the file according to the protocol and creating a thumbnail with a matching name.

This does not automatically mean that the album can handle it! I've always been perfectly content with the in-game camera. It's possible the album will choke on files over a certain size. However, I have renamed large screenshots and had them appear in the story album. But the album can only handle certain sizes of picture - if you rename a picture the same size as your screen, the album won't resize the file, but it will not be able to show a picture at that size. I don't know what its upper limit is, but you can tell by looking at the album that it's smaller than the screen as a matter of course. You'd have to change the coding of the album itself to get around that, and I 've never heard of anyone attempting it.

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