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Field Researcher
Original Poster
#1 Old 21st Sep 2024 at 11:43 AM
Default How to make Fat versions of Fit clothes?
Hello! I've recently fallen back in love with TS1, and I have spent hours and hours of the past several days looking for custom content I must have. I found quite a lot, but almost none of it were Fat skins, and as a big & tall guy I'd like my Simself to at least look something like me.
As such, I found some perfect clothing items, that are of the Fit Skin variety. I have BodyWarp downloaded, but cannot find any warp (*.WRP) files at all, let alone ones that'd convert the bodytype and let me patch up in an external program like Blender or MilkShape. As such, I have no idea how to proceed when it comes to meshing it out.
Furthermore, I do not want the mesh to replace the original files, and as it's a mesh issue, I don't know what to do in that regard.

かんぱい!
Theorist
#2 Old 21st Sep 2024 at 5:19 PM Last edited by Corylea : 21st Sep 2024 at 6:16 PM.
Quote: Originally posted by ebflover777
Hello! I've recently fallen back in love with TS1, and I have spent hours and hours of the past several days looking for custom content I must have. I found quite a lot, but almost none of it were Fat skins, and as a big & tall guy I'd like my Simself to at least look something like me.
As such, I found some perfect clothing items, that are of the Fit Skin variety. I have BodyWarp downloaded, but cannot find any warp (*.WRP) files at all, let alone ones that'd convert the bodytype and let me patch up in an external program like Blender or MilkShape. As such, I have no idea how to proceed when it comes to meshing it out.
Furthermore, I do not want the mesh to replace the original files, and as it's a mesh issue, I don't know what to do in that regard.

Jack Wolfsim took all of the Maxis meshes and made fat, fit, and skinny versions. Magnolia Sims was kind enough to preserve his work, which you can find at https://www.thaliatook.com/MS/jws/jws.html.

Also, I recently answered someone else's question about how to do stuff with meshes by linking to various tutorials about meshing; you can find that at https://modthesims.info/showthread....276#post5967276.

I've made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at http://corylea.com/Sims1ModsByCorylea.html
Field Researcher
Original Poster
#3 Old 22nd Sep 2024 at 4:03 AM
Quote: Originally posted by Corylea
Jack Wolfsim took all of the Maxis meshes and made fat, fit, and skinny versions. Magnolia Sims was kind enough to preserve his work, which you can find at https://www.thaliatook.com/MS/jws/jws.html.

Also, I recently answered someone else's question about how to do stuff with meshes by linking to various tutorials about meshing; you can find that at https://modthesims.info/showthread....276#post5967276.

Thank you so much! You're a life saver!

かんぱい!
Field Researcher
Original Poster
#4 Old 23rd Sep 2024 at 7:46 PM Last edited by ebflover777 : 24th Sep 2024 at 2:04 PM.
So an update on this.
I decided to, very vaguely, base the size and shape on Consort's old meshes for Sims 2.
Very unfortunately, I cannot seem to get the proper mesh to import into TS1. It keeps saying Runtime Error 424: Object required. This is despite my files all having the same filename and proper file types. I can't figure out what I'm doing wrong either, oof.
EDIT: It works if converted to Milkshape OBJ but the weights are messed up, hm. I'll have to do it from the start in MS it seems

かんぱい!
Lab Assistant
#5 Old 4th May 2025 at 6:00 AM
It's an easy conversion in Milkshape. I used to make other body types by importing the Fat base (for scale) and editing the mesh I want resized from that. When it was done, I would delete the Fat base and export my new SKN file. Takes about 2 minutes.

"Men think highly of those who rise rapidly in the world; whereas nothing rises quicker than dust, straw, and feathers." -Lord Byron
Test Subject
#6 Old 5th May 2025 at 11:29 PM
Quote: Originally posted by socrstchik
It's an easy conversion in Milkshape. I used to make other body types by importing the Fat base (for scale) and editing the mesh I want resized from that. When it was done, I would delete the Fat base and export my new SKN file. Takes about 2 minutes.


I would love to have video tutuorial how to do it...
Lab Assistant
#7 Old 11th May 2025 at 9:18 PM Last edited by socrstchik : 11th May 2025 at 10:36 PM.
Quote: Originally posted by Shanea-nea
I would love to have video tutuorial how to do it...


I'll see what I can do. Standby.

EDIT: Here ya go! You might want to mute it, lol - I forgot to turn off my music on the screen recording.

https://www.youtube.com/watch?v=dbIj8BJSsa0

This tutorial assumes you have Milkshape and know a bit about how it works, btw.

"Men think highly of those who rise rapidly in the world; whereas nothing rises quicker than dust, straw, and feathers." -Lord Byron
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