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#1 Old Yesterday at 8:05 AM Last edited by SimishGamer : Yesterday at 8:26 AM.
100 Baby Mega Challenge: Legacy Edition
This challenge is not about speed running one hundred babies. It’s about building a lineage, where each generation leaves a mark through lifestyle, income, and family structure. In this challenge, your legacy matters.

Rules
- To get us started, please make sure your Sims aging is on and set to normal lifespan.
- Auto-aging for NPCs is recommended to help you keep finding new donors.
- Turn off all mods or cc that help with easy friends, romance, money, 8 or more sims, etc.
- Review your generation information carefully to set up each generation correctly.
- Create a young adult sim; this will become your matriarch. This sim can be customized to any gender you wish. Make sure your sim can get pregnant and participate in romantic social events. Each generation must have one specific trait; generate the other two traits at random.
- Your heir may never leave the house without their children. UNLESS you need to go to work and have a teenage child of your own who can babysit their siblings.
- You may have up to 10 children per generation if you are doing the smaller challenge. The larger one allows only 5 children per generation.
- You can not use rewards or traits that prevent death or reverse aging.
- Randomly generate 3 lot traits and replace the first trait with the trait assigned for your first generation. For the second generation, replace the second-generated trait with the one from your second generation. For generation three, you replace the third. Once you get to generation four, you can choose which perk to replace with the fourth trait. This continues for each generation until you finish your challenge.
- Your Sims may never get married while living in the Heir home.

⏳ Aging
Babies - Age naturally
Infants - Age naturally or finish all infant milestones
Toddler - Age naturally or max out all skills
Child - Age naturally or get an A in school, and have 3 skills at level 3.
Teen - Age naturally or get an A in school and have 5 skills at level 3.
Young Adult & Up - Age Naturally


💰 Income & Work Rules (Legacy Focus)
Each generation is assigned a primary income method.
The heir may only earn money using that method.
Rabbithole careers and part-time jobs are not allowed for the heir unless your generation says otherwise.
Teenagers may hold part-time jobs to support the household.

💍 Donors and Help Clarified
You may only use each donor for one pregnancy. It is fine if you have twins or triplets, but you may not get pregnant by them again.
The donor may not help you raise the children in any way. They can not help financially and won't be allowed to take care of their children.
All services are available except for butlers who take care of kids and babysitters.

👑 Heir Qualification Rule
Your heir must be your youngest impregnatable adult child.
Complete your heir’s aspiration as a teenager.
Give the heir the trait assigned to your next generation.
Your heir takes over when they become a young adult, and your previous generation heir turns into an elder.
Once they become an elder, they can move out.

🧑‍🎓 Moving Out & Responsibility
Young Adults may move out to free household space.
Once a Sim moves out, they may never return to the active household.
You may not: Kill underage Sims or allow children to be taken by social services. Every child must be raised to adulthood by their heir.


Generations 1-10 For The Smaller Challenge


Generation One: Techie Heir
Heir Trait: GEEK.
Lot trait: Fast Internet
Finances: This generation may earn money only from using computers, streaming services, drones, gaming consoles, and social media.


Generation Two: Green Heir
Heir Trait: Loves Outdoors
Lot trait: Natural Light
Finances: This generation may earn income only from gardening. Your plants must be of normal quality or better to sell their resources.
Other: You must grow 5 different plant types.


Generation Three: Drifter Heir
Heir Trait: Loner
Lot trait: Peace and Quiet
Finances: This generation may earn income only from fishing and collecting.
Lot Challenge: Quake Zone (remove once generation 4 starts)


Generation Four: Performer Heir
Heir Trait: Music Lover
Lot trait: Great Acoustics
Finances: This generation may earn income only through music. You can not earn tips on your own lot.
Other: You may only earn up to $15,000 in this generation.


Generation Five: Working Heir
Heir Trait: Ambitious
Lot trait: Great Soil
Finances: This generation may earn income from a single career. (No changing once you start).
Lot Challenge: You must retire as an elder.


Generation Six: Minimalist Heir
Heir Trait: Neat
Lot trait: Simple Living
Finances: This generation may earn income from a single skill. Your Heir must have this skill.
Lot Challenge: Heist Havoc (Remove when next generation starts)
Other: Your household may only add 20,000 to your family bank account by the time you go to the next generation. (This does not include items you buy for your home; exclude those)


Generation Seven: Artist Heir
Heir Trait: Creative
Lot trait: Home studio
Finances: This generation may earn income from painting. You must have one unfinished painting in your house at all times.
Other: You may only earn up to 50,000 in total for this generation.


Generation Eight: Tinkerer Heir
Heir Trait: Maker
Lot trait: Bracing Breezes
Finances: This generation may only earn money through crafty things. For example: making candles and wooden furniture.


Generation Nine: Wordsmith Heir
Heir Trait: Bookworm
Lot trait: Study Spot
Finances: This generation may earn income only from writing and publishing books.
Lot Challenge: Gremlins


Generation Ten: Materialistic Heir
Heir Trait: Materialistic
Lot trait: Needs TLC
Finances: You must do a materialistic sort of job, like an actor or entertainer.
Lot Challenge: Cursed
Other: You must spend at least 50,000 in this generation.


Generations 11-20 For The Larger Challenge


Generation Eleven: Charmer Heir
Heir Trait: Self-Assured
Lot trait: Convival
Finances: This generation may only make money by asking other Sims for money and selling gifts.
Other: You must spend almost every cent you make this generation.


Generation Twelve: Entrepreneurial Heir
Heir Trait: Erratic
Lot trait: Natural Well
Finances: You can only earn money as a self-employed professional. (This could be a business of some sort as well.)


Generation Thirteen: Night-Owl Heir
Heir Trait: Insomniac
Lot trait: Penny Pixies
Finances: You may only earn money between 8 PM and 6 AM.
Lot Challenge: You may only make up to 20,000 in your family savings.


Generation Fourteen: Athlete Heir
Heir Trait: Active
Lot trait: Sunny Aspect
Finances: You may only earn money doing fitness actions or a related career.
Lot Challenge: You must max out your fitness before you become an adult.


Generation Fifteen: Critic Heir

Heir Trait: Foodie
Lot trait: Homey
Finances: You may only earn money as a food critic or by selling your own dishes.(You may own a restaurant)
Lot Challenge


Generation Sixteen: Hangry Heir
Heir Trait: Glutton
Lot trait: Mean Vibe
Finances: This sim may not make any money at all this generation.
Lot Challenge: Grody


Generation Seventeen: HotheadHeir
Heir Trait: Hot-Headed
Lot trait: Geothermal
Finances: You may only earn money in the criminal career path.
Lot Challenge: Volcanic Activity


Generation Eighteen: Smartie Heir
Heir Trait: Genius
Lot trait: Science Lair
Finances: You may only work as a Scientist (Astronaut if you don't have this option)
Other: Reach the top of your career path and find another world.


Generation Nineteen: Lonely Heir

Heir Trait: Loner
Lot trait: Private Dwelling
Finances: You may make money using any method that doesn’t require you to leave home.
Other: You may only add up to 50,000 to your family account.


Generation Twenty: Heir
Heir Trait: Family Oriented
Lot trait: On Ley Line
Finances: You may only earn money as a babysitter in this generation.
Lot Challenge: Creepy Crawlies.
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