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#1 Old 10th Feb 2026 at 9:53 PM Last edited by vegan_kaktus : 11th Feb 2026 at 12:35 PM.
Default My repo'd mesh is non-recolorable but the mesh it's repo'd to recolorable?
Hello! I can't figure out why this mesh turns non-recolorable when I repo it to a mesh that is? I'm trying to repo the dryer to the washer from Lamare's laundry mod (the dryer/washer I'm editing can be found in this post). I followed HugeLunatic's tutorial and it turns non-recolorable when I do it (I've included my edited file and the original one). I also tried Pix'N'Mix's repository wizard but that didn't repo anything (perhaps because there's a "counter"-subset/mesh in it as well? idk). I also think the "spincycle" (i.e the clothes when the dryer/washer is drying/washing clothes) flashes blue on the repo'd mesh (the dryer) even though I think it's correctly repo'd. Any ideas? I tried searching in the forum for older posts but couldn't find much unfortunately. Many thanks!
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#2 Old 10th Feb 2026 at 10:53 PM
I didn't test the items working in game, cause I don't play with the mod. But check the GMND, the one tsMaterialsMeshName has a space after. Both were fine in an unoccupied lot for me. The str Model Name is just the GMDC, so that shouldn't be an issue.
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#3 Old 11th Feb 2026 at 12:34 PM
Quote: Originally posted by HugeLunatic
I didn't test the items working in game, cause I don't play with the mod. But check the GMND, the one tsMaterialsMeshName has a space after. Both were fine in an unoccupied lot for me. The str Model Name is just the GMDC, so that shouldn't be an issue.

Ohgod, the space was indeed the problem. Thank you so much!
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