Quick Reply
Search this Thread
Instructor
Original Poster
#1 Old 12th Jun 2026 at 3:51 AM Last edited by sam&skye : Yesterday at 9:52 PM.
Default weird lighting on object - only indoors or at night??
I edited these lamps, but only the material definition, so I hope that's all I need to fix.

The metal part on them was also glowing, so I set that to 0 (the emissive something line in the TXMT). But now they seem to have no light on them when they're indoors or it's night? Outdoors (daytime) is fine, and it also doesn't seem to be the height.

It looks a bit like when an object gets dark after you've lowered it too much, but that's apparently not it. I'm not completely sure if that's a vanilla game thing or it's because I'm using scriptorium/radiance, but I get that issue when I shift things down, or with some objects that have been tweaked to be lower. Depending on where I place it, the game seems confused about what level it's on and it will look way too dark in most spots. That goes away when I shift the object up some way though, and no shifting or moving changes anything about the lamps. So I'm guessing I might be lucky that the issue is actually the material, not the mesh?

Can anyone tell me what's going on? I've never touched milkshape in my life, but if it's anything I can do within SimPE, I should be capable.

Thanks!
Attached files:
File Type: rar  light.rar (7.22 MB, 1 downloads)
Back to top