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#1 Old 16th Jun 2026 at 1:01 AM
Default Object Missing Textures
Currently I am working on swings and when I clone swingsall the texture goes missing for the object when the sim interacts with the object is there a way to fix this, I also tried to make the group and instance numbers random but that didnt work; it is what I did for the counters so they wouldnt revert back to the ts3 texture.

thank you for your help
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#2 Old Yesterday at 1:55 AM
Swings are modular, so the SwingSet MDLR needs to be cloned instead of the SwingAll OBJD (which is only one part of many).

Not sure if/where that's possible if you're using TSRW, but in S3OC that's from Cloning > Modular Objects.
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