Going over 100 or under -100 in motives, dangerous?
I have access to
SimPE now so I've been working on some of the tutorials and tweaking some of the custom content I have already.
One such item is Pacotacoplayer's vending machine. I didn't like that it was knocking down the Fun motive (there's nothing seriously unfun about buying from a vending machine unless you lose your money

), plus I wasn't happy with the motive changes caused by the various snack items.
So I started poking into its BHAVs and making edits for my own purpose. I noticed that for the hunger motives and energy motives, he did a straight := instead of += for those motives. I've changed them to += on the relevant lines but what will happen if a sim with 95 hunger eats something that gives a +20 to the hunger motive?
Will the game itself enforce the motive bounds? I honestly have no idea and don't remember seeing this addressed anywhere.